poeㅏ

poeㅏ — CS2 Stats

NL76561197967813727[U:1:7547999]Steam profile ↗✓ No bans

4,758Tracked matches67%Win rate2021Tracked since
4,867Hours in CS40Hrs last 2 wks
CSDB Rating8.0 StrongPositional Player
Premier CS Rating27,134Top 5% of 213,399 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5825 of 260020 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,134 +6,415 1 Sept – 3 Nov · 23 days played
20,71927,134peak 27,1341 Sept3 Nov
27,134Peak Premier in tracked matches
2,748Highest Faceit ELO seen on CSDB
22Days played since 2026-04-24

Faceit ELO

  • 84 below peak (2,748)
  • Next: 3,000 ELO at 3,000 — 336 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-01
  • Level 10 first seen 2026-09-01

Premier CS Rating

  • At peak — 27,134
  • Next: Gold band at 30,000 — 2,866 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate51.1%49.3%50.9%meets
Shot accuracy7.2%13.4%11.8%4.6% short
Kill/death ratio1.321.121.18above
Match win rate50.6%48.5%51.9%1.3% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpoeㅏPREMIER27,134 · Red bandPEAK ELO2,748csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning64
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY58–40–2Last 10058%Win rateLLWWWLWLWW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +4.7pp headshot accuracy · −38ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 564ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 516ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.1
Utility6.1
Positioning6.4
Opening Duels4.8
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.4
Utility6.1
Mechanics7.9
Opening Duels5.1
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time542ms−7ms
first ⅓ avg 549ms → last ⅓ avg 542ms
Headshot accuracy21.8%+0.2%
first ⅓ avg 21.5% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.39Best match rating · 9–1 · inferno, 17 Oct →
42%Best headshot accuracy · 13–2 · mirage, 24 Oct →
391msFastest reaction time · 5–13 · anubis, 21 Oct →
13–0Biggest win · inferno, 17 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
6–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 75% over 16anubisWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageS2013–765%0.04
infernoS1913–668%0.06
dust2S1612–475%0.04
anubisC135–838%0.05
nukeA106–460%0.05
cacheC94–544%0.01
ancientA85–363%0.05
vertigo—20–20%0.05
train—10–10%0.08
office—10–10%-0.04
overpass—10–10%0.13

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

124,251Lifetime kills
1.32K/D · Top 25% of Red band
6,392Matches
50.6%Match win rate · Top 50% of Red band
51.1%Headshot % · Top 50% of Red band
7.2%Shot accuracy
17,055MVPs
2,408Hours (in match)
4,672Bombs planted
1,762Bombs defused

Most-used weapons

AK-4748,738
AWP7,540
FAMAS4,598
MP92,622
MAC-101,748

Lifetime map wins

13,346inferno
5,687dust2
4,671vertigo
3,533nuke
1,187train
742office
617cbble
187lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

