iddqd

iddqd — CS2 Stats

GB76561197980706981[U:1:20441253]Steam profile ↗✓ No bans

682Tracked matches45%Win rate2020Tracked since
3,726Hours in CS14Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating15,233Purple band · top ~27.5% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,233 +6,182 5 May – 30 Sept · 30 days played
9,05115,525peak 15,5255 May30 Sept
15,692Peak Premier in tracked matches
35Days played since 2026-05-05

Premier CS Rating

  • 292 below peak (15,525)
  • +652 over 30 days · improving
  • +2,629 over 90 days
  • Next: Pink band at 20,000 — 4,767 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches33——
Win rate39%——
K/D0.83——
Headshot %44%——

Measured 2 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,989), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate36.5%42.7%43.8%7.3% short
Shot accuracy21.6%11.3%12.0%above
Kill/death ratio0.930.991.020.09 short
Match win rate36.0%43.9%44.7%8.7% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGiddqdFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,233 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning40
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateLLWWWWLWWL

Last 10 vs previous 10: +30pp win rate · −0.06 avg rating · −1.7pp headshot accuracy · −11ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.06), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 639ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 650ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.8
Utility2.8
Positioning4.0
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.0
Utility2.8
Mechanics7.3
Opening Duels1.4
Win Impact3.3

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time656ms−48ms
first ⅓ avg 704ms → last ⅓ avg 656ms
Headshot accuracy13.0%+0.2%
first ⅓ avg 12.8% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · cache, 30 Jul →
50%Best headshot accuracy · 3–13 · inferno, 25 Aug →
484msFastest reaction time · 13–7 · dust2, 28 Sept →
13–2Biggest win · anubis, 25 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 100% over 6nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.03
anubisC197–1237%-0.03
cacheB178–947%-0.02
ancientA169–756%-0.03
nukeD72–529%-0.03
dust2S66–0100%-0.01
mirage—43–175%-0.01
overpass—42–250%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,293Lifetime kills
0.93K/D
4,486Matches
36.0%Match win rate
36.5%Headshot %
21.6%Shot accuracy · Top 1% of Level 4 players
7,326MVPs
1,788Hours (in match)
5,435Bombs planted
856Bombs defused

Most-used weapons

AK-4731,708
AWP3,545
P2502,075
FAMAS1,259
P901,233
MP91,133

Lifetime map wins

12,577inferno
3,086dust2
2,153nuke
1,408vertigo
940train
316cbble
229dust
168italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
36.4%Accuracy (enemy spotted)
38.9%Spray accuracy
82.8%Counter-strafing
11.4°Preaim
662msReaction time
38.9%T opening success
32.4%CT opening success
0.39Enemies flashed / flash
4.7%Flash assists
7.01HE damage / grenade
1.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7783% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3854 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8885% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0416%30 Sept →
ancient8–13-0.1112%30 Sept →
inferno13–5-0.083%30 Sept →
dust213–9-0.0117%30 Sept →
inferno13–8-0.029%28 Sept →
dust213–7-0.0214%28 Sept →
cache6–13-0.0821%28 Sept →
cache13–10-0.0413%25 Sept →
anubis13–2-0.024%25 Sept →
cache4–13-0.094%25 Sept →
dust213–60.0421%24 Sept →
cache13–20.0716%24 Sept →
anubis7–130.009%24 Sept →
mirage6–13-0.029%24 Sept →
inferno13–80.0413%24 Sept →
cache4–13-0.047%20 Sept →
inferno10–13-0.0114%20 Sept →
anubis8–13-0.067%20 Sept →
inferno4–13-0.0121%20 Sept →
cache10–130.0314%18 Sept →
inferno13–80.0118%18 Sept →
anubis13–5-0.039%18 Sept →
cache9–13-0.0719%16 Sept →
inferno13–20.014%16 Sept →
anubis5–13-0.0618%16 Sept →
nuke15–15-0.088%10 Sept →
cache7–13-0.0128%6 Sept →
anubis13–16-0.0315%6 Sept →
anubis8–13-0.0813%5 Sept →
cache16–14-0.027%1 Sept →
dust213–40.0117%1 Sept →
inferno13–20.0316%1 Sept →
ancient13–2-0.0115%1 Sept →
mirage13–10-0.0014%1 Sept →
anubis10–13-0.0713%1 Sept →
nuke6–13-0.0211%30 Aug →
anubis13–7-0.0519%30 Aug →
cache13–3-0.0310%25 Aug →
anubis11–13-0.0313%25 Aug →
inferno3–13-0.0650%25 Aug →
ancient13–9-0.0023%25 Aug →
inferno16–14-0.0322%24 Aug →
anubis11–13-0.0110%24 Aug →
cache13–5-0.0113%24 Aug →
cache13–5-0.043%6 Aug →
ancient16–13-0.028%6 Aug →
inferno13–16-0.0526%6 Aug →
anubis4–13-0.129%6 Aug →
nuke3–13-0.0222%3 Aug →
cache7–13-0.0510%3 Aug →
inferno13–11-0.0110%31 Jul →
dust213–8-0.0618%31 Jul →
cache13–11-0.0423%31 Jul →
inferno5–13-0.0713%31 Jul →
inferno13–8-0.0217%30 Jul →
ancient13–10-0.093%30 Jul →
cache13–20.086%30 Jul →
ancient2–13-0.0512%23 Jul →
mirage13–100.0327%23 Jul →
nuke13–16-0.068%23 Jul →
ancient5–13-0.0328%20 Jul →
inferno13–80.014%13 Jul →
ancient13–11-0.0211%13 Jul →
cache4–13-0.0310%13 Jul →
inferno9–13-0.0111%3 Jul →
cache10–13-0.0318%3 Jul →
ancient5–130.0420%1 Jul →
nuke13–9-0.047%1 Jul →
anubis7–130.039%1 Jul →
ancient4–13-0.0121%1 Jul →
anubis13–6-0.049%27 Jun →
nuke13–8-0.019%27 Jun →
anubis1–13-0.0218%27 Jun →
inferno9–13-0.016%27 Jun →
inferno4–13-0.0711%18 Jun →
ancient13–5-0.0112%18 Jun →
overpass13–11-0.0413%18 Jun →
anubis13–7-0.0720%13 Jun →
nuke11–13-0.009%8 Jun →
inferno9–13-0.0122%8 Jun →
anubis3–13-0.009%8 Jun →
overpass1–13-0.0610%8 Jun →
inferno13–90.027%7 Jun →
ancient13–11-0.0716%7 Jun →
overpass13–70.037%7 Jun →
dust213–7-0.0221%1 Jun →
inferno15–15-0.0818%1 Jun →
ancient10–13-0.038%25 May →
inferno13–110.019%25 May →
ancient13–10-0.096%15 May →
inferno11–13-0.0717%15 May →
anubis13–10-0.0323%11 May →
inferno9–13-0.0211%7 May →
inferno8–13-0.063%7 May →
inferno3–13-0.0818%6 May →
mirage16–13-0.0515%6 May →
inferno7–13-0.0213%6 May →
anubis13–30.0314%6 May →
ancient13–80.0311%5 May →
overpass7–13-0.0723%5 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.