Plume

Plume — CS2 Stats

FR76561197978435085[U:1:18169357]Steam profile ↗✓ No bans

2,273Tracked matches41%Win rate2021Tracked since
6,889Hours in CS10Hrs last 2 wks
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating9,501Light Blue band · top ~57.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,501 +1,045 30 Aug – 4 Nov · 33 days played
8,32311,157peak 11,15730 Aug4 Nov
11,552Peak Premier in tracked matches
32Days played since 2026-08-30

Premier CS Rating

  • 1,656 below peak (11,157)
  • -374 over 30 days · steady
  • Next: Blue band at 10,000 — 499 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-26
  • Light Blue band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate31.6%43.8%44.8%13.2% short
Shot accuracy14.0%12.0%12.4%above
Kill/death ratio1.081.021.03above
Match win rate44.7%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPlumeFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER9,501 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning56
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateWWLWLLLLWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +7.0pp headshot accuracy · +4ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 681ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 657ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim6.5
Utility1.2
Positioning5.6
Opening Duels2.7
Clutch1.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.6
Utility1.2
Mechanics6.0
Opening Duels4.4
Win Impact2.1

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time658ms−5ms
first ⅓ avg 662ms → last ⅓ avg 658ms
Headshot accuracy11.7%+2.2%
first ⅓ avg 9.5% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · dust2, 21 Oct →
34%Best headshot accuracy · 16–12 · anubis, 4 Nov →
477msFastest reaction time · 10–13 · inferno, 22 Sept →
13–4Biggest win · anubis, 10 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
12–9In matches decided by ≤2 rounds
18Overtime games

Map breakdown

anubisBest map · 71% over 21nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C3013–1743%-0.02
anubisS2115–671%-0.00
ancientS1510–567%-0.01
infernoD134–931%-0.03
cacheC135–838%-0.02
nukeD61–517%-0.01
mirage—20–20%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

148,676Lifetime kills
1.08K/D · Top 50% of Level 5 players
7,638Matches
44.7%Match win rate · Top 50% of Level 5 players
31.6%Headshot %
14.0%Shot accuracy · Top 50% of Level 5 players
20,503MVPs
3,354Hours (in match)
7,699Bombs planted
1,869Bombs defused

Most-used weapons

AWP45,371
P9018,935
AK-4714,275
AUG6,190
SG 5536,136
Tec-94,173

Lifetime map wins

38,830dust2
5,975inferno
4,580dust
1,402nuke
1,390aztec
982italy
904office
891vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

27Matches
44%Win rate
1.08Avg K/D
71.5ADR
29%Headshot %

Clutches & streaks

27%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2838%0.8513.1
Anubis771%1.3215.7
Ancient650%1.5315.3
Mirage425%0.7215.5
Inferno10%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
38.3%Accuracy (enemy spotted)
49.2%Spray accuracy
77.0%Counter-strafing
10.9°Preaim
656msReaction time
45.4%T opening success
50.0%CT opening success
0.28Enemies flashed / flash
3.2%Flash assists
10.12HE damage / grenade
0.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1665% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2762 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–12-0.0534%4 Nov →
dust213–80.0816%4 Nov →
inferno10–13-0.0512%4 Nov →
anubis13–11-0.057%4 Nov →
dust211–13-0.088%2 Nov →
dust23–13-0.1113%2 Nov →
inferno5–13-0.0410%29 Oct →
cache6–13-0.0132%28 Oct →
cache13–9-0.0121%21 Oct →
dust213–90.1514%21 Oct →
inferno1–13-0.098%19 Oct →
dust28–13-0.0613%18 Oct →
nuke14–16-0.027%18 Oct →
anubis16–130.0319%17 Oct →
nuke12–160.045%16 Oct →
mirage7–13-0.0412%16 Oct →
dust213–50.0314%15 Oct →
anubis13–60.0612%15 Oct →
anubis13–100.1410%10 Oct →
cache7–13-0.050%8 Oct →
ancient13–90.025%8 Oct →
nuke5–13-0.0610%4 Oct →
inferno6–13-0.0514%4 Oct →
ancient8–13-0.026%4 Oct →
dust213–11-0.073%23 Sept →
mirage6–13-0.056%23 Sept →
inferno10–13-0.0113%22 Sept →
dust213–80.0114%22 Sept →
anubis15–15-0.0111%21 Sept →
dust210–13-0.0111%21 Sept →
dust215–15-0.0614%21 Sept →
dust213–70.005%17 Sept →
ancient13–70.015%17 Sept →
cache6–13-0.0311%17 Sept →
dust213–9-0.037%17 Sept →
cache11–130.038%16 Sept →
dust213–50.0010%16 Sept →
cache6–13-0.0111%15 Sept →
ancient13–16-0.0013%15 Sept →
inferno16–140.027%15 Sept →
inferno9–13-0.0410%14 Sept →
anubis13–11-0.0212%14 Sept →
anubis16–13-0.0410%14 Sept →
inferno10–130.0131%14 Sept →
ancient13–8-0.0210%11 Sept →
dust211–13-0.0314%11 Sept →
ancient13–60.078%11 Sept →
dust22–13-0.019%11 Sept →
anubis13–9-0.012%10 Sept →
cache16–14-0.037%10 Sept →
anubis13–40.066%10 Sept →
nuke8–130.036%10 Sept →
dust211–13-0.035%9 Sept →
inferno8–13-0.0719%9 Sept →
cache13–8-0.0216%9 Sept →
dust216–13-0.0310%9 Sept →
anubis6–130.079%9 Sept →
cache10–13-0.037%8 Sept →
ancient13–10-0.0210%8 Sept →
anubis2–13-0.1013%8 Sept →
ancient13–100.0223%8 Sept →
anubis6–13-0.0514%8 Sept →
dust24–13-0.083%7 Sept →
anubis13–9-0.024%7 Sept →
ancient16–14-0.067%7 Sept →
anubis11–130.007%7 Sept →
dust215–15-0.0113%6 Sept →
dust213–100.035%6 Sept →
ancient13–90.0415%6 Sept →
anubis14–160.0616%5 Sept →
nuke13–110.0410%5 Sept →
inferno13–5-0.068%5 Sept →
cache7–13-0.103%5 Sept →
dust213–110.052%3 Sept →
nuke3–13-0.074%3 Sept →
dust22–13-0.0813%3 Sept →
ancient13–160.027%3 Sept →
dust213–60.0113%2 Sept →
ancient13–4-0.035%2 Sept →
anubis16–120.029%2 Sept →
dust210–13-0.019%2 Sept →
dust26–13-0.0713%2 Sept →
dust28–13-0.036%2 Sept →
inferno13–70.025%2 Sept →
anubis13–11-0.058%1 Sept →
cache13–40.0413%1 Sept →
inferno13–6-0.038%1 Sept →
ancient13–110.027%1 Sept →
dust210–13-0.0710%1 Sept →
anubis13–90.059%1 Sept →
anubis13–9-0.107%31 Aug →
dust216–130.0120%31 Aug →
dust211–13-0.0112%31 Aug →
cache8–13-0.036%31 Aug →
ancient5–13-0.0916%31 Aug →
anubis13–11-0.026%30 Aug →
cache13–11-0.064%30 Aug →
ancient11–13-0.039%30 Aug →
dust28–130.0327%30 Aug →
inferno12–160.0211%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.