reAl´Devil

reAl´Devil — CS2 Stats

76561197987710465[U:1:27444737]Steam profile ↗✓ No bans

2,620Tracked matches39%Win rate2020Tracked since
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating7,920Light Blue band · top ~64.8% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+370Premier CS Rating · 7,550 → 7,920

Rating over time

Premier CS Rating: 7,920 +99 25 Aug – 1 Oct · 25 days played
7,0979,999peak 9,99925 Aug1 Oct
9,999Peak Premier in tracked matches
24Days played since 2026-08-25

Premier CS Rating

  • 2,079 below peak (9,999)
  • -1,097 over 30 days · declining
  • Next: Blue band at 10,000 — 2,080 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGreAl´DevilFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER7,920 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning58
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY44–52–4Last 10044%Win rateWLLWWWTLWL

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −1.8pp headshot accuracy · +60ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 709ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 706ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim4.6
Utility4.7
Positioning5.8
Opening Duels4.2
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.8
Utility4.7
Mechanics5.7
Opening Duels4.4
Win Impact1.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time672ms−20ms
first ⅓ avg 692ms → last ⅓ avg 672ms
Headshot accuracy12.2%−1.2%
first ⅓ avg 13.4% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 7–13 · cache, 18 Sept →
25%Best headshot accuracy · 13–5 · dust2, 26 Aug →
484msFastest reaction time · 8–13 · nuke, 8 Sept →
13–2Biggest win · dust2, 12 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 58% over 12mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC218–1338%-0.01
dust2D217–1433%-0.03
ancientB158–753%-0.01
nukeB158–753%-0.00
anubisA127–558%0.01
cacheC94–544%-0.00
mirageD72–529%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

121Matches
43%Win rate
0.83Avg K/D
69.1ADR
34%Headshot %

Clutches & streaks

28%1v1 clutch win
21%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis3040%0.8612.7
Dust22846%0.8213.0
Inferno2045%0.7711.2
Ancient1250%1.1713.1
Nuke1118%0.7110.2
Mirage1050%0.7911.8
Vertigo650%0.8412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
34.8%Accuracy (enemy spotted)
35.1%Spray accuracy
75.5%Counter-strafing
10.7°Preaim
674msReaction time
40.9%T opening success
54.0%CT opening success
0.62Enemies flashed / flash
8.4%Flash assists
9.22HE damage / grenade
2.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0808% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7843 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.059%1 Oct →
ancient13–16-0.0314%30 Sept →
mirage14–16-0.0615%30 Sept →
ancient13–9-0.0216%29 Sept →
inferno7–30.0413%29 Sept →
mirage13–11-0.0415%29 Sept →
nuke15–150.039%29 Sept →
dust26–13-0.052%29 Sept →
anubis13–8-0.0713%29 Sept →
inferno9–130.016%28 Sept →
anubis11–130.0213%28 Sept →
nuke13–30.029%28 Sept →
nuke10–13-0.029%27 Sept →
inferno15–150.0223%27 Sept →
ancient13–60.034%27 Sept →
nuke13–11-0.0121%27 Sept →
mirage7–13-0.0313%27 Sept →
inferno9–13-0.0414%26 Sept →
cache6–130.039%26 Sept →
dust210–130.0415%26 Sept →
dust27–130.018%20 Sept →
anubis13–70.0310%19 Sept →
ancient8–13-0.028%19 Sept →
ancient13–90.0513%19 Sept →
inferno10–130.0017%19 Sept →
cache13–110.0111%19 Sept →
cache13–16-0.0510%18 Sept →
dust25–130.0116%18 Sept →
cache7–130.076%18 Sept →
ancient3–13-0.1016%18 Sept →
mirage13–10-0.0415%18 Sept →
inferno5–130.0122%14 Sept →
ancient13–8-0.0312%13 Sept →
anubis5–130.0212%13 Sept →
dust213–6-0.0013%13 Sept →
inferno4–13-0.0511%13 Sept →
dust23–13-0.0918%13 Sept →
anubis5–13-0.0317%13 Sept →
ancient3–13-0.0421%13 Sept →
cache13–40.0214%12 Sept →
mirage8–130.0415%12 Sept →
inferno12–16-0.0111%12 Sept →
nuke13–100.029%12 Sept →
inferno13–7-0.029%12 Sept →
dust213–20.034%12 Sept →
nuke11–13-0.0216%12 Sept →
dust25–130.0017%11 Sept →
inferno7–13-0.024%11 Sept →
dust29–13-0.0217%11 Sept →
inferno13–30.0518%11 Sept →
inferno4–13-0.0916%11 Sept →
anubis13–70.0412%10 Sept →
inferno13–10-0.0010%10 Sept →
dust213–8-0.0315%10 Sept →
ancient16–130.078%10 Sept →
dust213–10-0.078%9 Sept →
nuke13–100.0613%9 Sept →
nuke6–13-0.058%9 Sept →
ancient1–13-0.0623%9 Sept →
dust27–13-0.0212%9 Sept →
ancient13–80.0611%8 Sept →
cache8–130.0116%8 Sept →
anubis13–100.0311%8 Sept →
dust214–16-0.0419%8 Sept →
nuke8–130.0318%8 Sept →
dust211–13-0.066%8 Sept →
ancient5–13-0.059%7 Sept →
anubis15–15-0.0417%7 Sept →
inferno13–50.0315%7 Sept →
nuke3–13-0.0717%7 Sept →
inferno13–50.0713%7 Sept →
dust24–13-0.085%6 Sept →
anubis13–30.0415%6 Sept →
inferno3–13-0.0713%6 Sept →
nuke13–40.0111%6 Sept →
cache13–10-0.019%6 Sept →
mirage7–130.0314%4 Sept →
inferno13–6-0.0520%4 Sept →
dust211–13-0.037%4 Sept →
nuke13–8-0.037%4 Sept →
inferno6–13-0.0913%29 Aug →
anubis13–90.0211%29 Aug →
cache13–9-0.0319%29 Aug →
dust216–14-0.0515%29 Aug →
ancient14–16-0.0613%28 Aug →
nuke13–3-0.0218%28 Aug →
inferno13–80.0414%28 Aug →
mirage15–15-0.053%28 Aug →
inferno10–13-0.0617%27 Aug →
dust213–9-0.049%27 Aug →
ancient13–11-0.0313%27 Aug →
dust210–13-0.0610%27 Aug →
cache5–13-0.087%26 Aug →
dust29–13-0.058%26 Aug →
dust213–50.0425%26 Aug →
nuke6–130.0022%26 Aug →
anubis13–60.0013%26 Aug →
inferno9–13-0.0819%25 Aug →
nuke13–10-0.0218%25 Aug →
anubis10–130.0214%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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