D-Play

D-Play — CS2 Stats

DE76561197997361859[U:1:37096131]Steam profile ↗✓ No bans

1,669Tracked matches38%Win rate2020Tracked since
5,645Hours in CS14Hrs last 2 wks
CSDB Rating4.7 DevelopingClutch Specialist
Premier CS Rating19,056Top 50% of 213,211 CSDB-tracked playersPurple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#98479 of 259888 tracked
FaceitLevel 6 · 1,224 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,056 +9 13 Aug – 3 Nov · 21 days played
18,21919,999peak 19,99913 Aug3 Nov
19,999Peak Premier in tracked matches
1,224Highest Faceit ELO seen on CSDB
37Days played since 2026-08-04

Faceit ELO

  • At peak — 1,224
  • Next: Level 7 at 1,351 — 127 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 943 below peak (19,999)
  • -171 over 30 days · steady
  • +9 over 90 days
  • Next: Pink band at 20,000 — 944 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.3%44.8%45.7%2.4% short
Shot accuracy18.8%12.4%12.7%above
Kill/death ratio1.491.031.05above
Match win rate49.9%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGD-PlayFACEITLevel 6 · 1,224 ELOSTANDINGTop 54.0% of rankedPREMIER19,056 · Purple bandPEAK ELO1,224csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning44
Utility45

0–100 skill scores via Leetify.

Recent form

COLD46–50–4Last 10046%Win rateLLLLLWLLWL

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · +3.8pp headshot accuracy · −16ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 508ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 538ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.2 against its own average).

Aim6.6
Utility4.5
Positioning4.4
Opening Duels2.4
Clutch9.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 95% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility4.5
Mechanics5.1
Opening Duels2.8
Win Impact1.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time549ms−37ms
first ⅓ avg 586ms → last ⅓ avg 549ms
Headshot accuracy17.9%+0.6%
first ⅓ avg 17.3% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · cache, 27 Aug →
33%Best headshot accuracy · 13–5 · fachwerk, 30 Oct →
414msFastest reaction time · 8–13 · office, 13 Aug →
13–1Biggest win · cache, 27 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
4–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

fachwerkBest map · 75% over 8trainWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
cacheS1511–473%0.02
shelterD101–910%0.04
officeC94–544%0.04
fachwerkS86–275%0.03
rush_001A85–363%-0.03
infernoD72–529%0.00
trainD70–70%0.01
boulderB63–350%0.06
dust2D51–420%-0.01
nuke—41–325%0.00
italy—42–250%0.05
mirage—33–0100%0.01
debris—33–0100%0.07
ancient—31–233%0.05
anubis—31–233%-0.02
overpass—22–0100%0.03
poseidon—10–10%-0.05
eldorado—10–10%-0.03
vertigo—10–10%0.00

Across the last 100 tracked matches.

Lifetime stats

209,951Lifetime kills
1.49K/D · Top 5% of Level 6 players
11,751Matches
49.9%Match win rate · Top 25% of Level 6 players
43.3%Headshot %
18.8%Shot accuracy · Top 10% of Level 6 players
30,593MVPs
2,987Hours (in match)
8,564Bombs planted
3,616Bombs defused

Most-used weapons

AK-4736,459
AWP15,056
P9011,936
UMP-457,434
Nova7,273

Lifetime map wins

11,406dust2
8,943safehouse
7,868lake
7,091inferno
6,189bank
4,796nuke
2,627train
2,123stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

