Chaos

Chaos — CS2 Stats

TJ76561198349258019[U:1:388992291]Steam profile ↗✓ No bans

1,963Tracked matches53%Win rate2020Tracked since
CSDB Rating6.5 SolidSupport
FaceitLevel 9 · 2,096 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,963 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 13 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,381 +3,382 13 Apr14 Jun · 31 days played
14,44318,652peak 18,65213 Apr14 Jun
Faceit ELO: 2,096 +0 30 Aug17 Sept · 4 observations
2,0962,096peak 2,09630 Aug17 Sept
18,652Peak Premier in tracked matches
2,096Highest Faceit ELO seen on CSDB
44Days played since 2026-04-13

Faceit ELO

  • At peak — 2,096
  • Next: 2,500 ELO at 2,500 404 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGChaosFACEITLevel 9 · 2,096 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,096csdb.gg/stats

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Performance scores

Aim80
Positioning56
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWWLLLWWWWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +3.8pp headshot accuracy · +2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 37%
  • Avg reaction 639ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 33%
  • Avg reaction 610ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 31%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim8.0
Utility6.4
Positioning5.6
Opening Duels6.4
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 86% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.6
Utility6.4
Mechanics5.9
Opening Duels5.6
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time585ms+8ms
first ⅓ avg 577ms → last ⅓ avg 585ms
Headshot accuracy30.7%+0.7%
first ⅓ avg 30.0% → last ⅓ avg 30.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–4 · vertigo, 3 May
61%Best headshot accuracy · 13–6 · anubis, 21 May
375msFastest reaction time · 5–13 · anubis, 28 Apr
13–2Biggest win · cache, 29 Apr

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
86In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 71% over 14infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
nukeA2213959%0.03
infernoC145936%-0.01
cacheS1410471%0.02
ancientC135838%0.00
anubisA127558%0.01
overpassA116555%0.02
dust2C73443%-0.01
train220100%-0.04
vertigo220100%0.18
mirage2020%-0.03
office1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,492Matches
50%Win rate
1.13Avg K/D
92.0ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke18653%1.2319.6
Anubis17849%1.1219.2
Ancient12244%1.1119.9
Overpass7962%1.1719.6
Train6957%1.2219.9
Vertigo6853%1.3121.5
Inferno5531%0.9716.4
Mirage3435%1.0317.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.0%Headshot accuracy
32.8%Accuracy (enemy spotted)
37.4%Spray accuracy
76.8%Counter-strafing
10.4°Preaim
577msReaction time
46.0%T opening success
58.8%CT opening success
0.69Enemies flashed / flash
8.1%Flash assists
8.35HE damage / grenade
14.49Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–60.0343%12 Sept
nuke13–50.1321%19 Jul
nuke8–13-0.0652%19 Jul
anubis11–130.0340%17 Jul
nuke9–13-0.0028%17 Jul
nuke13–50.0629%22 Jun
overpass13–11-0.0316%22 Jun
train13–11-0.0150%19 Jun
anubis13–110.0030%16 Jun
anubis9–13-0.0220%14 Jun
ancient4–13-0.0830%5 Jun
ancient13–60.0222%3 Jun
anubis13–10-0.0037%2 Jun
nuke13–50.0837%2 Jun
overpass13–40.0223%1 Jun
nuke7–13-0.0330%31 May
inferno8–13-0.0316%31 May
ancient4–13-0.0721%31 May
nuke13–6-0.0129%30 May
dust29–130.0144%30 May
inferno9–13-0.0350%30 May
dust211–13-0.0536%27 May
anubis13–100.0921%27 May
inferno2–9-0.1915%27 May
ancient12–16-0.0024%26 May
nuke10–130.0228%26 May
ancient5–130.0536%25 May
anubis16–14-0.0219%24 May
ancient13–8-0.0233%22 May
dust213–80.0337%21 May
anubis13–60.0561%21 May
inferno15–150.0125%20 May
nuke13–10-0.079%20 May
overpass13–90.0225%19 May
nuke16–12-0.0234%18 May
ancient13–100.0220%17 May
overpass15–15-0.0423%16 May
office9–13-0.0444%13 May
cache13–8-0.0538%13 May
ancient4–13-0.0620%13 May
inferno4–13-0.0533%12 May
overpass10–130.0620%12 May
nuke13–50.0631%12 May
inferno15–15-0.0223%11 May
overpass3–00.000%11 May
nuke13–80.0554%11 May
inferno16–130.0238%10 May
nuke13–50.0726%10 May
inferno9–60.0956%10 May
vertigo9–40.1158%10 May
cache13–9-0.0041%10 May
cache7–00.1739%10 May
anubis13–110.0317%9 May
inferno6–13-0.0053%9 May
inferno9–130.0338%9 May
nuke7–130.0555%8 May
mirage11–13-0.0213%8 May
dust213–90.0233%7 May
inferno13–40.0428%7 May
dust22–13-0.0533%7 May
overpass13–11-0.0541%4 May
cache13–6-0.0523%4 May
cache13–80.0326%4 May
vertigo9–40.2550%3 May
cache11–13-0.0128%3 May
cache9–13-0.0535%30 Apr
nuke13–80.0432%30 Apr
cache13–20.0233%29 Apr
cache13–70.0228%29 Apr
cache13–110.0720%29 Apr
cache8–130.0422%29 Apr
cache13–50.0432%29 Apr
cache13–40.0623%29 Apr
cache12–120.0418%29 Apr
ancient0–130.0145%28 Apr
inferno13–110.0221%28 Apr
anubis5–130.0221%28 Apr
overpass13–80.0132%26 Apr
ancient13–60.1019%26 Apr
mirage8–13-0.0426%26 Apr
anubis5–130.0126%26 Apr
ancient10–130.0116%26 Apr
train13–7-0.0740%26 Apr
overpass5–130.0843%25 Apr
nuke13–80.0455%25 Apr
dust23–13-0.0931%25 Apr
dust213–80.0543%25 Apr
ancient11–13-0.0215%25 Apr
nuke2–130.0123%25 Apr
overpass11–130.0935%24 Apr
nuke9–130.0133%18 Apr
nuke7–130.0141%18 Apr
overpass9–130.0236%18 Apr
anubis13–50.0231%17 Apr
ancient13–100.0622%17 Apr
inferno6–13-0.0543%17 Apr
anubis5–13-0.0328%17 Apr
inferno13–90.0427%16 Apr
nuke12–160.0335%14 Apr
nuke13–100.0423%13 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →