[Mute L1ke] Lucky Luke

[Mute L1ke] Lucky Luke — CS2 Stats

DE76561197963943314[U:1:3677586]Steam profile ↗✓ No bans

1,873Tracked matches48%Win rate2020Tracked since
4,521Hours in CS12Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
Premier CS Rating20,716Top 50% of 201,122 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#69724 of 247969 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,716 +548 29 Jul – 2 Oct · 34 days played
19,31921,871peak 21,87129 Jul2 Oct
22,162Peak Premier in tracked matches
33Days played since 2026-07-29

Premier CS Rating

  • 1,155 below peak (21,871)
  • -812 over 30 days · declining
  • Next: Red band at 25,000 — 4,284 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches5——
Win rate40%——
K/D0.63——
Headshot %41%——

Measured 25 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate51%——
K/D0.93——
Headshot %39%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.4%41.8%42.7%5.3% short
Shot accuracy12.0%12.2%11.3%above
Kill/death ratio0.910.980.990.08 short
Match win rate44.5%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG[Mute L1ke] Lucky LukeFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER20,716 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning55
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateWWLLLLLLWW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +0.3pp headshot accuracy · −74ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 589ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 551ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim4.8
Utility6.8
Positioning5.5
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 60% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 30% on CT — first contacts on the defending side are being lost.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.5
Utility6.8
Mechanics4.8
Opening Duels2.4
Win Impact4.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time580ms+3ms
first ⅓ avg 577ms → last ⅓ avg 580ms
Headshot accuracy14.5%−1.5%
first ⅓ avg 16.0% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · cache, 22 Sept →
30%Best headshot accuracy · 13–7 · dust2, 30 Aug →
406msFastest reaction time · 5–13 · nuke, 23 Sept →
13–1Biggest win · dust2, 21 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 61% over 23nukeWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
ancientB2513–1252%-0.01
infernoA2314–961%-0.00
dust2C219–1243%-0.00
nukeC208–1240%-0.01
mirage—42–250%-0.03
cache—42–250%0.03
anubis—31–233%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

88,273Lifetime kills
0.91K/D
5,414Matches
44.5%Match win rate · Top 50% of Level 3 players
37.4%Headshot %
12.0%Shot accuracy
10,477MVPs
2,453Hours (in match)
5,994Bombs planted
1,339Bombs defused

Most-used weapons

AK-4727,698
AWP5,014
AUG4,222
FAMAS3,130
SG 5532,666
MP91,354

Lifetime map wins

11,078nuke
7,819vertigo
6,398inferno
5,768dust2
2,319train
213office
29cbble
14lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

89Matches
51%Win rate
1.12Avg K/D
—ADR
32%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo560%1.4121.2
Nuke367%1.4520.0
Ancient1100%3.0018.0
Anubis1100%1.4413.0
Dust21100%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
31.4%Accuracy (enemy spotted)
30.9%Spray accuracy
71.4%Counter-strafing
10.0°Preaim
583msReaction time
49.1%T opening success
29.8%CT opening success
0.60Enemies flashed / flash
7.0%Flash assists
9.34HE damage / grenade
13.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8413% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.782% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno16–13-0.0312%2 Oct →
ancient13–10-0.0420%2 Oct →
dust210–13-0.0418%2 Oct →
nuke9–13-0.074%2 Oct →
mirage3–13-0.0713%2 Oct →
inferno8–13-0.0716%23 Sept →
nuke5–13-0.0211%23 Sept →
nuke13–16-0.0613%22 Sept →
cache13–20.1027%22 Sept →
ancient13–110.0117%22 Sept →
dust213–10.0418%21 Sept →
inferno13–4-0.0213%21 Sept →
dust213–60.0214%21 Sept →
ancient7–13-0.0415%21 Sept →
dust213–8-0.0115%16 Sept →
inferno13–7-0.019%16 Sept →
ancient8–13-0.0513%16 Sept →
inferno9–13-0.0114%14 Sept →
dust211–13-0.0320%14 Sept →
nuke13–2-0.0118%14 Sept →
ancient13–110.0512%13 Sept →
inferno13–10.0616%13 Sept →
mirage9–13-0.0413%13 Sept →
ancient13–10-0.0312%13 Sept →
dust212–16-0.079%12 Sept →
dust29–13-0.0312%12 Sept →
inferno13–11-0.049%12 Sept →
dust210–13-0.0515%11 Sept →
nuke10–13-0.0115%11 Sept →
nuke15–15-0.0614%9 Sept →
inferno13–80.0418%8 Sept →
ancient13–50.0221%8 Sept →
inferno13–60.0216%8 Sept →
inferno10–13-0.0030%7 Sept →
nuke13–80.0412%7 Sept →
ancient13–8-0.0114%7 Sept →
nuke8–13-0.048%7 Sept →
ancient13–100.0313%6 Sept →
anubis10–13-0.0012%6 Sept →
inferno15–15-0.0020%5 Sept →
dust21–10-0.0413%5 Sept →
mirage13–10.0414%5 Sept →
nuke6–13-0.036%5 Sept →
ancient10–13-0.0211%3 Sept →
nuke13–20.0211%3 Sept →
ancient6–13-0.049%3 Sept →
dust213–70.0330%30 Aug →
inferno13–70.0015%30 Aug →
cache11–13-0.0413%30 Aug →
nuke13–40.1016%30 Aug →
ancient11–13-0.0214%29 Aug →
dust213–100.0417%29 Aug →
dust215–15-0.0310%29 Aug →
ancient14–16-0.017%26 Aug →
dust213–3-0.0028%26 Aug →
nuke11–40.048%26 Aug →
inferno11–13-0.0114%26 Aug →
nuke13–110.029%24 Aug →
dust29–13-0.0311%24 Aug →
inferno13–10-0.0316%24 Aug →
dust213–90.0517%23 Aug →
nuke9–13-0.0329%23 Aug →
cache13–110.0316%23 Aug →
nuke13–20.0324%23 Aug →
ancient13–100.0312%21 Aug →
anubis11–13-0.0517%21 Aug →
dust213–20.0714%21 Aug →
ancient13–60.0210%21 Aug →
inferno11–130.0218%19 Aug →
nuke8–13-0.0217%19 Aug →
ancient13–40.0221%18 Aug →
nuke2–130.0216%18 Aug →
dust27–13-0.0414%18 Aug →
nuke4–13-0.0518%17 Aug →
inferno8–13-0.0413%17 Aug →
ancient13–8-0.027%17 Aug →
inferno13–30.0518%16 Aug →
inferno16–13-0.0115%16 Aug →
ancient13–60.0024%16 Aug →
nuke8–13-0.0115%16 Aug →
ancient8–130.037%14 Aug →
dust25–13-0.0122%14 Aug →
ancient7–130.0213%10 Aug →
mirage13–6-0.0419%10 Aug →
dust210–13-0.0122%10 Aug →
inferno13–20.0323%9 Aug →
dust213–50.0519%9 Aug →
ancient8–13-0.0317%9 Aug →
anubis13–3-0.0113%7 Aug →
ancient13–7-0.0116%7 Aug →
dust213–160.0017%4 Aug →
nuke13–8-0.0210%4 Aug →
ancient15–150.0211%4 Aug →
inferno8–130.0329%2 Aug →
ancient5–13-0.0313%2 Aug →
cache15–150.0323%2 Aug →
inferno13–5-0.0116%30 Jul →
inferno13–60.0713%30 Jul →
ancient13–16-0.037%29 Jul →
inferno11–13-0.0212%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.