DeTecT =D

DeTecT =D — CS2 Stats

DK76561198007174775[U:1:46909047]Steam profile ↗✓ No bans

1,169Tracked matches50%Win rate2020Tracked since
8,124Hours in CS23Hrs last 2 wks
CSDB Rating5.4 DevelopingSupport
FaceitLevel 10 · 2,079 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,079 → 2,079
+2Tracked matches · now 1,169
−3.6ppWin rate · 53.6% → 50.0%

Rating over time

Faceit ELO: 2,079 +0 27 Aug – 14 Sept · 3 observations
2,0792,079peak 2,07927 Aug14 Sept
2,079Highest Faceit ELO seen on CSDB
60Days played since 2024-03-02

Faceit ELO

  • At peak — 2,079
  • Next: 2,500 ELO at 2,500 — 421 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches68——
Win rate56%——
K/D1.10——
Headshot %73%——

Measured 5 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate69.9%50.9%
Shot accuracy16.4%13.8%
Kill/death ratio1.281.09
Match win rate43.3%48.4%

Share this profile

CSDB.GGDeTecT =DFACEITLevel 10 · 2,079 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,079csdb.gg/stats

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Performance scores

Aim68
Positioning48
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLLLLLWLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −3.4pp headshot accuracy · −1ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 647ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 624ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 30%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim6.8
Utility5.0
Positioning4.8
Opening Duels2.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.8
Utility5.0
Mechanics6.0
Opening Duels2.2
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time602ms+40ms
first ⅓ avg 562ms → last ⅓ avg 602ms
Headshot accuracy28.2%−1.4%
first ⅓ avg 29.6% → last ⅓ avg 28.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · dust2, 6 Aug →
100%Best headshot accuracy · 3–13 · dust2, 6 Mar →
297msFastest reaction time · 3–13 · dust2, 6 Mar →
13–0Biggest win · inferno, 11 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L5Current streak
7–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 70% over 10nukeWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB209–1145%-0.00
nukeC156–940%-0.00
ancientA159–660%0.02
dust2A159–660%-0.00
overpassS107–370%0.01
cacheA85–363%0.02
mirageC73–443%-0.02
vertigoB63–350%0.03
anubis—42–250%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

676,311Lifetime kills
1.28K/D · Top 25% of Level 10 players
11,853Matches
43.3%Match win rate
69.9%Headshot % · Top 5% of Level 10 players
16.4%Shot accuracy · Top 50% of Level 10 players
59,797MVPs
24,325Hours (in match)
8,930Bombs planted
9,992Bombs defused

