xXRoachi

xXRoachi — CS2 Stats

BE76561198002141568[U:1:41875840]Steam profile ↗✓ No bans

944Tracked matches52%Win rate2020Tracked since
2,623Hours in CS6Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating23,156Top 25% of 200,982 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#39604 of 247874 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 944 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,156 -173 27 Jun – 27 Sept · 30 days played
23,07224,338peak 24,33827 Jun27 Sept
24,338Peak Premier in tracked matches
38Days played since 2026-06-27

Premier CS Rating

  • 1,182 below peak (24,338)
  • -861 over 90 days
  • Next: Red band at 25,000 — 1,844 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches17——
Win rate65%——
K/D0.97——
Headshot %48%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,745), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate50.5%46.8%48.2%above
Shot accuracy15.2%13.0%13.3%above
Kill/death ratio1.201.061.07above
Match win rate47.2%46.3%46.9%meets

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGxXRoachiFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,156 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning64
Utility62

0–100 skill scores via Leetify.

Recent form

HOT54–43–3Last 10054%Win rateWWWLWLWWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +5.4pp headshot accuracy · −16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 591ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 570ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.5
Utility6.2
Positioning6.4
Opening Duels5.2
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 60% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.4
Utility6.2
Mechanics6.6
Opening Duels4.0
Win Impact5.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time594ms−46ms
first ⅓ avg 640ms → last ⅓ avg 594ms
Headshot accuracy22.1%+2.3%
first ⅓ avg 19.8% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · ancient, 13 Jul →
46%Best headshot accuracy · 13–6 · anubis, 29 Jul →
438msFastest reaction time · 13–7 · anubis, 6 Aug →
13–2Biggest win · cache, 16 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
10–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 76% over 17dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB2111–1052%0.01
anubisA1710–759%0.02
ancientS1713–476%0.04
mirageA116–555%0.02
nukeC94–544%0.01
dust2D81–713%-0.01
infernoD72–529%0.01
vertigoA53–260%0.01
overpass—32–167%0.02
office—11–0100%0.03
train—11–0100%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,048Lifetime kills
1.20K/D · Top 25% of Level 8 players
3,752Matches
47.2%Match win rate · Top 50% of Level 8 players
50.5%Headshot % · Top 50% of Level 8 players
15.2%Shot accuracy · Top 50% of Level 8 players
10,532MVPs
1,687Hours (in match)
2,000Bombs planted
858Bombs defused

Most-used weapons

AK-4734,005
AWP6,106
P2502,532
MAC-101,726
MP91,609
SG 5531,534

Lifetime map wins

8,431dust2
7,382inferno
4,130vertigo
1,979cbble
1,844nuke
1,237train
104dust
86office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,178Matches
50%Win rate
1.16Avg K/D
85.2ADR
47%Headshot %

