mrJaNeeee

mrJaNeeee — CS2 Stats

DE76561198355802902[U:1:395537174]Steam profile ↗✓ No bans

1,785Tracked matches39%Win rate2020Tracked since
4,937Hours in CS2Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
FaceitLevel 7 · 1,390 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,717), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate47.0%45.7%46.8%meets
Shot accuracy14.9%12.7%13.0%above
Kill/death ratio0.711.051.060.35 short
Match win rate54.5%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmrJaNeeeeFACEITLevel 7 · 1,390 ELOSTANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim55
Positioning54
Utility43

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim5.5
Utility4.3
Positioning5.4
Opening Duels3.1
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.4
Utility4.3
Mechanics5.6
Opening Duels2.3
Win Impact1.4

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

136,150Lifetime kills
0.71K/D
9,318Matches
54.5%Match win rate · Top 10% of Level 7 players
47.0%Headshot % · Top 50% of Level 7 players
14.9%Shot accuracy · Top 50% of Level 7 players
23,589MVPs
5,013Hours (in match)
4,562Bombs planted
4,707Bombs defused

Most-used weapons

AK-4743,379
AWP15,529
P2503,800
Knife3,372
MAC-103,145
MP92,506

Lifetime map wins

12,812inferno
12,674dust2
3,409nuke
2,989vertigo
2,683train
1,365cbble
493office
194italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

378Matches
52%Win rate
1.06Avg K/D
79.1ADR
40%Headshot %

Clutches & streaks

45%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust21040%1.1714.8
Ancient944%1.0217.7
Inferno757%1.2913.0
Overpass333%1.0522.7
Mirage20%0.9413.5
Cache250%0.8013.5
Train10%0.7112.0
Nuke10%0.436.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
31.7%Accuracy (enemy spotted)
33.3%Spray accuracy
75.2%Counter-strafing
10.0°Preaim
622msReaction time
40.3%T opening success
37.7%CT opening success
0.35Enemies flashed / flash
3.2%Flash assists
10.53HE damage / grenade
3.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3508 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.6862% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →