Doug Dimmadome

Doug Dimmadome — CS2 Stats

NL76561197980264386[U:1:19998658]Steam profile ↗✓ No bans

784Tracked matches54%Win rate2022Tracked since
1,192Hours in CS
CSDB Rating6.1 SolidPositional Player
FaceitLevel 8 · 1,652 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 784 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 15 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,976 -87 15 Mar24 Jun · 28 days played
19,55523,329peak 23,32915 Mar24 Jun
Faceit ELO: 1,652 +0 4 Sept18 Sept · 3 observations
1,6521,652peak 1,6524 Sept18 Sept
23,329Peak Premier in tracked matches
1,652Highest Faceit ELO seen on CSDB
39Days played since 2026-03-15

Faceit ELO

  • At peak — 1,652
  • Next: Level 9 at 1,751 99 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,115), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.4%46.8%48.3%2.9% short
Shot accuracy17.0%13.0%13.2%above
Kill/death ratio1.071.061.07meets
Match win rate40.6%46.3%46.9%6.3% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDoug DimmadomeFACEITLevel 8 · 1,652 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,652csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning56
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY50428Last 10050%Win rateLLWLWWWWTW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −0.9pp headshot accuracy · −70ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 630ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 634ms

Last 20

  • 1073 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 668ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim7.8
Utility4.7
Positioning5.6
Opening Duels4.5
Clutch0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.6
Utility4.7
Mechanics8.4
Opening Duels4.0
Win Impact6.2

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time658ms−7ms
first ⅓ avg 665ms → last ⅓ avg 658ms
Headshot accuracy22.9%+3.6%
first ⅓ avg 19.3% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · train, 30 May
40%Best headshot accuracy · 8–8 · inferno, 12 Jun
469msFastest reaction time · 11–13 · office, 23 Mar
13–0Biggest win · inferno, 3 Apr

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 67% over 12anubisWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA159660%0.01
dust2C156940%0.00
infernoC145936%0.01
mirageA127558%0.00
nukeS128467%0.02
overpassS96367%0.01
anubisD81713%-0.03
trainS64267%0.05
ancient42250%0.02
vertigo32167%-0.03
office2020%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,830Lifetime kills
1.07K/D · Top 50% of Level 8 players
2,769Matches
40.6%Match win rate
45.4%Headshot %
17.0%Shot accuracy · Top 25% of Level 8 players
5,439MVPs
1,192Hours (in match)
3,179Bombs planted
507Bombs defused

Most-used weapons

AK-4718,492
AWP5,973
P2501,555
Tec-91,268
FAMAS1,103

Lifetime map wins

3,827dust2
2,971inferno
2,666nuke
1,438train
988cbble
300vertigo
84aztec
68office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

195Matches
51%Win rate
1.06Avg K/D
85.6ADR
40%Headshot %

Clutches & streaks

23%1v1 clutch win
30%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke967%1.1718.8
Train956%1.0317.7
Ancient956%1.0319.1
Overpass875%1.3616.6
Mirage838%0.8818.3
Inferno633%0.8613.5
Dust2450%1.2117.3
Anubis10%1.6129.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
36.3%Accuracy (enemy spotted)
34.6%Spray accuracy
87.9%Counter-strafing
8.4°Preaim
658msReaction time
40.7%T opening success
51.5%CT opening success
0.46Enemies flashed / flash
6.0%Flash assists
10.04HE damage / grenade
7.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4612 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0029%14 Jul
mirage8–13-0.0222%13 Jul
nuke13–11-0.0316%24 Jun
mirage6–13-0.0529%24 Jun
inferno13–40.1034%22 Jun
overpass13–80.0820%22 Jun
train13–9-0.0120%18 Jun
mirage13–10.0315%18 Jun
cache12–12-0.0419%16 Jun
overpass13–90.0126%16 Jun
inferno10–13-0.0513%12 Jun
ancient13–80.0212%12 Jun
dust215–15-0.0423%12 Jun
inferno8–8-0.0440%12 Jun
mirage10–13-0.0134%11 Jun
cache1–13-0.0530%11 Jun
nuke13–80.0521%10 Jun
mirage13–20.0218%10 Jun
inferno8–130.0026%31 May
cache13–60.0324%30 May
train13–30.1123%30 May
mirage13–70.0130%30 May
overpass7–130.0019%30 May
cache13–70.0814%30 May
inferno16–130.0424%30 May
dust28–13-0.0221%30 May
nuke1–13-0.0238%30 May
anubis11–130.0121%30 May
anubis7–13-0.0617%30 May
overpass7–13-0.0215%20 May
mirage13–7-0.0216%20 May
cache13–30.0312%20 May
dust29–130.0237%16 May
ancient16–14-0.0118%16 May
nuke13–10.0720%16 May
dust211–13-0.0412%15 May
cache9–13-0.0119%15 May
nuke13–80.0014%15 May
inferno8–13-0.0130%14 May
cache13–90.0123%14 May
office12–120.0529%14 May
overpass13–50.0524%11 May
mirage13–30.0217%9 May
nuke13–60.0415%9 May
cache13–30.0327%9 May
inferno13–40.0423%9 May
dust213–70.0324%7 May
nuke13–50.0632%7 May
cache11–130.0730%7 May
vertigo0–13-0.128%4 May
cache13–110.0222%4 May
dust212–12-0.0230%3 May
cache13–3-0.0017%3 May
cache13–90.0221%30 Apr
cache11–13-0.0117%30 Apr
cache6–130.0323%29 Apr
cache13–70.039%29 Apr
dust213–2-0.0029%25 Apr
train13–80.0218%25 Apr
mirage7–13-0.028%21 Apr
anubis7–13-0.0818%21 Apr
vertigo13–70.0616%13 Apr
train8–130.0324%13 Apr
dust213–30.0924%11 Apr
anubis16–14-0.0117%11 Apr
nuke4–13-0.0320%11 Apr
dust213–100.0028%11 Apr
dust215–15-0.0318%10 Apr
mirage13–5-0.0117%10 Apr
inferno6–13-0.0122%10 Apr
inferno7–130.0529%7 Apr
nuke8–130.0329%7 Apr
overpass11–130.039%6 Apr
vertigo13–5-0.0421%6 Apr
anubis5–13-0.068%6 Apr
dust213–10.0727%6 Apr
dust27–13-0.0817%5 Apr
anubis13–16-0.0422%5 Apr
train13–30.0815%3 Apr
nuke6–130.0217%3 Apr
overpass13–110.0321%3 Apr
dust215–15-0.0213%3 Apr
inferno13–00.1014%3 Apr
inferno7–13-0.0128%31 Mar
mirage9–13-0.0120%31 Mar
train10–130.0314%30 Mar
anubis6–130.0125%30 Mar
dust213–110.0331%30 Mar
ancient8–130.0525%29 Mar
inferno6–13-0.1119%29 Mar
overpass13–7-0.0023%28 Mar
nuke13–90.0319%28 Mar
ancient11–130.0119%26 Mar
overpass13–5-0.0613%26 Mar
inferno13–40.0616%23 Mar
mirage13–30.0611%23 Mar
office11–13-0.0010%23 Mar
dust26–130.0518%16 Mar
nuke13–10-0.0131%16 Mar
inferno15–15-0.0119%15 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →