Ƹrbo

Ƹrbo — CS2 Stats

76561197988578634[U:1:28312906]Steam profile ↗✓ No bans

4,003Tracked matches43%Win rate2020Tracked since
4,949Hours in CS
CSDB Rating5.8 SolidPositional Player
Premier CS Rating15,719Purple band · top ~25.5% of ranked players (population est.)
FaceitLevel 9 · 1,740 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,719 -6,960 5 Jul – 30 Sept · 32 days played
14,99922,679peak 22,6795 Jul30 Sept
22,679Peak Premier in tracked matches
1,740Highest Faceit ELO seen on CSDB
54Days played since 2026-07-05

Faceit ELO

  • At peak — 1,740
  • Next: Level 9 at 1,751 — 11 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 6,960 below peak (22,679)
  • -1,766 over 30 days · declining
  • -6,960 over 90 days
  • Next: Pink band at 20,000 — 4,281 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.1%48.2%50.9%6.8% short
Shot accuracy12.9%13.3%13.8%0.8% short
Kill/death ratio0.791.071.090.30 short
Match win rate47.9%46.9%48.4%meets

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGƸrboFACEITLevel 9 · 1,740 ELOSTANDINGTop 20.7% of rankedPREMIER15,719 · Purple bandPEAK ELO1,740csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning50
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY47–51–2Last 10047%Win rateWLLLLWLWWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −0.6pp headshot accuracy · −47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 545ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 524ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.5
Utility4.7
Positioning5.0
Opening Duels2.8
Clutch3.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.0
Utility4.7
Mechanics6.5
Opening Duels3.2
Win Impact2.8

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time532ms−90ms
first ⅓ avg 623ms → last ⅓ avg 532ms
Headshot accuracy20.4%+3.5%
first ⅓ avg 17.0% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · anubis, 17 Sept →
44%Best headshot accuracy · 13–4 · mirage, 10 Sept →
391msFastest reaction time · 13–5 · ancient, 26 Aug →
13–1Biggest win · mirage, 13 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–12In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 67% over 18dust2Weakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC239–1439%0.01
infernoS1812–667%0.02
anubisA1710–759%0.01
cacheC167–944%0.01
dust2C135–838%-0.00
ancientC94–544%0.01
nuke—40–40%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

156,868Lifetime kills
0.79K/D
8,469Matches
47.9%Match win rate · Top 50% of Level 9 players
44.1%Headshot %
12.9%Shot accuracy
18,492MVPs
4,949Hours (in match)
8,516Bombs planted
1,904Bombs defused