162Matches
54%Win rate
1.32Avg K/D
69.0ADR
38%Headshot %

Clutches & streaks

67%1v1 clutch win
50%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno333%0.7713.0
Ancient250%1.2114.0
Dust210%0.7613.0
Overpass10%1.0731.0
Mirage1100%1.0018.0
Anubis1100%2.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
33.8%Accuracy (enemy spotted)
31.2%Spray accuracy
73.0%Counter-strafing
8.7°Preaim
555msReaction time
42.2%T opening success
40.6%CT opening success
0.42Enemies flashed / flash
4.3%Flash assists
6.28HE damage / grenade
6.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4168 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno8–130.0423%3 Nov →
dust26–130.0223%30 Oct →
office7–130.0715%30 Oct →
boulder11–130.0826%30 Oct →
shelter7–130.0417%30 Oct →
fachwerk13–50.1333%30 Oct →
office4–130.0113%30 Oct →
office0–9-0.0114%30 Oct →
mirage13–8-0.0120%29 Oct →
dust27–13-0.0018%28 Oct →
cache13–90.0928%27 Oct →
debris9–70.0119%27 Oct →
inferno9–70.0011%27 Oct →
inferno8–8-0.072%27 Oct →
cache5–13-0.0814%26 Oct →
ancient13–100.0923%26 Oct →
nuke7–130.0426%23 Oct →
inferno3–130.0510%22 Oct →
cache10–13-0.0215%21 Oct →
cache13–70.0717%21 Oct →
cache13–100.0320%17 Oct →
mirage13–70.0422%17 Oct →
dust213–2-0.0117%17 Oct →
debris9–10.1427%17 Oct →
poseidon3–9-0.0514%17 Oct →
cache13–80.0317%10 Oct →
dust27–13-0.0414%10 Oct →
train5–13-0.0721%10 Oct →
train10–13-0.0313%10 Oct →
shelter7–130.068%8 Oct →
train12–120.0812%8 Oct →
train8–130.1020%8 Oct →
rush_0016–8-0.0820%7 Oct →
rush_0016–2-0.048%7 Oct →
rush_0015–10.0418%7 Oct →
mirage13–3-0.0114%4 Oct →
cache0–13-0.1213%4 Oct →
rush_0018–50.0220%30 Sept →
inferno13–9-0.0014%29 Sept →
boulder13–60.1122%28 Sept →
overpass13–50.0724%28 Sept →
cache13–60.0827%28 Sept →
rush_0014–00.0117%26 Sept →
rush_0017–8-0.036%26 Sept →
rush_0010–4-0.178%26 Sept →
rush_0016–20.029%26 Sept →
cache13–90.0323%23 Sept →
cache13–80.0216%23 Sept →
anubis13–7-0.0222%22 Sept →
eldorado7–9-0.0313%21 Sept →
debris9–00.0625%21 Sept →
italy13–90.0611%17 Sept →
boulder9–130.1020%17 Sept →
anubis6–13-0.1017%15 Sept →
boulder13–20.1017%15 Sept →
fachwerk7–13-0.0222%15 Sept →
shelter4–130.0426%15 Sept →
shelter5–130.0318%10 Sept →
fachwerk9–13-0.0023%10 Sept →
italy13–40.1425%10 Sept →
office13–80.0925%10 Sept →
shelter9–130.0024%10 Sept →
inferno1–13-0.0713%10 Sept →
office13–100.0833%8 Sept →
office13–8-0.0027%8 Sept →
train10–130.0026%7 Sept →
office8–130.0326%4 Sept →
cache13–9-0.0027%3 Sept →
nuke13–100.0910%1 Sept →
shelter13–20.0625%29 Aug →
cache13–50.0617%29 Aug →
cache13–4-0.0015%28 Aug →
nuke7–13-0.083%28 Aug →
cache7–13-0.0111%28 Aug →
ancient14–160.0021%27 Aug →
fachwerk13–8-0.0414%27 Aug →
cache13–10.1626%27 Aug →
shelter11–130.0417%25 Aug →
dust28–13-0.0017%25 Aug →
train10–130.0612%25 Aug →
overpass11–6-0.0127%25 Aug →
ancient12–120.0720%25 Aug →
shelter11–130.0321%13 Aug →
office8–130.079%13 Aug →
italy11–130.018%13 Aug →
fachwerk13–90.0715%13 Aug →
boulder10–130.0021%13 Aug →
anubis12–160.0723%13 Aug →
fachwerk13–90.0325%13 Aug →
shelter4–13-0.049%13 Aug →
inferno4–130.0827%12 Aug →
vertigo8–130.0016%11 Aug →
nuke8–13-0.0417%11 Aug →
boulder13–2-0.0420%11 Aug →
train12–12-0.0319%11 Aug →
office13–110.0410%11 Aug →
italy6–13-0.0010%11 Aug →
shelter4–130.1022%11 Aug →
fachwerk13–90.0126%11 Aug →
fachwerk13–110.0214%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.