878Matches
53%Win rate
1.30Avg K/D
82.5ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage28954%1.2717.6
Ancient15948%1.2817.3
Anubis13257%1.3717.5
Inferno11858%1.4318.1
Vertigo5058%1.2418.9
Overpass3256%1.4919.2
Nuke3253%1.2216.3
Dust22733%0.9013.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
40.5%Accuracy (enemy spotted)
42.8%Spray accuracy
85.4%Counter-strafing
8.3°Preaim
546msReaction time
48.7%T opening success
51.8%CT opening success
0.44Enemies flashed / flash
15.3%Flash assists
7.27HE damage / grenade
15.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4444 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–50.1018%5 Nov →
train5–130.0817%5 Nov →
cache13–50.0330%3 Nov →
anubis13–90.0326%3 Nov →
mirage13–80.0425%3 Nov →
mirage9–13-0.0321%3 Nov →
mirage16–13-0.0125%2 Nov →
cache8–130.0525%1 Nov →
inferno13–50.0925%1 Nov →
dust213–80.0323%1 Nov →
cache13–6-0.0517%1 Nov →
inferno13–7-0.0418%1 Nov →
inferno13–80.0321%1 Nov →
inferno13–90.0824%1 Nov →
anubis13–40.0517%31 Oct →
mirage13–90.0718%31 Oct →
anubis8–13-0.0328%31 Oct →
inferno13–20.1020%31 Oct →
cache9–13-0.049%31 Oct →
mirage4–13-0.0317%31 Oct →
anubis13–20.1126%30 Oct →
ancient13–10.0926%30 Oct →
inferno2–8-0.013%30 Oct →
ancient13–40.0218%29 Oct →
nuke13–6-0.0012%29 Oct →
inferno13–10-0.0022%28 Oct →
inferno10–130.0425%28 Oct →
dust213–110.0132%28 Oct →
anubis9–13-0.0129%27 Oct →
cache13–80.0326%27 Oct →
inferno13–40.0422%27 Oct →
mirage14–160.1132%27 Oct →
dust213–60.0621%27 Oct →
anubis4–130.0423%26 Oct →
ancient3–130.0015%26 Oct →
inferno15–150.0726%25 Oct →
mirage9–130.0213%25 Oct →
dust213–40.1211%25 Oct →
nuke8–130.0023%25 Oct →
inferno13–110.0423%25 Oct →
mirage13–20.1642%24 Oct →
mirage13–100.1020%24 Oct →
dust213–60.1428%24 Oct →
ancient6–130.0033%24 Oct →
dust213–70.0020%24 Oct →
dust213–90.1026%24 Oct →
cache11–130.0225%23 Oct →
mirage8–130.0523%23 Oct →
nuke16–140.0726%22 Oct →
dust213–60.0226%22 Oct →
anubis5–13-0.0124%21 Oct →
nuke13–80.1325%21 Oct →
anubis8–13-0.0132%21 Oct →
dust213–60.0126%21 Oct →
inferno11–130.0114%21 Oct →
inferno2–9-0.0626%21 Oct →
inferno9–70.1631%21 Oct →
vertigo12–120.1230%21 Oct →
nuke13–70.1436%21 Oct →
mirage16–14-0.0218%20 Oct →
mirage13–60.0726%20 Oct →
mirage13–90.1514%20 Oct →
anubis5–60.2123%18 Oct →
nuke10–40.0040%18 Oct →
mirage13–110.0122%17 Oct →
cache11–13-0.0221%17 Oct →
dust214–160.0424%17 Oct →
office9–13-0.0426%17 Oct →
dust28–130.0133%17 Oct →
inferno9–10.3927%17 Oct →
mirage11–13-0.0323%17 Oct →
inferno13–00.0613%17 Oct →
mirage13–80.0110%17 Oct →
anubis11–13-0.0222%17 Oct →
cache6–13-0.019%16 Oct →
ancient13–60.0620%16 Oct →
ancient6–13-0.0115%16 Oct →
mirage13–70.1115%16 Oct →
nuke5–13-0.0218%16 Oct →
inferno7–90.0529%16 Oct →
overpass10–130.1319%16 Oct →
dust213–8-0.0512%16 Oct →
inferno13–70.0933%16 Oct →
mirage13–90.0611%16 Oct →
inferno13–100.0821%15 Oct →
cache13–80.0935%15 Oct →
mirage9–13-0.0323%15 Oct →
nuke13–50.0829%15 Oct →
dust213–70.0724%15 Oct →
dust29–130.1317%15 Oct →
vertigo9–13-0.0129%15 Oct →
ancient13–20.1224%14 Oct →
nuke3–90.0629%14 Oct →
ancient13–10.1616%14 Oct →
mirage13–60.0623%14 Oct →
dust27–13-0.0015%14 Oct →
anubis13–70.1421%14 Oct →
anubis13–80.0123%14 Oct →
nuke13–160.0718%13 Oct →
dust213–100.0327%13 Oct →

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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