Most-used weapons

AK-4755,909
AWP12,459
FAMAS6,294
P2503,025
MAC-102,197

Lifetime map wins

24,795inferno
9,410dust2
3,294vertigo
2,292nuke
1,673train
449cbble
161office
17militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,044Matches
50%Win rate
1.03Avg K/D
79.6ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage46443%0.9915.9
Inferno41555%1.0616.2
Anubis35052%1.0316.4
Ancient34354%1.0816.4
Dust222545%0.9115.0
Vertigo7649%1.1016.3
Overpass6053%1.0816.3
Nuke5840%0.9414.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
40.3%Accuracy (enemy spotted)
42.2%Spray accuracy
79.0%Counter-strafing
10.0°Preaim
533msReaction time
30.0%T opening success
55.9%CT opening success
0.43Enemies flashed / flash
8.5%Flash assists
7.86HE damage / grenade
7.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4277 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.9748% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–80.0622%30 Sept →
cache2–50.059%30 Sept →
inferno7–13-0.0020%28 Sept →
mirage13–160.0023%26 Sept →
nuke4–13-0.0329%26 Sept →
anubis13–80.0315%23 Sept →
cache4–13-0.0618%23 Sept →
anubis13–90.0110%22 Sept →
cache13–70.0522%22 Sept →
anubis6–13-0.1119%20 Sept →
inferno13–70.0233%20 Sept →
inferno13–50.1019%20 Sept →
nuke8–13-0.0324%19 Sept →
cache13–110.0419%17 Sept →
anubis13–40.1427%17 Sept →
inferno4–13-0.1011%16 Sept →
cache13–40.0516%16 Sept →
anubis11–13-0.066%16 Sept →
mirage6–13-0.0522%16 Sept →
mirage13–110.0215%15 Sept →
inferno13–40.0126%14 Sept →
mirage10–130.0520%14 Sept →
mirage7–13-0.0422%13 Sept →
anubis6–13-0.039%13 Sept →
dust24–13-0.0325%13 Sept →
ancient9–130.0529%12 Sept →
cache7–130.0326%11 Sept →
mirage13–40.1044%10 Sept →
mirage13–8-0.0422%9 Sept →
inferno10–130.0523%3 Sept →
inferno11–130.0217%2 Sept →
anubis7–13-0.0910%2 Sept →
ancient12–160.0321%1 Sept →
mirage13–30.0121%1 Sept →
nuke5–13-0.0218%1 Sept →
ancient11–130.0121%30 Aug →
dust26–130.0214%30 Aug →
cache13–3-0.0314%29 Aug →
anubis13–90.0115%26 Aug →
ancient13–50.069%26 Aug →
cache9–130.0518%25 Aug →
dust215–150.0411%25 Aug →
anubis13–100.0718%24 Aug →
dust214–16-0.0211%24 Aug →
dust213–11-0.0018%22 Aug →
inferno13–60.0110%22 Aug →
ancient13–7-0.0215%22 Aug →
dust213–16-0.0337%21 Aug →
mirage13–90.0817%20 Aug →
dust213–8-0.0321%20 Aug →
inferno13–70.1314%18 Aug →
mirage14–16-0.0110%18 Aug →
mirage13–40.0425%17 Aug →
mirage11–130.0516%16 Aug →
ancient13–11-0.048%14 Aug →
inferno13–10-0.018%14 Aug →
inferno13–10-0.035%13 Aug →
mirage13–10.134%13 Aug →
dust213–110.0521%13 Aug →
nuke15–150.0113%13 Aug →
cache13–100.0218%13 Aug →
anubis13–11-0.0213%12 Aug →
inferno13–11-0.0026%12 Aug →
mirage14–16-0.0315%11 Aug →
anubis6–13-0.0113%11 Aug →
cache9–13-0.0322%11 Aug →
cache13–90.0519%8 Aug →
inferno13–6-0.0411%8 Aug →
cache11–130.0323%8 Aug →
mirage4–13-0.0415%7 Aug →
inferno13–110.0416%6 Aug →
mirage13–7-0.0115%2 Aug →
inferno13–100.0618%2 Aug →
ancient16–14-0.0321%1 Aug →
anubis13–50.0516%1 Aug →
anubis13–40.0817%29 Jul →
cache8–13-0.0215%29 Jul →
dust28–13-0.076%29 Jul →
cache9–130.0317%29 Jul →
dust26–13-0.0110%28 Jul →
mirage6–13-0.0214%27 Jul →
mirage13–4-0.0027%27 Jul →
mirage11–13-0.0217%26 Jul →
mirage10–13-0.0216%25 Jul →
inferno13–50.0632%22 Jul →
anubis0–3-0.000%22 Jul →
dust23–13-0.0020%22 Jul →
mirage6–130.0920%21 Jul →
anubis13–40.0714%18 Jul →
anubis9–130.0615%17 Jul →
ancient3–130.0313%13 Jul →
mirage4–13-0.0238%9 Jul →
cache13–10-0.0425%9 Jul →
cache8–13-0.0219%9 Jul →
dust213–110.0113%8 Jul →
inferno14–16-0.0520%7 Jul →
inferno10–130.0217%6 Jul →
mirage11–130.0419%6 Jul →
ancient11–130.036%5 Jul →
dust213–30.0516%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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