Clutches & streaks

34%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient5946%0.9716.6
Vertigo5357%1.1615.6
Anubis4245%1.0417.1
Inferno2227%1.0016.9
Dust21724%0.8614.7
Nuke1644%1.0517.3
Mirage1540%0.9214.9
Train862%1.0715.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
35.9%Accuracy (enemy spotted)
40.6%Spray accuracy
79.7%Counter-strafing
10.5°Preaim
599msReaction time
32.4%T opening success
59.7%CT opening success
0.63Enemies flashed / flash
9.5%Flash assists
12.56HE damage / grenade
5.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4055% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–3-0.0321%18 Sept →
cache16–12-0.0227%18 Sept →
anubis13–6-0.0230%26 Aug →
vertigo11–13-0.0114%18 Aug →
anubis13–70.0226%17 Aug →
cache11–13-0.0122%17 Aug →
cache13–20.1634%16 Aug →
ancient13–50.0919%16 Aug →
vertigo13–30.0721%15 Aug →
nuke0–7-0.0142%15 Aug →
cache10–13-0.0225%15 Aug →
ancient13–40.0628%15 Aug →
nuke11–130.0112%14 Aug →
anubis13–80.0122%14 Aug →
inferno11–130.0212%14 Aug →
inferno14–160.0421%13 Aug →
cache13–50.0221%13 Aug →
dust24–13-0.0413%12 Aug →
anubis13–110.0022%12 Aug →
cache13–90.0327%10 Aug →
ancient5–13-0.0333%10 Aug →
mirage8–13-0.0333%7 Aug →
anubis13–70.046%6 Aug →
dust29–130.0211%6 Aug →
cache3–13-0.0122%6 Aug →
mirage13–100.0320%30 Jul →
inferno13–110.0320%30 Jul →
anubis5–130.0417%30 Jul →
ancient4–130.0117%29 Jul →
cache15–150.0118%29 Jul →
ancient13–110.0313%29 Jul →
anubis13–60.1446%29 Jul →
anubis11–13-0.0215%27 Jul →
inferno8–130.0319%27 Jul →
ancient13–110.0217%27 Jul →
cache6–13-0.0735%26 Jul →
dust213–11-0.0120%26 Jul →
dust212–160.0322%23 Jul →
inferno10–130.0216%23 Jul →
cache13–80.0138%22 Jul →
ancient13–10-0.0012%21 Jul →
anubis13–50.0718%21 Jul →
inferno13–3-0.0611%20 Jul →
cache8–130.0819%20 Jul →
ancient9–13-0.0119%19 Jul →
mirage13–10-0.0224%19 Jul →
cache7–13-0.0712%18 Jul →
nuke7–130.0522%18 Jul →
ancient13–60.0822%16 Jul →
mirage8–130.0418%16 Jul →
cache13–70.0226%16 Jul →
ancient13–40.0523%16 Jul →
mirage13–60.0431%15 Jul →
cache13–70.0216%15 Jul →
anubis11–130.0333%15 Jul →
cache4–13-0.0424%15 Jul →
anubis13–11-0.0713%14 Jul →
dust25–13-0.0418%14 Jul →
ancient13–40.1823%13 Jul →
cache13–7-0.0221%13 Jul →
nuke10–13-0.0420%13 Jul →
mirage8–10.0622%12 Jul →
cache13–70.1119%12 Jul →
dust213–160.0322%12 Jul →
nuke13–110.0217%12 Jul →
mirage13–40.1032%12 Jul →
nuke13–60.0722%11 Jul →
mirage5–13-0.0311%11 Jul →
ancient13–30.0416%11 Jul →
anubis6–130.0015%11 Jul →
ancient13–30.1024%11 Jul →
cache13–11-0.0030%11 Jul →
cache7–13-0.0116%10 Jul →
ancient13–70.0423%10 Jul →
anubis8–13-0.027%10 Jul →
office13–110.0325%8 Jul →
vertigo13–100.050%8 Jul →
overpass8–130.0429%8 Jul →
train13–100.0626%7 Jul →
cache1–13-0.0517%7 Jul →
vertigo9–13-0.0224%7 Jul →
cache13–80.0827%7 Jul →
ancient16–120.0322%5 Jul →
anubis9–13-0.0313%4 Jul →
mirage13–11-0.0115%4 Jul →
nuke13–7-0.0336%4 Jul →
dust26–13-0.0818%3 Jul →
ancient7–13-0.0131%3 Jul →
mirage15–15-0.0218%3 Jul →
anubis13–90.0732%3 Jul →
overpass13–10-0.0118%3 Jul →
dust211–13-0.0116%30 Jun →
nuke9–13-0.0629%30 Jun →
ancient13–70.0217%30 Jun →
overpass13–70.0212%29 Jun →
mirage11–130.0613%28 Jun →
anubis15–150.0617%28 Jun →
nuke16–130.0614%28 Jun →
anubis13–5-0.0420%27 Jun →
inferno5–130.0024%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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