houckha

houckha — CS2 Stats

FI76561197965974882[U:1:5709154]Steam profile ↗✓ No bans

1,188Tracked matches41%Win rate2021Tracked since
1,820Hours in CS
CSDB Rating3.1 LearningSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,188 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 51 days played since 29 Jul 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,516 -551 15 Sept3 Jul · 25 days played
15,51620,102peak 20,10215 Sept3 Jul
20,111Peak Premier in tracked matches
51Days played since 2025-07-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,195), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate33.8%42.7%43.8%10.0% short
Shot accuracy15.3%11.3%12.0%above
Kill/death ratio0.880.991.020.14 short
Match win rate45.2%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhouckhaFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim24
Positioning46
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY48448Last 10048%Win rateWWTTLWWLTW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · +1.5pp headshot accuracy · −58ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 212 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 588ms

Last 10

  • 523 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 606ms

Last 20

  • 6104 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim2.4
Utility4.6
Positioning4.6
Opening Duels2.1
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 59% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning4.6
Utility4.6
Mechanics2.5
Opening Duels2.1
Win Impact1.9

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time653ms+8ms
first ⅓ avg 645ms → last ⅓ avg 653ms
Headshot accuracy12.5%−1.3%
first ⅓ avg 13.8% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–1 · poseidon, 22 May
38%Best headshot accuracy · 4–9 · dogtown, 12 Sept
445msFastest reaction time · 8–8 · sanctum, 22 May
13–0Biggest win · nuke, 5 Aug

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
109In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 75% over 12infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
nukeC1981142%-0.02
infernoD1441029%-0.03
ancientB137654%0.01
overpassS129375%-0.01
mirageC114736%-0.02
anubisC94544%-0.02
dust2S86275%-0.01
trainA53260%0.03
cache2020%-0.05
sanctum2020%0.02
eldorado110100%-0.08
debris1010%-0.03
poseidon110100%0.13
brewery110100%0.06
dogtown1010%-0.13

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,289Lifetime kills
0.88K/D
4,491Matches
45.2%Match win rate · Top 50% of Level 4 players
33.8%Headshot %
15.3%Shot accuracy · Top 25% of Level 4 players
7,799MVPs
1,820Hours (in match)
5,201Bombs planted
907Bombs defused

Most-used weapons

AK-4713,869
AWP11,823
P903,943
P2502,446
Negev1,744

Lifetime map wins

7,708dust2
5,673inferno
5,269nuke
1,750train
1,251vertigo
603cbble
183office
101italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

554Matches
49%Win rate
1.10Avg K/D
90.5ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Overpass3100%1.1818.0
Anubis20%0.8414.0
Vertigo20%0.8614.0
Dust220%0.426.0
Mirage10%0.406.0
Nuke10%0.7110.0
Inferno10%1.0619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
29.7%Accuracy (enemy spotted)
30.8%Spray accuracy
61.1%Counter-strafing
12.1°Preaim
654msReaction time
28.4%T opening success
46.9%CT opening success
0.55Enemies flashed / flash
0.8%Flash assists
7.14HE damage / grenade
7.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1472° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2764% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–60.0217%27 Jul
eldorado9–3-0.0813%27 Jul
debris8–8-0.038%27 Jul
cache15–15-0.075%16 Jul
anubis11–13-0.0211%3 Jul
mirage13–11-0.0616%26 Jun
overpass13–10-0.0422%1 Jun
ancient6–13-0.0310%1 Jun
sanctum8–80.1119%22 May
poseidon9–10.130%22 May
anubis13–11-0.016%30 Apr
cache10–13-0.0220%29 Apr
inferno15–15-0.098%27 Apr
anubis7–13-0.0413%27 Apr
dust210–13-0.0416%27 Apr
nuke6–13-0.0512%27 Apr
anubis7–13-0.093%23 Apr
nuke9–13-0.049%23 Apr
nuke12–16-0.0711%13 Apr
ancient4–13-0.037%13 Apr
mirage11–13-0.0211%26 Mar
mirage11–13-0.0713%16 Mar
anubis7–13-0.0315%9 Mar
anubis13–9-0.039%5 Mar
ancient13–110.0513%26 Feb
mirage13–80.0416%25 Feb
inferno15–15-0.0513%24 Feb
ancient13–50.0522%24 Feb
anubis13–30.1216%24 Feb
nuke11–13-0.0611%20 Feb
anubis13–10-0.0111%20 Feb
inferno13–16-0.0117%17 Feb
anubis10–13-0.0220%17 Feb
sanctum7–9-0.0612%17 Feb
dust213–10-0.0129%12 Jan
train13–50.1015%25 Nov
nuke10–13-0.048%24 Nov
ancient9–130.0512%22 Nov
overpass13–110.0114%22 Nov
inferno13–16-0.027%22 Nov
inferno13–160.0111%20 Nov
train15–150.005%20 Nov
nuke10–130.038%20 Nov
nuke13–110.0516%19 Nov
train11–130.0218%12 Nov
nuke11–130.0110%12 Nov
mirage13–11-0.005%12 Nov
inferno13–10-0.039%4 Nov
nuke11–13-0.086%3 Nov
overpass3–130.018%3 Nov
nuke7–13-0.0111%2 Nov
ancient13–100.0111%28 Oct
train13–50.0313%23 Oct
overpass13–11-0.0417%9 Oct
nuke16–13-0.0320%9 Oct
ancient6–130.0320%9 Oct
nuke13–8-0.0511%8 Oct
ancient6–130.029%7 Oct
inferno13–7-0.0013%7 Oct
overpass14–160.0310%2 Oct
mirage4–130.0311%2 Oct
overpass13–11-0.0113%1 Oct
dust213–9-0.027%1 Oct
mirage13–5-0.0317%1 Oct
inferno13–8-0.0610%30 Sept
dust213–100.0512%30 Sept
overpass13–11-0.019%30 Sept
ancient13–11-0.054%26 Sept
dust213–6-0.049%25 Sept
overpass13–100.0117%25 Sept
overpass8–13-0.0613%24 Sept
nuke13–90.0613%24 Sept
mirage9–13-0.0712%19 Sept
inferno13–40.0214%15 Sept
nuke13–40.0315%15 Sept
train13–80.0013%15 Sept
mirage15–150.0010%13 Sept
nuke13–9-0.0813%13 Sept
nuke13–9-0.0124%12 Sept
mirage8–13-0.0212%12 Sept
dust213–5-0.0414%12 Sept
nuke8–13-0.0211%12 Sept
inferno7–13-0.018%12 Sept
ancient13–80.0323%12 Sept
mirage12–12-0.0416%12 Sept
nuke9–13-0.037%12 Sept
overpass13–10-0.0319%12 Sept
brewery6–20.060%12 Sept
dogtown4–9-0.1338%12 Sept
dust28–130.0414%29 Aug
inferno2–13-0.095%29 Aug
overpass13–100.0710%29 Aug
ancient13–160.0111%28 Aug
dust216–13-0.0115%26 Aug
inferno6–13-0.0314%5 Aug
nuke13–00.0726%5 Aug
ancient13–60.0221%5 Aug
overpass13–4-0.0511%4 Aug
inferno6–13-0.0115%4 Aug
inferno12–16-0.017%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →