UwU-Tang Clan

UwU-Tang Clan — CS2 Stats

76561198063273447[U:1:103007719]Steam profile ↗✓ No bans

1,304Tracked matches40%Win rate2020Tracked since
CSDB Rating3.1 LearningClutch Specialist
Premier CS Rating10,553Blue band · top ~52% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

−102Premier CS Rating · 10,655 → 10,553
+22Tracked matches · now 1,304
−3.3ppWin rate · 43.3% → 40.0%

Rating over time

Premier CS Rating: 10,655 -281 17 Sept – 24 Sept · 2 observations
10,65510,936peak 10,93617 Sept24 Sept
10,936Peak Premier on CSDB
2Days observed since 2026-09-17

Premier CS Rating

  • 383 below peak (10,936)
  • Next: Purple band at 15,000 — 4,447 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-17
  • Light Blue band first seen 2026-09-17

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGUwU-Tang ClanPREMIER10,553 · Blue bandcsdb.gg/stats

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Performance scores

Aim22
Positioning50
Utility39

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3 against its own average).

Aim2.2
Utility3.9
Positioning5.0
Opening Duels1.5
Clutch7.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 62% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning5.0
Utility3.9
Mechanics3.7
Opening Duels3.4
Win Impact1.7

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

24Matches
50%Win rate
0.60Avg K/D
67.0ADR
38%Headshot %

Clutches & streaks

57%1v1 clutch win
100%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno683%0.7613.8
Nuke425%0.679.8
Anubis367%0.8211.7
Ancient1100%0.244.0
Overpass10%0.4510.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
28.4%Accuracy (enemy spotted)
26.1%Spray accuracy
66.7%Counter-strafing
11.2°Preaim
665msReaction time
50.9%T opening success
36.4%CT opening success
0.43Enemies flashed / flash
6.2%Flash assists
9.74HE damage / grenade
2.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.973% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4298 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.4443% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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