res1n

res1n — CS2 Stats

US76561197972196005[U:1:11930277]Steam profile ↗✓ No bans

293Tracked matches47%Win rate2025Tracked since
679Hours in CS
CSDB Rating4.9 DevelopingSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 10,280 +1,631 23 May – 26 Jun · 17 days played
8,32311,403peak 11,40323 May26 Jun
11,513Peak Premier in tracked matches
50Days played since 2026-05-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim64
Positioning37
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateLWWLWWLLLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +6.8pp headshot accuracy · −55ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 25%
  • Avg reaction 552ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 26%
  • Avg reaction 560ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.4
Utility4.6
Positioning3.7
Opening Duels0.0
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning3.7
Utility4.6
Mechanics6.8
Opening Duels1.5
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time614ms−51ms
first ⅓ avg 665ms → last ⅓ avg 614ms
Headshot accuracy22.1%+1.9%
first ⅓ avg 20.1% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 12–16 · dust2, 29 May →
50%Best headshot accuracy · 13–10 · cache, 4 Sept →
234msFastest reaction time · 1–5 · inferno, 9 May →
13–0Biggest win · nuke, 13 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 70% over 10anubisWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2914–1548%-0.02
infernoB2110–1148%-0.05
nukeA1610–663%-0.04
ancientC114–736%-0.01
dust2S107–370%0.02
anubisD62–433%-0.05
cacheC52–340%-0.05
overpass—10–10%-0.06
vertigo—10–10%-0.11

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,154Lifetime kills
1.90K/D · Top 5% of tracked players
1,260Matches
44.8%Match win rate
73.4%Headshot % · Top 1% of tracked players
12.1%Shot accuracy · Top 50% of tracked players
1,533MVPs
679Hours (in match)
1,272Bombs planted
385Bombs defused

Most-used weapons

Lifetime map wins

2,144dust2
1,413nuke
1,216inferno
424train
93office
55cbble
33vertigo
9dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

65Matches
49%Win rate
0.65Avg K/D
51.2ADR
51%Headshot %

Clutches & streaks

38%1v1 clutch win
7%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1242%0.527.5
Inferno967%0.578.6
Anubis862%0.598.4
Nuke757%0.6711.1
Ancient743%0.678.4
Cache367%0.627.7
Dust2367%0.659.0
Train20%0.7812.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
30.8%Accuracy (enemy spotted)
29.8%Spray accuracy
80.4%Counter-strafing
9.2°Preaim
610msReaction time
18.1%T opening success
41.8%CT opening success
0.51Enemies flashed / flash
4.3%Flash assists
8.47HE damage / grenade
2.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.2229 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.1319% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0925%4 Sept →
ancient13–30.0617%4 Sept →
cache13–10-0.0650%4 Sept →
ancient3–13-0.0619%2 Sept →
inferno13–8-0.0415%27 Aug →
ancient13–2-0.0029%27 Aug →
mirage5–13-0.0343%25 Aug →
inferno10–13-0.0716%20 Aug →
nuke10–13-0.0021%13 Aug →
inferno13–4-0.0924%11 Aug →
dust213–7-0.0026%2 Aug →
inferno13–10-0.0613%1 Aug →
nuke13–11-0.0811%30 Jul →
anubis4–13-0.0214%25 Jul →
inferno11–13-0.0316%24 Jul →
inferno16–13-0.0723%21 Jul →
inferno7–13-0.0519%19 Jul →
nuke9–130.0319%19 Jul →
ancient11–13-0.0022%18 Jul →
anubis13–11-0.0527%18 Jul →
anubis7–13-0.0621%17 Jul →
cache8–13-0.0817%17 Jul →
mirage11–130.0428%16 Jul →
mirage11–13-0.0617%16 Jul →
nuke16–13-0.0426%14 Jul →
mirage10–13-0.0319%14 Jul →
mirage11–13-0.0316%13 Jul →
nuke13–0-0.0022%13 Jul →
mirage13–00.0730%13 Jul →
mirage16–12-0.0721%10 Jul →
nuke13–4-0.0623%10 Jul →
inferno9–6-0.1221%10 Jul →
mirage7–13-0.0518%10 Jul →
cache6–13-0.0840%9 Jul →
inferno13–7-0.0514%9 Jul →
mirage13–10-0.0826%9 Jul →
ancient8–130.0118%26 Jun →
mirage10–13-0.0135%25 Jun →
mirage13–50.0613%21 Jun →
nuke9–130.0421%21 Jun →
mirage9–130.0926%21 Jun →
mirage8–13-0.0432%18 Jun →
inferno13–70.0219%18 Jun →
inferno13–100.0515%16 Jun →
mirage13–3-0.0218%16 Jun →
mirage13–100.0327%15 Jun →
mirage5–130.0216%15 Jun →
dust216–140.0426%14 Jun →
mirage11–13-0.0416%13 Jun →
inferno13–6-0.0317%13 Jun →
ancient13–90.0124%11 Jun →
anubis13–6-0.0323%9 Jun →
nuke13–9-0.0219%31 May →
inferno2–8-0.0336%31 May →
dust213–7-0.0123%30 May →
inferno16–12-0.0418%30 May →
dust212–160.1030%29 May →
nuke13–9-0.0521%29 May →
inferno10–13-0.0717%28 May →
dust212–120.0115%28 May →
mirage13–8-0.0336%28 May →
ancient13–16-0.0622%26 May →
nuke13–10-0.066%26 May →
overpass9–13-0.0638%25 May →
ancient9–13-0.0121%25 May →
inferno14–16-0.0725%25 May →
dust213–20.1033%23 May →
mirage16–14-0.0217%23 May →
inferno9–13-0.0414%22 May →
mirage10–13-0.0811%22 May →
mirage13–7-0.0324%22 May →
nuke5–13-0.105%21 May →
anubis10–13-0.1125%21 May →
cache13–70.0629%21 May →
inferno7–13-0.0623%19 May →
mirage10–13-0.105%19 May →
mirage15–15-0.0633%18 May →
nuke13–9-0.0817%18 May →
inferno6–13-0.0521%15 May →
mirage13–9-0.0419%15 May →
nuke13–10-0.0417%15 May →
dust213–70.0232%14 May →
dust25–13-0.0128%14 May →
mirage13–60.0539%14 May →
nuke8–13-0.0517%12 May →
mirage13–5-0.048%12 May →
ancient3–130.0216%12 May →
mirage6–13-0.0427%12 May →
inferno10–13-0.0219%11 May →
mirage13–11-0.0325%10 May →
ancient11–13-0.0522%10 May →
dust213–90.0016%10 May →
nuke13–8-0.0513%9 May →
ancient13–3-0.0221%9 May →
inferno1–5-0.130%9 May →
vertigo3–13-0.1122%9 May →
dust213–11-0.0319%9 May →
cache5–13-0.0733%8 May →
anubis8–13-0.0223%7 May →
mirage16–14-0.0326%7 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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