Most-used weapons

AK-47361,152
AWP26,421
Glock-1813,600
P25011,102
FAMAS6,339
MP94,678

Lifetime map wins

33,011inferno
17,411nuke
15,991dust2
7,482vertigo
6,642train
426cbble
52ar_shoots
40lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,126Matches
51%Win rate
1.12Avg K/D
79.4ADR
54%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke6143%1.1115.8
Ancient6144%1.0716.1
Inferno5358%1.1615.8
Dust25042%0.9915.8
Overpass3863%1.0516.5
Vertigo2650%1.0716.9
Anubis1741%1.0715.9
Mirage1547%0.9713.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.8%Headshot accuracy
30.9%Accuracy (enemy spotted)
34.1%Spray accuracy
76.8%Counter-strafing
10.4°Preaim
608msReaction time
29.1%T opening success
47.4%CT opening success
0.45Enemies flashed / flash
4.6%Flash assists
6.31HE damage / grenade
15.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4494 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0778% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–130.0026%19 Sept →
cache10–130.0350%11 Sept →
nuke6–130.0028%31 Aug →
inferno8–13-0.036%24 Aug →
ancient6–13-0.0730%21 Aug →
ancient13–7-0.0133%10 Aug →
nuke11–13-0.0424%10 Aug →
ancient16–13-0.0518%6 Aug →
dust213–50.1442%6 Aug →
dust213–100.0223%27 Jul →
mirage11–13-0.0233%27 Jul →
nuke13–10-0.0230%15 Jul →
mirage11–130.0231%15 Jul →
dust213–80.0542%11 Jul →
dust28–13-0.0040%11 Jul →
cache12–120.0227%20 Jun →
cache13–70.1235%20 Jun →
anubis6–13-0.0513%20 Jun →
dust211–13-0.0821%29 May →
cache11–130.0341%16 May →
dust213–60.0023%15 May →
ancient13–80.1029%15 May →
cache13–11-0.0122%15 May →
dust216–14-0.0823%15 May →
inferno13–90.0242%15 May →
cache13–9-0.0020%10 May →
overpass7–130.0323%9 May →
inferno13–9-0.0216%9 May →
inferno15–150.0627%19 Mar →
inferno10–13-0.0320%11 Mar →
inferno13–6-0.0034%11 Mar →
ancient13–60.0220%11 Mar →
dust211–130.0238%11 Mar →
dust213–6-0.0540%10 Mar →
nuke7–130.0138%6 Mar →
nuke6–130.0321%22 Feb →
overpass13–7-0.0311%22 Feb →
overpass19–220.0225%15 Feb →
ancient7–130.0118%14 Feb →
inferno6–13-0.0019%22 Jan →
ancient8–130.0429%11 Jan →
inferno6–13-0.0718%3 Jan →
inferno13–70.0030%29 Dec →
nuke13–100.0229%28 Dec →
inferno8–130.0019%10 Dec →
overpass13–90.0122%7 Dec →
mirage13–9-0.0120%7 Dec →
inferno13–9-0.0324%7 Dec →
nuke5–13-0.0725%7 Dec →
ancient13–40.0735%7 Dec →
overpass13–110.0216%22 Nov →
nuke13–50.0225%8 Nov →
dust26–13-0.0322%8 Nov →
inferno13–90.0523%31 Oct →
inferno13–8-0.0043%17 Oct →
inferno8–13-0.0326%16 Oct →
dust24–130.0424%11 Oct →
inferno9–13-0.0253%26 Jul →
inferno9–13-0.0217%1 Jul →
nuke13–70.0341%21 Jun →
dust213–110.0026%21 Jun →
dust213–8-0.0015%19 Jun →
vertigo8–13-0.0424%19 Jun →
nuke6–13-0.0024%15 May →
nuke14–16-0.0131%21 Apr →
cache19–17-0.0121%19 Apr →
cache13–8-0.0343%19 Apr →
mirage13–6-0.0128%19 Apr →
inferno13–60.0243%19 Apr →
mirage13–8-0.0130%10 Apr →
inferno10–130.0340%8 Apr →
dust23–13-0.05100%6 Mar →
ancient4–10-0.037%25 Dec →
overpass13–100.0224%25 Dec →
anubis13–8-0.0432%11 Oct →
inferno13–00.0619%11 Oct →
nuke13–20.0943%11 Oct →
vertigo13–00.0924%11 Oct →
overpass13–40.0836%11 Oct →
ancient13–7-0.0632%6 Oct →
dust213–5-0.0539%15 Sept →
anubis11–13-0.0324%25 Aug →
ancient13–80.1232%17 Aug →
ancient13–70.0626%17 Aug →
vertigo12–120.1430%28 Jul →
vertigo16–130.0229%4 May →
vertigo16–14-0.0422%4 May →
anubis13–11-0.0334%4 May →
ancient13–100.0121%3 May →
vertigo8–13-0.0116%15 Apr →
ancient10–130.0425%15 Apr →
nuke13–7-0.0323%15 Apr →
mirage11–13-0.0128%12 Apr →
overpass13–9-0.0522%12 Apr →
ancient5–130.0326%10 Apr →
overpass5–13-0.0129%7 Apr →
nuke7–13-0.0424%7 Apr →
inferno2–13-0.0632%7 Apr →
overpass13–100.0620%7 Apr →
mirage3–13-0.0717%2 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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