Jonde

Jonde — CS2 Stats

FI76561197993068243[U:1:32802515]Steam profile ↗1 game ban

1,432Tracked matches46%Win rate2020Tracked since
2,704Hours in CS12Hrs last 2 wks
CSDB Rating3.0 LearningAll-Rounder
Premier CS Rating12,221Blue band · top ~43.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 7 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,221 -2,779 7 Apr13 Sept · 29 days played
12,22115,995peak 15,9957 Apr13 Sept
16,333Peak Premier in tracked matches
37Days played since 2026-04-07

Premier CS Rating

  • 3,774 below peak (15,995)
  • -1,265 over 90 days
  • Next: Purple band at 15,000 2,779 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,242), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate34.6%41.9%44.3%9.7% short
Shot accuracy15.6%9.6%11.8%above
Kill/death ratio1.120.981.03above
Match win rate46.7%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJondePREMIER12,221 · Blue bandcsdb.gg/stats

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Performance scores

Aim16
Positioning53
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY40555Last 10040%Win rateLLWWWWLLLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −2.0pp headshot accuracy · +81ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 9%
  • Avg reaction 636ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 666ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim1.6
Utility5.2
Positioning5.3
Opening Duels3.4
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning5.3
Utility5.2
Mechanics1.0
Opening Duels3.1
Win Impact3.8

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time612ms−7ms
first ⅓ avg 619ms → last ⅓ avg 612ms
Headshot accuracy10.5%−2.6%
first ⅓ avg 13.1% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · anubis, 10 Sept
24%Best headshot accuracy · 13–1 · anubis, 28 May
453msFastest reaction time · 13–9 · overpass, 26 May
13–1Biggest win · anubis, 28 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
78In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 57% over 14cacheWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB178947%-0.01
dust2C156940%-0.02
ancientA148657%-0.02
infernoD1331023%-0.01
anubisD124833%-0.00
mirageB126650%-0.01
overpassC125742%0.00
cacheD5050%-0.05

Across the last 100 tracked matches.

Lifetime stats

75,193Lifetime kills
1.12K/D · Top 25% of Blue band
3,843Matches
46.7%Match win rate · Top 50% of Blue band
34.6%Headshot %
15.6%Shot accuracy · Top 25% of Blue band
7,927MVPs
1,742Hours (in match)
5,371Bombs planted
1,201Bombs defused

Most-used weapons

AK-4718,295
AWP4,904
SG 5534,648
FAMAS2,685
Tec-92,524
P902,098

Lifetime map wins

6,212nuke
5,017inferno
4,336dust2
2,296train
1,396vertigo
462cbble
91militia
76office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

522Matches
50%Win rate
1.21Avg K/D
75.9ADR
30%Headshot %

Clutches & streaks

45%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Overpass786%1.2517.6
Cache540%0.8613.0
Nuke560%0.859.8
Inferno540%0.7111.8
Mirage450%1.0217.3
Dust2367%1.0414.0
Vertigo367%1.0817.0
Anubis250%1.6419.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
28.6%Accuracy (enemy spotted)
30.8%Spray accuracy
54.5%Counter-strafing
13.4°Preaim
614msReaction time
33.6%T opening success
51.1%CT opening success
0.46Enemies flashed / flash
3.0%Flash assists
11.09HE damage / grenade
5.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.3538° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6777% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4557 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.017%13 Sept
cache7–13-0.054%10 Sept
anubis13–40.1214%10 Sept
nuke13–80.0213%3 Sept
dust216–140.018%17 Aug
mirage13–100.0216%17 Aug
inferno11–13-0.0313%12 Aug
mirage11–13-0.069%10 Aug
cache1–13-0.136%10 Aug
ancient13–5-0.036%10 Aug
inferno16–13-0.0414%10 Aug
dust26–13-0.0015%30 Jul
nuke13–70.027%30 Jul
dust211–13-0.069%29 Jul
anubis5–13-0.069%29 Jul
mirage13–80.0416%28 Jul
anubis13–10.037%28 Jul
dust210–13-0.059%28 Jul
inferno13–16-0.0120%16 Jul
cache15–15-0.028%16 Jul
anubis7–13-0.019%3 Jul
dust29–130.029%3 Jul
ancient13–90.059%3 Jul
mirage2–13-0.0514%3 Jul
nuke13–9-0.0311%3 Jul
anubis11–13-0.029%3 Jul
overpass13–10-0.029%26 Jun
mirage13–110.077%26 Jun
nuke6–13-0.0717%8 Jun
mirage15–15-0.0512%8 Jun
ancient9–13-0.076%5 Jun
nuke16–130.0310%5 Jun
overpass8–13-0.0113%5 Jun
dust213–60.0013%5 Jun
mirage10–13-0.0513%4 Jun
dust27–13-0.0417%4 Jun
nuke7–13-0.0116%3 Jun
overpass15–150.0117%3 Jun
nuke11–2-0.009%3 Jun
overpass13–3-0.0111%2 Jun
nuke13–90.0113%2 Jun
overpass13–10-0.0110%1 Jun
mirage4–13-0.0810%31 May
nuke9–13-0.0119%31 May
overpass6–130.089%31 May
inferno6–13-0.0216%31 May
ancient16–140.0312%31 May
ancient13–100.0114%30 May
overpass8–13-0.067%28 May
anubis13–10.0824%28 May
dust213–8-0.0221%28 May
mirage8–130.0113%26 May
nuke7–13-0.0819%26 May
overpass13–90.0611%26 May
nuke3–13-0.045%25 May
anubis15–150.016%25 May
inferno11–13-0.017%19 May
anubis11–13-0.0412%19 May
inferno5–90.0221%19 May
anubis3–13-0.0512%2 May
nuke2–13-0.057%2 May
cache5–13-0.0513%2 May
overpass13–16-0.0511%2 May
ancient8–13-0.049%2 May
inferno13–10-0.0213%2 May
ancient13–9-0.0314%30 Apr
anubis13–11-0.0510%30 Apr
cache10–13-0.0311%29 Apr
inferno6–13-0.039%29 Apr
ancient13–8-0.0510%28 Apr
dust213–11-0.0312%28 Apr
mirage13–60.086%28 Apr
inferno15–150.0913%27 Apr
anubis7–13-0.0013%27 Apr
dust210–130.0215%27 Apr
nuke6–13-0.0610%27 Apr
dust25–13-0.0422%26 Apr
ancient13–1-0.0212%26 Apr
inferno13–20.003%26 Apr
dust26–13-0.0919%26 Apr
mirage13–80.015%25 Apr
ancient8–13-0.0614%25 Apr
ancient13–11-0.029%25 Apr
dust28–13-0.0618%23 Apr
overpass13–70.0410%23 Apr
ancient11–13-0.0211%19 Apr
anubis14–16-0.059%18 Apr
nuke13–90.0122%18 Apr
mirage13–11-0.0221%18 Apr
dust213–9-0.0721%18 Apr
inferno5–13-0.0314%17 Apr
ancient4–13-0.0117%17 Apr
overpass3–13-0.0118%17 Apr
dust213–50.1113%17 Apr
nuke13–8-0.0110%17 Apr
inferno6–13-0.0712%17 Apr
inferno13–160.0217%13 Apr
nuke12–160.0113%13 Apr
ancient4–13-0.0413%13 Apr
overpass9–13-0.0113%7 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →