gbink

gbink — CS2 Stats

DE76561197981595387[U:1:21329659]Steam profile ↗✓ No bans

3,078Tracked matches57%Win rate2020Tracked since
9,967Hours in CS47Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating19,879Top 50% of 211,827 CSDB-tracked playersPurple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#87893 of 258855 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,879 +463 31 Aug – 29 Oct · 23 days played
17,40121,685peak 21,68531 Aug29 Oct
22,042Peak Premier in tracked matches
24Days played since 2026-08-31

Premier CS Rating

  • 1,806 below peak (21,685)
  • +934 over 30 days · improving
  • Next: Pink band at 20,000 — 121 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-10-19
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches15959+100
Win rate55%42%+12pp
K/D0.890.84+0.05
Headshot %41%44%−3pp

Measured 26 Sep 2026 → 30 Oct 2026; previous 31 Aug 2026 → 26 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate44.0%45.7%46.8%2.8% short
Shot accuracy14.0%12.7%13.0%above
Kill/death ratio0.981.051.060.08 short
Match win rate44.5%45.7%46.3%1.8% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGgbinkFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,879 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning52
Utility51

0–100 skill scores via Leetify.

Recent form

COLD56–41–3Last 10056%Win rateLLWLWLLWLL

Last 10 vs previous 10: −50pp win rate · −0.01 avg rating · −1.9pp headshot accuracy · +0ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 530ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 581ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.2
Utility5.1
Positioning5.2
Opening Duels2.0
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.2
Utility5.1
Mechanics8.2
Opening Duels2.6
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time588ms−23ms
first ⅓ avg 611ms → last ⅓ avg 588ms
Headshot accuracy13.0%−3.3%
first ⅓ avg 16.3% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–0 · dust2, 24 Oct →
32%Best headshot accuracy · 13–1 · inferno, 6 Oct →
422msFastest reaction time · 13–7 · inferno, 17 Oct →
13–0Biggest win · dust2, 24 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
17–10In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 82% over 11mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoS2517–868%0.00
nukeB2010–1050%-0.01
dust2C177–1041%-0.01
ancientA127–558%-0.02
anubisS119–282%-0.00
mirageD93–633%-0.01
cacheB63–350%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

230,960Lifetime kills
0.98K/D
11,218Matches
44.5%Match win rate
44.0%Headshot %
14.0%Shot accuracy · Top 50% of Level 7 players
23,572MVPs
5,377Hours (in match)
13,915Bombs planted
3,004Bombs defused

Most-used weapons

AK-4766,549
AWP29,305
Glock-1811,106
FAMAS7,842
P2505,487
MP75,414
P905,329

Lifetime map wins

72,132dust2
21,213inferno
8,231nuke
1,654train
1,016vertigo
652cbble
331italy
265aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

