Morpher

Morpher — CS2 Stats

76561197974827012[U:1:14561284]Steam profile ↗VAC banned

261Tracked matches43%Win rate2020Tracked since
396Hours in CS
CSDB Rating2.7 LearningSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 3,447 +874 24 Jun – 6 Jul · 6 days played
2,1563,677peak 3,67724 Jun6 Jul
3,677Peak Premier in tracked matches
36Days played since 2026-05-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim29
Positioning24
Utility32

0–100 skill scores via Leetify.

Recent form

COLD43–53–4Last 10043%Win rateLLLLLLWLLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · −5.8pp headshot accuracy · −68ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 642ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 626ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 660ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim2.9
Utility3.2
Positioning2.4
Opening Duels0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 35% on CT to 9% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning2.4
Utility3.2
Mechanics3.2
Opening Duels0.6
Win Impact2.8

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time671ms−29ms
first ⅓ avg 700ms → last ⅓ avg 671ms
Headshot accuracy15.1%−5.9%
first ⅓ avg 21.0% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · inferno, 21 May →
50%Best headshot accuracy · 3–13 · nuke, 6 Jun →
406msFastest reaction time · 9–13 · inferno, 11 Jun →
13–1Biggest win · mirage, 19 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L6Current streak
10–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 71% over 7nukeWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2412–1250%-0.05
infernoB2211–1150%-0.03
cacheB126–650%-0.04
ancientD112–918%-0.08
dust2D82–625%-0.04
nukeD70–70%-0.10
anubisS75–271%-0.06
overpass—43–175%-0.07
vertigo—41–325%-0.05
warden—11–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,948Lifetime kills
0.75K/D
1,012Matches
41.5%Match win rate
47.5%Headshot % · Top 50% of tracked players
12.5%Shot accuracy · Top 50% of tracked players
1,327MVPs
396Hours (in match)
1,026Bombs planted
132Bombs defused

Most-used weapons

Lifetime map wins

2,917dust2
2,741inferno
422vertigo
285nuke
35train
33office
28lake
19ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
27.7%Accuracy (enemy spotted)
32.7%Spray accuracy
64.3%Counter-strafing
11.5°Preaim
659msReaction time
9.0%T opening success
34.5%CT opening success
0.46Enemies flashed / flash
2.1%Flash assists
6.33HE damage / grenade
5.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4558 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 8.978% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.039%25 Aug →
ancient14–16-0.0915%21 Aug →
ancient6–13-0.0416%8 Aug →
cache5–13-0.045%8 Aug →
mirage3–13-0.1011%8 Aug →
nuke10–13-0.0620%2 Aug →
anubis16–14-0.0610%2 Aug →
mirage8–13-0.0721%31 Jul →
anubis12–16-0.0914%31 Jul →
mirage7–13-0.1110%22 Jul →
ancient13–3-0.0613%22 Jul →
cache13–8-0.0330%22 Jul →
mirage3–13-0.0718%19 Jul →
dust212–16-0.1236%19 Jul →
mirage13–1-0.009%19 Jul →
inferno11–13-0.0619%16 Jul →
mirage13–9-0.0411%16 Jul →
inferno7–130.0319%16 Jul →
dust28–13-0.0218%10 Jul →
anubis13–5-0.1017%10 Jul →
mirage13–3-0.070%10 Jul →
anubis13–9-0.027%9 Jul →
inferno13–100.0019%9 Jul →
anubis6–13-0.0825%7 Jul →
warden13–3-0.0415%7 Jul →
anubis13–30.048%7 Jul →
inferno4–13-0.1225%6 Jul →
mirage8–13-0.0612%6 Jul →
anubis13–8-0.0910%2 Jul →
mirage13–11-0.0618%2 Jul →
overpass13–8-0.0315%2 Jul →
ancient10–13-0.0713%2 Jul →
vertigo9–13-0.0612%2 Jul →
inferno7–2-0.0118%1 Jul →
cache13–11-0.0421%1 Jul →
inferno13–8-0.0815%1 Jul →
mirage5–13-0.025%1 Jul →
inferno10–13-0.0621%29 Jun →
cache13–11-0.0518%29 Jun →
mirage13–11-0.0724%29 Jun →
ancient11–13-0.0529%28 Jun →
nuke1–13-0.100%28 Jun →
cache12–12-0.0618%28 Jun →
mirage13–6-0.0313%28 Jun →
dust25–13-0.0533%25 Jun →
ancient5–13-0.0815%25 Jun →
mirage9–130.0022%25 Jun →
nuke7–13-0.0733%24 Jun →
inferno13–11-0.0623%23 Jun →
mirage13–8-0.0818%23 Jun →
cache13–8-0.0529%23 Jun →
nuke7–13-0.120%23 Jun →
overpass11–13-0.098%21 Jun →
ancient1–13-0.089%21 Jun →
mirage16–14-0.0611%19 Jun →
dust24–130.0311%19 Jun →
inferno13–70.0522%19 Jun →
overpass13–10-0.0716%18 Jun →
ancient6–13-0.1227%18 Jun →
mirage10–13-0.0617%18 Jun →
ancient13–11-0.0825%18 Jun →
nuke7–13-0.0428%18 Jun →
mirage13–5-0.060%17 Jun →
inferno13–8-0.0125%17 Jun →
dust213–110.0126%17 Jun →
inferno13–3-0.040%17 Jun →
ancient6–13-0.108%16 Jun →
mirage13–100.0111%16 Jun →
inferno9–13-0.0738%16 Jun →
inferno2–13-0.077%16 Jun →
mirage13–60.0220%16 Jun →
inferno13–6-0.0221%14 Jun →
cache10–13-0.0533%14 Jun →
inferno16–13-0.0316%13 Jun →
ancient8–13-0.0717%13 Jun →
dust213–70.0114%12 Jun →
cache5–13-0.0714%11 Jun →
inferno9–130.0115%11 Jun →
dust212–12-0.0911%8 Jun →
inferno9–13-0.0419%8 Jun →
overpass13–9-0.0716%8 Jun →
cache13–1-0.0217%8 Jun →
mirage3–13-0.060%6 Jun →
dust20–2-0.060%6 Jun →
inferno13–11-0.0118%6 Jun →
cache13–4-0.0327%6 Jun →
nuke3–13-0.0150%6 Jun →
vertigo4–13-0.0730%6 Jun →
vertigo2–7-0.0320%2 Jun →
vertigo13–8-0.0432%2 Jun →
cache12–120.0034%2 Jun →
nuke0–9-0.2920%1 Jun →
mirage13–8-0.077%1 Jun →
inferno11–13-0.0515%31 May →
inferno12–12-0.0319%24 May →
mirage8–13-0.0842%24 May →
mirage9–13-0.0721%21 May →
inferno13–20.1135%21 May →
cache5–13-0.0239%21 May →
inferno9–13-0.0915%20 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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