tuffe

tuffe — CS2 Stats

FI76561198007009530[U:1:46743802]Steam profile ↗✓ No bans

2,176Tracked matches50%Win rate2020Tracked since
4,553Hours in CS2Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating22,660Top 25% of 185,711 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#43193 of 231194 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 55 days played since 13 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,660 -2,455 22 Apr7 Sept · 11 days played
22,29225,115peak 25,11522 Apr7 Sept
25,115Peak Premier in tracked matches
2,049Highest Faceit ELO seen on CSDB
55Days played since 2026-04-13

Faceit ELO

  • At peak — 2,049
  • Next: 2,500 ELO at 2,500 451 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • 2,455 below peak (25,115)
  • -1,882 over 90 days
  • Next: Red band at 25,000 2,340 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate40.7%46.9%49.2%8.5% short
Shot accuracy13.4%13.0%13.4%meets
Kill/death ratio1.201.081.12above
Match win rate50.5%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtuffePREMIER22,660 · Pink bandPEAK ELO2,049csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning57
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY52471Last 10052%Win rateLWWLLWLLWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +5.1pp headshot accuracy · −56ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 497ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 513ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.1 against its own average).

Aim7.0
Utility6.9
Positioning5.7
Opening Duels2.7
Clutch3.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.7
Utility6.9
Mechanics6.7
Opening Duels2.0
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time554ms−18ms
first ⅓ avg 572ms → last ⅓ avg 554ms
Headshot accuracy14.1%−0.3%
first ⅓ avg 14.4% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · anubis, 21 May
27%Best headshot accuracy · 7–13 · mirage, 16 May
422msFastest reaction time · 9–13 · anubis, 27 Jun
13–0Biggest win · anubis, 6 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
611In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 83% over 12mirageWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
ancientC1971237%-0.00
mirageD1861233%-0.01
nukeS1812667%0.02
infernoA127558%0.02
cacheS1210283%0.03
anubisA106460%0.03
dust2D62433%0.04
overpass110100%0.07
poseidon1010%-0.07
vertigo1010%-0.06
eldorado1010%0.03
debris110100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

125,780Lifetime kills
1.20K/D · Top 50% of Pink band
6,148Matches
50.5%Match win rate · Top 25% of Pink band
40.7%Headshot %
13.4%Shot accuracy · Top 50% of Pink band
20,134MVPs
2,459Hours (in match)
9,110Bombs planted
2,247Bombs defused

Most-used weapons

AK-4746,346
AWP4,923
MP93,712
P903,358
MAC-102,661
UMP-452,424

Lifetime map wins

8,935inferno
8,064nuke
5,466dust2
4,265train
3,768vertigo
2,569cbble
585lake
340safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

874Matches
52%Win rate
1.10Avg K/D
82.8ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10762%1.2316.4
Mirage10038%0.9515.2
Anubis9649%0.9915.3
Nuke8754%0.9915.6
Inferno4048%0.9816.1
Dust23256%1.0916.0
Train1979%1.4218.3
Overpass1250%1.1017.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
35.0%Accuracy (enemy spotted)
38.2%Spray accuracy
80.0%Counter-strafing
9.3°Preaim
563msReaction time
31.1%T opening success
45.2%CT opening success
0.72Enemies flashed / flash
5.4%Flash assists
7.84HE damage / grenade
20.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8736% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1018% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0514%12 Sept
mirage13–90.049%7 Sept
ancient13–4-0.0216%7 Sept
ancient8–130.0821%3 Sept
nuke14–16-0.0118%1 Sept
anubis13–20.1021%31 Aug
mirage10–13-0.0116%23 Aug
ancient11–130.0116%23 Aug
inferno9–6-0.0224%20 Aug
inferno6–9-0.0714%20 Aug
overpass9–60.0719%20 Aug
poseidon6–9-0.075%19 Aug
vertigo7–9-0.0610%19 Aug
eldorado8–80.0318%19 Aug
debris9–50.0520%19 Aug
nuke5–13-0.058%9 Aug
cache13–5-0.026%9 Aug
nuke13–7-0.0012%7 Aug
anubis11–130.029%7 Aug
inferno13–70.0311%7 Aug
nuke13–80.0718%6 Aug
anubis13–00.0516%6 Aug
mirage13–5-0.0112%4 Aug
ancient11–130.019%2 Aug
cache13–20.0812%31 Jul
ancient9–130.0212%31 Jul
inferno13–80.0418%28 Jul
mirage14–160.0612%23 Jul
cache13–70.0614%23 Jul
cache13–30.0918%23 Jul
dust27–130.106%15 Jul
nuke13–110.0813%15 Jul
mirage10–13-0.0519%10 Jul
anubis7–13-0.0713%7 Jul
mirage6–13-0.035%7 Jul
ancient13–11-0.0227%3 Jul
ancient2–13-0.0216%2 Jul
mirage16–190.0222%28 Jun
dust210–130.0521%28 Jun
mirage13–9-0.0513%27 Jun
anubis9–13-0.0315%27 Jun
mirage5–13-0.0320%25 Jun
dust213–60.1213%23 Jun
nuke11–130.0522%23 Jun
nuke5–13-0.0418%23 Jun
inferno7–130.0411%23 Jun
ancient13–30.0821%21 Jun
inferno16–140.0313%20 Jun
anubis4–00.100%20 Jun
inferno7–130.0111%14 Jun
ancient7–13-0.0313%13 Jun
nuke13–160.0816%10 Jun
ancient13–90.0415%10 Jun
nuke13–60.1017%9 Jun
cache11–13-0.0612%3 Jun
nuke13–70.0412%2 Jun
nuke13–10-0.059%2 Jun
dust210–130.0411%2 Jun
anubis13–7-0.0214%1 Jun
mirage2–13-0.0024%1 Jun
mirage3–13-0.0317%31 May
nuke13–2-0.008%29 May
nuke16–13-0.0011%29 May
ancient6–13-0.0717%29 May
inferno13–50.0510%28 May
nuke13–10-0.0610%28 May
ancient16–13-0.044%28 May
mirage13–7-0.0213%28 May
anubis13–40.1311%21 May
mirage9–130.0513%21 May
ancient13–10-0.0223%18 May
nuke13–40.0619%18 May
mirage7–13-0.0127%16 May
inferno7–13-0.0116%15 May
nuke13–6-0.0126%15 May
inferno11–130.0311%14 May
cache13–80.029%14 May
ancient13–40.1113%11 May
mirage5–130.0010%11 May
inferno13–100.0215%10 May
cache19–160.029%7 May
nuke13–11-0.0220%6 May
cache13–50.076%5 May
cache4–13-0.0618%3 May
cache13–90.0810%3 May
anubis9–130.0225%3 May
cache13–110.038%3 May
ancient11–130.0014%29 Apr
cache13–70.0418%29 Apr
nuke7–130.0511%27 Apr
ancient1–13-0.1115%27 Apr
ancient8–13-0.069%27 Apr
mirage16–130.0412%26 Apr
dust24–13-0.0711%23 Apr
dust213–90.0116%23 Apr
mirage7–1-0.0612%22 Apr
anubis13–110.0313%22 Apr
inferno13–90.0615%22 Apr
ancient6–13-0.0415%20 Apr
ancient11–130.0214%13 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →