SENSATION

SENSATION — CS2 Stats

TF76561197982873510[U:1:22607782]Steam profile ↗✓ No bans

2,152Tracked matches50%Win rate2020Tracked since
1,988Hours in CS
CSDB Rating4.9 DevelopingPositional Player
FaceitLevel 8 · 1,731 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,152 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 68 days played since 14 Jan 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

18,682Peak Premier in tracked matches
1,731Highest Faceit ELO seen on CSDB
68Days played since 2025-01-14

Faceit ELO

  • At peak — 1,731
  • Next: Level 9 at 1,751 20 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-11
  • Level 7 first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 18 Sep 2026.

Measured 11 Sep 202618 Sep 2026; previous 2 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,115), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate54.3%46.8%48.3%above
Shot accuracy12.9%13.0%13.2%0.3% short
Kill/death ratio1.101.061.07above
Match win rate43.0%46.3%46.9%3.9% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSENSATIONFACEITLevel 8 · 1,731 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,731csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning53
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY46495Last 10046%Win rateLLWLWWTWLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −3.9pp headshot accuracy · −1ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 694ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 676ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 677ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim5.6
Utility4.2
Positioning5.3
Opening Duels3.7
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.3
Utility4.2
Mechanics6.8
Opening Duels3.1
Win Impact5.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time690ms+67ms
first ⅓ avg 623ms → last ⅓ avg 690ms
Headshot accuracy28.1%+3.7%
first ⅓ avg 24.4% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · grail, 8 May
50%Best headshot accuracy · 13–3 · train, 25 Feb
453msFastest reaction time · 9–3 · nuke, 21 Mar
13–1Biggest win · train, 20 Feb

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
812In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 58% over 19infernoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB28141450%0.01
anubisA1911858%-0.02
trainA169756%-0.00
overpassB126650%-0.01
mirageD71614%-0.02
infernoD5050%-0.02
ancient42250%-0.01
cache32167%-0.01
dust23030%-0.03
grail21150%0.06
vertigo1010%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,100Lifetime kills
1.10K/D · Top 50% of Level 8 players
4,501Matches
43.0%Match win rate
54.3%Headshot % · Top 25% of Level 8 players
12.9%Shot accuracy
10,213MVPs
1,988Hours (in match)
4,113Bombs planted
1,048Bombs defused

Most-used weapons

AK-4734,155
AWP10,450
P2504,001
Knife2,516
FAMAS2,292

Lifetime map wins

7,181nuke
4,749inferno
3,738train
3,270dust2
3,218vertigo
1,480cbble
33office
31ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,899Matches
50%Win rate
1.05Avg K/D
77.2ADR
55%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke23459%1.0516.0
Anubis20246%1.0116.3
Ancient11244%0.9815.3
Train9957%1.1917.1
Overpass9556%1.0215.4
Inferno9041%0.9314.5
Mirage8532%0.8814.5
Vertigo6157%1.0616.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.3%Headshot accuracy
30.4%Accuracy (enemy spotted)
29.7%Spray accuracy
80.5%Counter-strafing
11.3°Preaim
686msReaction time
35.0%T opening success
50.1%CT opening success
0.45Enemies flashed / flash
3.8%Flash assists
9.85HE damage / grenade
3.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4519 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.976% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis16–19-0.0522%24 Aug
anubis6–130.0126%21 Aug
nuke8–00.0725%21 Aug
cache9–13-0.0215%21 Jul
nuke13–90.0223%21 Jul
nuke13–50.0425%16 Jul
dust215–150.0021%3 Jul
ancient16–130.0423%3 Jul
vertigo11–130.0631%3 Jul
dust26–13-0.0626%20 Jun
overpass13–5-0.0016%15 Jun
cache13–70.0124%2 Jun
cache13–10-0.0126%10 May
mirage10–13-0.0344%21 Apr
nuke13–8-0.0025%3 Apr
mirage8–13-0.0226%3 Apr
nuke7–130.0131%3 Apr
overpass13–110.0025%1 Apr
nuke11–13-0.0326%16 Mar
mirage8–130.0133%4 Mar
overpass13–110.0017%3 Mar
dust29–13-0.0431%3 Mar
nuke10–130.0931%3 Mar
anubis13–50.0432%3 Mar
anubis13–2-0.0034%3 Mar
train13–30.0350%25 Feb
anubis13–9-0.0430%8 Feb
anubis12–12-0.0730%6 Feb
mirage7–13-0.0540%15 Jan
overpass6–130.0224%9 Jan
nuke13–80.0127%5 Jan
overpass4–13-0.0833%3 Jan
train11–13-0.0337%29 Dec
nuke13–50.0337%29 Dec
overpass9–13-0.0318%28 Dec
train13–100.0238%28 Dec
nuke13–30.0033%28 Dec
overpass13–60.0726%28 Dec
nuke13–80.0335%28 Dec
mirage4–13-0.0231%25 Dec
train13–4-0.0228%25 Dec
overpass4–13-0.0731%23 Dec
nuke6–13-0.0136%16 Dec
nuke14–16-0.0130%10 Dec
overpass14–16-0.0216%16 Nov
overpass13–40.0832%9 Nov
nuke5–13-0.0526%6 Nov
inferno11–130.0115%18 Oct
train13–110.0020%18 Oct
overpass12–16-0.0311%14 Oct
mirage13–11-0.0115%12 Oct
nuke13–110.0533%9 Oct
train14–16-0.0126%7 Oct
train6–13-0.0438%28 Aug
nuke10–130.0436%28 Aug
nuke10–13-0.0117%28 Aug
nuke11–130.0113%19 Aug
nuke15–15-0.0130%29 Jul
nuke9–13-0.0714%29 Jul
overpass13–10-0.0238%29 Jul
anubis13–7-0.0125%30 Jun
ancient13–100.0330%30 Jun
inferno9–130.0134%30 Jun
inferno9–13-0.0724%16 Jun
train10–130.0031%27 May
anubis6–13-0.0322%26 May
train8–130.0224%20 May
anubis13–80.0641%20 May
train16–14-0.0524%15 May
ancient7–130.0136%15 May
train13–90.0335%13 May
grail11–130.0125%8 May
grail13–30.1119%8 May
nuke22–200.0314%4 May
nuke13–16-0.0513%4 May
train8–130.0031%25 Apr
anubis13–10-0.0415%25 Apr
anubis16–140.0024%22 Apr
anubis13–50.0929%21 Apr
anubis9–130.0134%14 Apr
train13–8-0.0515%4 Apr
nuke13–4-0.0021%4 Apr
train13–80.0429%28 Mar
nuke9–30.0135%21 Mar
inferno8–8-0.0330%21 Mar
inferno8–8-0.0430%21 Mar
anubis8–13-0.0519%9 Mar
anubis13–60.0117%22 Feb
train13–10.0337%20 Feb
nuke13–70.0825%19 Feb
anubis16–12-0.0314%18 Feb
anubis13–10-0.0521%18 Feb
nuke11–130.0221%14 Feb
mirage8–13-0.0227%13 Feb
train11–13-0.0326%5 Feb
ancient2–13-0.1120%29 Jan
nuke3–13-0.0224%24 Jan
anubis14–16-0.0722%23 Jan
nuke13–90.0521%15 Jan
anubis4–13-0.0613%14 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →