Brodside

Brodside — CS2 Stats

DK76561197993161355[U:1:32895627]Steam profile ↗✓ No bans

1,470Tracked matches43%Win rate2020Tracked since
2,371Hours in CS19Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating18,401Purple band · top ~14.9% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,401 -1,440 7 Aug – 26 Oct · 41 days played
18,27920,672peak 20,6727 Aug26 Oct
20,672Peak Premier in tracked matches
40Days played since 2026-08-07

Premier CS Rating

  • 2,271 below peak (20,672)
  • -1,302 over 30 days · declining
  • -1,440 over 90 days
  • Next: Pink band at 20,000 — 1,599 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3634+2
Win rate44%38%+6pp
K/D0.891.54−0.65
Headshot %39%46%−8pp

Measured 23 Sep 2026 → 27 Oct 2026; previous 30 Aug 2026 → 23 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.9%42.7%43.8%7.9% short
Shot accuracy12.7%11.2%12.0%above
Kill/death ratio1.090.991.02above
Match win rate44.4%43.9%44.7%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBrodsideFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,401 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning54
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY44–55–1Last 10044%Win rateWLWLWLLLLW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +3.3pp headshot accuracy · −9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 537ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 590ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim4.4
Utility5.2
Positioning5.4
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 61% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.4
Utility5.2
Mechanics4.0
Opening Duels1.0
Win Impact2.8

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time603ms+51ms
first ⅓ avg 551ms → last ⅓ avg 603ms
Headshot accuracy11.8%−1.6%
first ⅓ avg 13.5% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–11 · cache, 27 Sept →
29%Best headshot accuracy · 10–13 · nuke, 31 Aug →
359msFastest reaction time · 13–3 · inferno, 26 Oct →
13–0Biggest win · ancient, 21 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 50% over 22infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
nukeB2211–1150%-0.01
ancientB189–950%-0.00
cacheC146–843%0.00
anubisC146–843%-0.01
infernoD133–1023%-0.02
dust2C125–742%-0.02
mirageB63–350%-0.02
boulder—11–0100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,622Lifetime kills
1.09K/D · Top 50% of Level 4 players
3,588Matches
44.4%Match win rate · Top 50% of Level 4 players
35.9%Headshot %
12.7%Shot accuracy · Top 50% of Level 4 players
7,129MVPs
1,493Hours (in match)
2,870Bombs planted
671Bombs defused

Most-used weapons

AK-4720,985
AWP7,130
SG 5533,340
AUG2,196
SSG 081,351

Lifetime map wins

7,954inferno
5,529nuke
3,546vertigo
2,999dust2
1,432office
1,118train
172italy
137cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

123Matches
54%Win rate
0.82Avg K/D
68.5ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1100%1.9121.0
Inferno10%0.335.0
Vertigo10%0.509.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
31.9%Accuracy (enemy spotted)
35.8%Spray accuracy
68.0%Counter-strafing
10.4°Preaim
604msReaction time
32.3%T opening success
35.3%CT opening success
0.62Enemies flashed / flash
2.7%Flash assists
7.22HE damage / grenade
5.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2585% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3129% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–3-0.048%26 Oct →
mirage9–13-0.055%26 Oct →
nuke13–70.019%26 Oct →
dust25–13-0.0611%25 Oct →
dust213–70.0215%25 Oct →
cache8–13-0.0319%25 Oct →
nuke9–13-0.0426%25 Oct →
ancient6–13-0.0616%25 Oct →
nuke5–13-0.045%24 Oct →
mirage13–40.0018%24 Oct →
anubis6–13-0.054%24 Oct →
anubis13–8-0.036%22 Oct →
cache13–110.0310%22 Oct →
nuke3–13-0.063%22 Oct →
mirage13–5-0.0110%21 Oct →
ancient13–11-0.0112%21 Oct →
nuke13–9-0.0313%21 Oct →
inferno11–13-0.0318%20 Oct →
nuke7–13-0.0511%20 Oct →
dust25–13-0.0712%18 Oct →
dust25–13-0.0423%18 Oct →
dust23–13-0.0624%18 Oct →
ancient4–13-0.0112%17 Oct →
anubis13–9-0.052%17 Oct →
nuke13–40.127%17 Oct →
ancient13–9-0.0212%14 Oct →
cache6–130.0214%14 Oct →
nuke5–13-0.0618%14 Oct →
nuke13–60.0112%13 Oct →
anubis9–130.0113%13 Oct →
inferno8–13-0.047%11 Oct →
dust213–70.0211%11 Oct →
nuke13–3-0.016%11 Oct →
dust29–13-0.0310%11 Oct →
inferno5–13-0.079%30 Sept →
cache13–110.1216%27 Sept →
anubis1–13-0.107%21 Sept →
mirage7–13-0.0118%21 Sept →
cache13–60.0223%21 Sept →
inferno6–130.024%20 Sept →
anubis7–13-0.0514%20 Sept →
ancient13–80.0323%20 Sept →
anubis9–13-0.059%19 Sept →
nuke14–16-0.0611%19 Sept →
inferno13–40.0215%18 Sept →
nuke13–6-0.0111%18 Sept →
cache13–8-0.0017%18 Sept →
dust211–130.0211%17 Sept →
cache3–130.0310%17 Sept →
ancient13–4-0.0621%17 Sept →
dust213–20.0318%16 Sept →
ancient6–13-0.0713%16 Sept →
nuke4–13-0.0510%16 Sept →
anubis13–70.015%15 Sept →
nuke6–13-0.0219%15 Sept →
anubis5–130.025%14 Sept →
inferno8–13-0.0517%14 Sept →
ancient13–10.1018%14 Sept →
nuke16–120.0214%13 Sept →
anubis13–30.1017%13 Sept →
ancient10–13-0.0113%2 Sept →
nuke11–13-0.0518%2 Sept →
dust24–13-0.0419%31 Aug →
nuke10–130.0029%31 Aug →
nuke11–13-0.0212%29 Aug →
ancient16–14-0.039%29 Aug →
cache13–5-0.019%28 Aug →
nuke13–70.0910%28 Aug →
ancient13–100.0326%28 Aug →
cache12–16-0.078%28 Aug →
anubis15–15-0.0113%26 Aug →
dust216–130.0012%26 Aug →
ancient11–130.0316%26 Aug →
inferno6–13-0.0112%25 Aug →
ancient13–70.038%25 Aug →
cache11–13-0.0212%25 Aug →
mirage13–2-0.0311%23 Aug →
ancient14–16-0.0613%23 Aug →
cache3–13-0.0813%23 Aug →
inferno13–3-0.028%21 Aug →
ancient13–00.038%21 Aug →
dust213–80.0319%21 Aug →
inferno5–13-0.0214%20 Aug →
cache9–130.0223%19 Aug →
nuke13–10-0.0511%19 Aug →
inferno14–160.013%17 Aug →
cache13–4-0.0310%17 Aug →
inferno8–130.0615%16 Aug →
ancient8–13-0.019%16 Aug →
mirage1–13-0.065%15 Aug →
anubis10–1-0.0429%15 Aug →
nuke13–80.0114%14 Aug →
boulder13–60.0117%14 Aug →
anubis5–130.009%14 Aug →
inferno1–13-0.089%10 Aug →
nuke13–9-0.0517%10 Aug →
anubis13–110.0321%9 Aug →
ancient8–130.0420%9 Aug →
ancient5–13-0.0318%8 Aug →
cache13–160.0312%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.