!HELLAz ssj2.5#

!HELLAz ssj2.5# — CS2 Stats

GR76561197998271407[U:1:38005679]Steam profile ↗✓ No bans

1,824Tracked matches33%Win rate2021Tracked since
1,957Hours in CS
CSDB Rating4.8 DevelopingAll-Rounder
Premier CS Rating12,913Blue band · top ~39.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (37 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,824 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,913 -1,764 26 Mar – 24 Sept · 32 days played
12,48814,840peak 14,84026 Mar24 Sept
14,924Peak Premier in tracked matches
34Days played since 2026-03-26

Premier CS Rating

  • 1,927 below peak (14,840)
  • 0 over 90 days
  • Next: Purple band at 15,000 — 2,087 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-24
  • Light Blue band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate49.2%43.8%44.8%above
Shot accuracy11.7%12.0%12.4%0.7% short
Kill/death ratio0.831.021.030.20 short
Match win rate43.0%44.7%45.2%2.3% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG!HELLAz ssj2.5#FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,913 · Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning48
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLLWWLLWLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · −16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 659ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 664ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 672ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.5
Utility4.5
Positioning4.8
Opening Duels4.1
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.8
Utility4.5
Mechanics6.9
Opening Duels3.8
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time686ms+42ms
first ⅓ avg 644ms → last ⅓ avg 686ms
Headshot accuracy25.0%−0.9%
first ⅓ avg 25.8% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · dust2, 2 Apr →
53%Best headshot accuracy · 13–10 · cache, 16 May →
344msFastest reaction time · 2–0 · cache, 11 May →
13–2Biggest win · cache, 16 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
9–11In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 86% over 7nukeWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3417–1750%-0.01
infernoC219–1243%-0.01
anubisD113–827%0.00
cacheS97–278%-0.00
nukeD71–614%-0.01
mirageS76–186%0.01
ancientA74–357%-0.02
overpass—42–250%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,625Lifetime kills
0.83K/D
4,398Matches
43.0%Match win rate
49.2%Headshot % · Top 25% of Level 5 players
11.7%Shot accuracy
8,962MVPs
1,957Hours (in match)
6,133Bombs planted
850Bombs defused

Most-used weapons

AK-4721,474
AWP14,770
FAMAS1,952
SSG 081,589
MAC-101,217

Lifetime map wins

12,621dust2
7,000inferno
2,859nuke
1,751vertigo
1,088train
460cbble
29italy
27office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

622Matches
50%Win rate
0.97Avg K/D
67.0ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient2560%0.7813.0
Mirage2532%0.7912.0
Inferno2458%0.8712.1
Dust22255%0.9213.9
Anubis2055%0.7413.4
Overpass956%0.7712.7
Vertigo838%0.9515.5
Nuke771%1.1413.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
30.7%Accuracy (enemy spotted)
31.0%Spray accuracy
81.2%Counter-strafing
8.8°Preaim
685msReaction time
37.8%T opening success
52.5%CT opening success
0.62Enemies flashed / flash
4.7%Flash assists
11.96HE damage / grenade
3.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7471 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8134% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–16-0.0426%20 Jun →
dust26–13-0.0624%20 Jun →
mirage13–60.0028%15 Jun →
anubis13–80.0118%15 Jun →
dust210–13-0.0242%15 Jun →
nuke8–13-0.0210%13 Jun →
dust213–11-0.0434%12 Jun →
ancient6–13-0.0621%12 Jun →
inferno10–130.0512%11 Jun →
mirage13–90.0620%11 Jun →
inferno3–13-0.0910%11 Jun →
dust28–13-0.0323%9 Jun →
ancient6–13-0.0836%9 Jun →
dust28–13-0.0520%9 Jun →
inferno13–100.0727%7 Jun →
nuke11–130.0922%7 Jun →
anubis10–13-0.0243%7 Jun →
inferno5–13-0.0522%7 Jun →
dust213–40.0140%7 Jun →
nuke9–13-0.0314%4 Jun →
dust213–100.0223%4 Jun →
inferno13–11-0.0437%4 Jun →
inferno11–130.0137%4 Jun →
cache5–13-0.0419%3 Jun →
ancient13–80.0547%3 Jun →
dust27–13-0.0624%3 Jun →
dust20–3-0.050%2 Jun →
dust210–13-0.0512%21 May →
dust213–70.0627%21 May →
inferno6–130.0138%21 May →
cache13–4-0.0226%21 May →
ancient13–7-0.0221%19 May →
inferno9–13-0.0322%19 May →
dust216–130.0028%18 May →
overpass6–13-0.0522%18 May →
mirage13–10-0.0323%18 May →
cache13–20.0937%16 May →
dust213–70.0029%16 May →
inferno12–120.0146%16 May →
cache13–110.0343%16 May →
cache13–100.0453%16 May →
anubis3–13-0.0817%16 May →
dust213–100.0514%15 May →
dust26–13-0.0924%14 May →
cache13–70.1039%11 May →
cache13–4-0.0436%11 May →
cache2–0-0.120%11 May →
anubis16–120.1040%11 May →
dust21–13-0.0940%10 May →
dust213–110.0226%10 May →
dust213–70.0130%10 May →
cache11–13-0.0438%10 May →
anubis6–13-0.0330%25 Apr →
mirage13–80.0220%13 Apr →
anubis9–13-0.0310%13 Apr →
inferno13–10-0.0124%13 Apr →
inferno13–40.0727%13 Apr →
mirage13–110.0125%13 Apr →
inferno11–13-0.019%11 Apr →
inferno11–13-0.067%9 Apr →
dust214–160.0332%7 Apr →
inferno11–13-0.0333%7 Apr →
dust213–9-0.0241%6 Apr →
inferno13–6-0.0412%6 Apr →
dust211–130.0526%5 Apr →
ancient2–130.0025%5 Apr →
anubis15–150.0223%5 Apr →
dust213–80.0329%5 Apr →
anubis14–16-0.0023%5 Apr →
dust28–130.0031%5 Apr →
inferno6–13-0.0613%4 Apr →
dust213–60.0241%4 Apr →
inferno13–30.0514%4 Apr →
anubis11–130.0516%4 Apr →
inferno13–5-0.0929%3 Apr →
inferno11–13-0.0617%3 Apr →
dust213–11-0.0217%2 Apr →
ancient13–70.0325%2 Apr →
mirage13–10-0.0020%2 Apr →
dust213–20.1333%2 Apr →
nuke3–13-0.0346%2 Apr →
dust213–110.0138%2 Apr →
dust212–12-0.0218%2 Apr →
dust213–9-0.0039%31 Mar →
overpass13–90.0531%31 Mar →
nuke16–130.0437%31 Mar →
dust21–13-0.0643%31 Mar →
inferno13–11-0.0426%30 Mar →
nuke8–13-0.0712%30 Mar →
ancient13–10-0.0319%30 Mar →
anubis6–130.0428%29 Mar →
dust29–130.0135%29 Mar →
dust213–5-0.0219%29 Mar →
inferno13–60.0623%29 Mar →
dust212–12-0.0016%29 Mar →
mirage8–130.0128%28 Mar →
dust26–13-0.0826%28 Mar →
anubis13–5-0.0121%27 Mar →
overpass15–150.0321%26 Mar →
overpass16–12-0.0218%26 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.