152Matches
55%Win rate
1.02Avg K/D
71.5ADR
41%Headshot %

Clutches & streaks

28%1v1 clutch win
16%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2882%1.2414.5
Anubis2361%1.1415.8
Ancient2143%0.8914.1
Dust22050%0.9213.8
Nuke540%0.9313.4
Cache367%0.669.0
Vertigo250%0.6211.0
Train10%0.8315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.9%Spray accuracy
86.8%Counter-strafing
10.3°Preaim
591msReaction time
44.3%T opening success
36.6%CT opening success
0.52Enemies flashed / flash
9.0%Flash assists
9.07HE damage / grenade
3.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6806% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4688 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.6134% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0410%29 Oct →
nuke3–13-0.0913%29 Oct →
inferno13–8-0.0215%29 Oct →
inferno10–13-0.016%28 Oct →
inferno13–70.066%28 Oct →
dust27–130.0313%27 Oct →
dust25–130.0115%27 Oct →
nuke13–8-0.009%27 Oct →
inferno8–13-0.0317%27 Oct →
inferno6–13-0.0315%26 Oct →
ancient8–130.0313%25 Oct →
nuke13–4-0.027%25 Oct →
dust24–13-0.0015%25 Oct →
dust213–5-0.0319%25 Oct →
nuke13–9-0.0421%24 Oct →
ancient13–11-0.024%24 Oct →
inferno16–14-0.058%24 Oct →
dust213–00.1318%24 Oct →
cache13–20.0116%24 Oct →
anubis13–80.0017%24 Oct →
ancient16–130.0113%24 Oct →
ancient13–16-0.0413%23 Oct →
dust210–13-0.0611%23 Oct →
inferno13–70.0010%23 Oct →
nuke13–8-0.0315%22 Oct →
inferno13–110.0016%22 Oct →
nuke13–4-0.0214%22 Oct →
ancient8–13-0.0113%21 Oct →
mirage13–90.0213%21 Oct →
nuke10–130.0414%21 Oct →
cache1–13-0.0614%21 Oct →
ancient13–80.035%21 Oct →
inferno13–80.0222%21 Oct →
mirage8–13-0.0611%20 Oct →
dust213–20.0216%20 Oct →
dust21–13-0.0510%20 Oct →
inferno6–13-0.0511%20 Oct →
nuke14–160.017%19 Oct →
anubis13–110.0111%18 Oct →
inferno14–16-0.0211%18 Oct →
anubis16–140.0310%18 Oct →
nuke13–100.0210%18 Oct →
inferno13–5-0.038%18 Oct →
nuke16–14-0.0311%17 Oct →
mirage13–80.0118%17 Oct →
inferno13–110.0616%17 Oct →
inferno11–13-0.0824%17 Oct →
anubis13–11-0.068%17 Oct →
ancient2–13-0.1023%17 Oct →
ancient13–11-0.0011%17 Oct →
inferno13–7-0.0314%17 Oct →
anubis16–14-0.069%17 Oct →
dust26–13-0.0019%16 Oct →
nuke15–15-0.0617%16 Oct →
mirage6–13-0.029%16 Oct →
inferno13–110.0815%15 Oct →
dust213–11-0.0513%15 Oct →
anubis8–130.0122%15 Oct →
dust213–90.0417%14 Oct →
cache8–13-0.079%14 Oct →
anubis13–7-0.0015%13 Oct →
anubis13–4-0.0415%13 Oct →
anubis13–100.0712%13 Oct →
ancient13–10-0.0115%13 Oct →
cache15–150.0613%13 Oct →
mirage6–120.0416%13 Oct →
cache13–90.0815%13 Oct →
dust23–13-0.0224%13 Oct →
anubis11–13-0.0010%13 Oct →
inferno15–150.0517%12 Oct →
anubis13–80.0216%12 Oct →
mirage13–9-0.0211%12 Oct →
inferno13–110.0513%11 Oct →
nuke13–80.029%11 Oct →
mirage6–13-0.0313%11 Oct →
ancient13–11-0.0520%11 Oct →
nuke6–13-0.066%11 Oct →
nuke11–130.078%11 Oct →
nuke6–13-0.110%11 Oct →
dust210–13-0.036%11 Oct →
inferno13–30.0815%11 Oct →
nuke13–60.0521%11 Oct →
inferno13–5-0.0322%11 Oct →
nuke11–13-0.0616%10 Oct →
nuke13–60.0821%10 Oct →
inferno13–70.0315%10 Oct →
dust213–11-0.0025%9 Oct →
cache13–7-0.0323%9 Oct →
ancient6–13-0.0519%9 Oct →
dust213–110.0428%9 Oct →
inferno9–13-0.029%9 Oct →
inferno16–14-0.0230%9 Oct →
mirage14–16-0.0216%8 Oct →
nuke11–130.0419%8 Oct →
inferno13–50.0213%7 Oct →
dust22–13-0.1212%7 Oct →
nuke11–130.0024%7 Oct →
dust214–160.0120%7 Oct →
ancient16–13-0.017%6 Oct →
inferno13–10.0432%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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