Mr. Popo

Mr. Popo — CS2 Stats

PL76561197988475789[U:1:28210061]Steam profile ↗✓ No bans

1,469Tracked matches47%Win rate2020Tracked since
2,794Hours in CS2Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
Premier CS Rating19,999Top 50% of 175,286 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#74047 of 220316 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,469 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 9 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,999 +4,447 11 May16 Sept · 31 days played
15,55219,999peak 19,99911 May16 Sept
Faceit ELO: 1,106 +0 4 Sept16 Sept · 2 observations
1,1061,106peak 1,1064 Sept16 Sept
19,999Peak Premier in tracked matches
1,106Highest Faceit ELO seen on CSDB
43Days played since 2026-05-09

Faceit ELO

  • At peak — 1,106
  • Next: Level 6 at 1,201 95 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-04
  • Level 4 first seen 2026-09-04

Premier CS Rating

  • At peak — 19,999
  • +428 over 30 days · improving
  • +3,434 over 90 days
  • Next: Pink band at 20,000 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.7%44.3%47.0%meets
Shot accuracy15.5%11.8%13.0%above
Kill/death ratio0.921.031.080.16 short
Match win rate39.8%45.2%46.7%6.9% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMr. PopoPREMIER19,999 · Purple bandPEAK ELO1,106csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning39
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateWWLWWWLLLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +1.6pp headshot accuracy · −15ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 553ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 638ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim6.8
Utility5.0
Positioning3.9
Opening Duels1.6
Clutch1.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning3.9
Utility5.0
Mechanics6.8
Opening Duels1.7
Win Impact3.9

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time634ms−9ms
first ⅓ avg 643ms → last ⅓ avg 634ms
Headshot accuracy19.5%+0.8%
first ⅓ avg 18.7% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–9 · train, 18 Jun
50%Best headshot accuracy · 5–9 · inferno, 21 May
422msFastest reaction time · 5–9 · inferno, 21 May
13–1Biggest win · mirage, 18 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
95In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 63% over 19dust2Weakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA1912763%-0.01
infernoC1881044%-0.04
nukeB137654%-0.04
dust2D123925%-0.03
anubisA116555%-0.04
mirageC104640%-0.04
overpassB84450%-0.04
ancientB63350%-0.04
train220100%0.05
office1010%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,058Lifetime kills
0.92K/D
4,420Matches
39.8%Match win rate
46.7%Headshot % · Top 50% of Purple band
15.5%Shot accuracy · Top 25% of Purple band
8,369MVPs
2,003Hours (in match)
3,768Bombs planted
807Bombs defused

Most-used weapons

AK-4726,624
AWP13,815
P2502,425
SSG 081,940
Tec-91,567
P901,283

Lifetime map wins

4,929dust2
4,628inferno
3,587nuke
2,634train
1,501cbble
798vertigo
88aztec
75lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

553Matches
50%Win rate
0.93Avg K/D
68.5ADR
40%Headshot %

Clutches & streaks

28%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke3839%0.9014.9
Anubis2962%1.0415.1
Inferno2733%0.9114.1
Mirage2650%0.9014.0
Ancient2143%0.7613.9
Overpass1968%1.1316.4
Dust21560%0.9313.3
Vertigo944%0.8613.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
33.4%Accuracy (enemy spotted)
39.0%Spray accuracy
80.7%Counter-strafing
9.8°Preaim
634msReaction time
24.1%T opening success
43.8%CT opening success
0.45Enemies flashed / flash
2.9%Flash assists
10.90HE damage / grenade
12.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4461 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.1208% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.0223%12 Sept
inferno13–8-0.0214%1 Sept
dust26–13-0.0614%24 Aug
anubis13–11-0.0025%22 Aug
cache13–9-0.0517%22 Aug
nuke16–14-0.0527%22 Aug
dust23–13-0.0033%22 Aug
nuke11–13-0.0719%20 Aug
inferno10–13-0.0225%8 Aug
anubis13–11-0.1010%8 Aug
anubis13–2-0.0526%6 Aug
cache16–13-0.0012%6 Aug
anubis13–11-0.0622%4 Aug
cache10–13-0.0022%4 Aug
cache9–13-0.0117%1 Aug
dust26–130.0233%1 Aug
inferno13–11-0.0313%1 Aug
dust213–7-0.049%1 Aug
anubis2–13-0.0419%1 Aug
ancient11–13-0.0319%30 Jul
inferno8–13-0.0910%30 Jul
anubis7–13-0.0038%26 Jul
cache10–13-0.0422%26 Jul
mirage7–13-0.0616%25 Jul
nuke9–13-0.0435%24 Jul
nuke13–9-0.0913%24 Jul
nuke5–13-0.0910%24 Jul
cache13–9-0.012%22 Jul
nuke13–9-0.0518%22 Jul
inferno6–13-0.0522%21 Jul
anubis16–13-0.0320%19 Jul
inferno13–10-0.0413%19 Jul
inferno4–9-0.1225%19 Jul
dust25–13-0.1013%15 Jul
cache13–7-0.0114%15 Jul
inferno6–13-0.0320%14 Jul
ancient13–11-0.0316%14 Jul
nuke6–13-0.0723%14 Jul
mirage13–10-0.058%14 Jul
anubis11–13-0.0216%14 Jul
dust22–13-0.0521%13 Jul
inferno13–60.0115%13 Jul
mirage8–13-0.0219%13 Jul
cache9–13-0.1015%12 Jul
inferno13–6-0.0324%11 Jul
cache13–9-0.0116%11 Jul
inferno13–5-0.0220%6 Jul
nuke1–13-0.1011%6 Jul
mirage3–13-0.062%5 Jul
ancient12–12-0.097%26 Jun
mirage10–13-0.090%26 Jun
cache13–40.008%26 Jun
dust213–6-0.0426%25 Jun
overpass13–5-0.0138%25 Jun
nuke13–110.0222%24 Jun
mirage6–13-0.0337%24 Jun
inferno13–40.0117%22 Jun
overpass13–80.018%22 Jun
overpass8–13-0.095%21 Jun
train13–90.099%18 Jun
mirage13–10.0225%18 Jun
cache12–120.0432%16 Jun
overpass13–9-0.0113%16 Jun
inferno10–13-0.0228%12 Jun
ancient13–8-0.0022%12 Jun
mirage10–13-0.0618%11 Jun
cache1–13-0.0427%11 Jun
inferno15–15-0.0413%7 Jun
inferno8–13-0.0225%31 May
cache13–6-0.0127%30 May
train13–3-0.0014%30 May
mirage13–7-0.0015%30 May
overpass7–13-0.0218%30 May
cache13–70.0310%30 May
inferno16–130.0315%30 May
dust28–130.0117%30 May
nuke1–13-0.0712%30 May
anubis11–13-0.0811%30 May
anubis7–13-0.0416%30 May
dust210–13-0.0216%21 May
inferno5–9-0.1950%21 May
dust213–6-0.0121%17 May
overpass10–13-0.0813%17 May
dust29–13-0.0615%16 May
ancient16–14-0.0428%16 May
nuke13–10.058%16 May
overpass6–13-0.0724%16 May
dust211–13-0.0515%15 May
cache9–130.0215%15 May
nuke13–8-0.0015%15 May
inferno8–13-0.0322%14 May
cache13–90.0111%14 May
office12–12-0.0231%14 May
cache13–11-0.0519%12 May
cache5–10.0133%12 May
ancient3–13-0.0821%12 May
overpass13–5-0.0414%11 May
mirage13–3-0.0613%9 May
nuke13–60.0018%9 May
cache13–30.0518%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →