Reflex

Reflex — CS2 Stats

IS76561197988071585[U:1:27805857]Steam profile ↗✓ No bans

1,771Tracked matches53%Win rate2020Tracked since
3,006Hours in CS7Hrs last 2 wks
CSDB Rating5.6 SolidSupport
FaceitLevel 9 · 2,041 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,041 → 2,041
+4Tracked matches · now 1,771
+3.3ppWin rate · 50.0% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 22 Dec 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

2,041Highest Faceit ELO seen on CSDB
56Days played since 2024-12-22

Faceit ELO

  • At peak — 2,041
  • Next: 2,500 ELO at 2,500 459 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 13 Sep 2026 and 18 Sep 2026.

Measured 13 Sep 202618 Sep 2026; previous 4 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate47.8%48.3%51.0%3.2% short
Shot accuracy11.5%13.2%13.7%2.2% short
Kill/death ratio1.231.071.09above
Match win rate38.8%46.9%48.4%9.6% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGReflexFACEITLevel 9 · 2,041 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,041csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning58
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateWLLLWWLLWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +5.8pp headshot accuracy · −29ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 684ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 608ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.1
Utility5.8
Positioning5.8
Opening Duels2.5
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.8
Utility5.8
Mechanics6.6
Opening Duels1.5
Win Impact6.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time630ms+34ms
first ⅓ avg 596ms → last ⅓ avg 630ms
Headshot accuracy19.9%+1.6%
first ⅓ avg 18.3% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–0 · inferno, 2 Feb
41%Best headshot accuracy · 13–5 · anubis, 17 Apr
398msFastest reaction time · 7–13 · ancient, 20 Jan
13–1Biggest win · train, 20 Feb

Across the last 100 tracked matches.

Highlights

6Longest win streak
1114In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 68% over 19infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC2191243%0.01
anubisS1913668%0.01
ancientC167944%0.01
overpassA127558%0.00
infernoD93633%0.00
trainS96367%0.02
vertigoC52340%0.02
mirage32167%0.02
dust22020%-0.01
office110100%0.08
italy110100%0.02
warden110100%0.03
poseidon1010%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

120,820Lifetime kills
1.23K/D · Top 25% of Level 9 players
4,770Matches
38.8%Match win rate
47.8%Headshot %
11.5%Shot accuracy
11,761MVPs
2,147Hours (in match)
8,065Bombs planted
2,115Bombs defused

Most-used weapons

AK-4732,348
AWP6,007
SSG 084,340
MP93,778
Knife3,037
MAC-102,878

Lifetime map wins

6,384nuke
4,179vertigo
4,152inferno
3,836train
3,054cbble
2,351dust2
1,591assault
155ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,651Matches
51%Win rate
1.15Avg K/D
81.1ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
30%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke19956%1.2016.6
Anubis19349%1.1516.5
Ancient12243%1.0416.4
Vertigo10053%1.1916.9
Overpass8062%1.2617.9
Train6656%1.2015.8
Inferno5139%1.1314.5
Mirage3933%1.0415.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
34.3%Accuracy (enemy spotted)
34.8%Spray accuracy
79.9%Counter-strafing
11.6°Preaim
626msReaction time
33.4%T opening success
38.7%CT opening success
0.47Enemies flashed / flash
5.6%Flash assists
8.13HE damage / grenade
11.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4701 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3591% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–6-0.0320%12 Sept
nuke9–13-0.0217%18 Apr
nuke7–130.0728%18 Apr
overpass9–130.0112%18 Apr
anubis13–50.0141%17 Apr
ancient13–100.0429%17 Apr
inferno6–13-0.0128%17 Apr
anubis5–13-0.0521%17 Apr
inferno13–9-0.0014%16 Apr
inferno13–70.0622%9 Apr
anubis11–130.0623%9 Apr
nuke7–13-0.0322%8 Apr
inferno8–13-0.0130%8 Apr
anubis13–9-0.0414%7 Apr
overpass13–80.046%7 Apr
anubis13–100.0416%7 Apr
anubis10–130.0321%6 Apr
overpass13–50.018%6 Apr
ancient8–130.0419%29 Mar
inferno5–13-0.0815%28 Mar
anubis13–11-0.0310%28 Mar
mirage13–80.0121%28 Mar
overpass13–10-0.0318%23 Mar
ancient13–100.0524%22 Mar
anubis13–110.0721%22 Mar
ancient13–70.0727%22 Mar
inferno10–13-0.0133%22 Mar
nuke12–160.0315%22 Mar
office13–110.0818%18 Mar
dust28–13-0.0016%1 Mar
inferno11–13-0.0315%1 Mar
ancient19–15-0.0323%22 Feb
ancient13–60.049%22 Feb
nuke13–80.0428%22 Feb
ancient17–190.0216%22 Feb
anubis8–13-0.0623%21 Feb
overpass10–130.0414%21 Feb
nuke5–130.0127%21 Feb
italy13–40.0227%21 Feb
ancient16–190.0217%18 Feb
anubis13–90.0221%18 Feb
vertigo11–130.0121%15 Feb
vertigo13–60.0421%15 Feb
ancient20–220.0621%15 Feb
nuke13–60.0224%14 Feb
vertigo12–120.0014%14 Feb
nuke8–130.0527%13 Feb
warden13–90.0326%13 Feb
vertigo13–70.0321%13 Feb
vertigo6–130.0221%13 Feb
mirage13–110.0737%8 Feb
anubis4–13-0.0117%4 Feb
poseidon8–80.0728%2 Feb
inferno9–00.2914%2 Feb
nuke13–10-0.0516%24 Jan
overpass13–80.0316%23 Jan
ancient7–130.0110%20 Jan
overpass13–40.0214%19 Jan
anubis13–70.0318%18 Jan
overpass13–100.0228%18 Jan
anubis13–70.1421%18 Jan
train13–110.0621%18 Jan
anubis16–130.0726%18 Jan
ancient11–130.0113%18 Jan
ancient2–13-0.0629%17 Jan
anubis16–130.0123%17 Jan
overpass13–10-0.0022%17 Jan
ancient13–10-0.0116%17 Jan
anubis13–160.0521%11 Jan
ancient13–11-0.0311%10 Jan
overpass6–13-0.0622%9 Jan
nuke5–13-0.036%4 Jan
overpass11–13-0.0317%4 Jan
nuke11–13-0.0123%3 Jan
train11–130.0230%29 Dec
nuke13–50.1023%29 Dec
overpass9–130.0113%28 Dec
train8–130.0217%28 Dec
nuke13–110.0614%23 Dec
nuke13–110.0016%21 Dec
anubis13–10-0.0322%2 Mar
inferno3–9-0.1918%28 Feb
dust214–16-0.0114%28 Feb
anubis19–17-0.0019%27 Feb
train6–13-0.0316%24 Feb
train13–10.0928%20 Feb
nuke11–13-0.0619%14 Feb
train13–4-0.0118%14 Feb
nuke11–130.0022%11 Feb
train13–9-0.0215%8 Feb
anubis13–7-0.0420%7 Feb
train13–110.0729%25 Jan
ancient7–13-0.0116%24 Jan
mirage5–13-0.0125%19 Jan
nuke13–90.0121%15 Jan
nuke12–16-0.0222%4 Jan
ancient17–190.0113%3 Jan
nuke13–10-0.0116%26 Dec
train13–11-0.0211%23 Dec
nuke14–16-0.0213%22 Dec

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →