dny

dny — CS2 Stats

76561197963445914[U:1:3180186]Steam profile ↗✓ No bans

1,347Tracked matches50%Win rate2024Tracked since
1,755Hours in CS15Hrs last 2 wks
CSDB Rating5.2 DevelopingSupport
Premier CS Rating16,117Purple band · top ~24% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+358Premier CS Rating · 15,759 → 16,117

Rating over time

Premier CS Rating: 16,117 +707 20 Jul – 1 Nov · 41 days played
14,47018,422peak 18,42220 Jul1 Nov
18,870Peak Premier in tracked matches
1,407Highest Faceit ELO seen on CSDB
43Days played since 2025-10-03

Premier CS Rating

  • 2,305 below peak (18,422)
  • +512 over 30 days · improving
  • -2,109 over 90 days
  • Next: Pink band at 20,000 — 3,883 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate47.7%45.7%46.8%meets
Shot accuracy7.8%12.7%13.0%5.2% short
Kill/death ratio1.081.051.06meets
Match win rate44.8%45.7%46.3%1.5% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdnyFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER16,117 · Purple bandPEAK ELO1,407csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning56
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateWTLWWWWTLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −1.6pp headshot accuracy · −37ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 527ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 554ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim4.6
Utility6.0
Positioning5.6
Opening Duels2.7
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.6
Utility6.0
Mechanics5.3
Opening Duels5.4
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time597ms−45ms
first ⅓ avg 642ms → last ⅓ avg 597ms
Headshot accuracy18.9%−0.7%
first ⅓ avg 19.5% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · nuke, 28 Aug →
50%Best headshot accuracy · 3–5 · dust2, 11 Aug →
344msFastest reaction time · 4–13 · nuke, 5 Oct →
13–3Biggest win · dust2, 31 Oct →

Across the last 100 tracked matches.

Highlights

11Longest win streak
11–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 75% over 16infernoWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
infernoC238–1535%-0.01
dust2C218–1338%-0.02
nukeS1612–475%0.01
cacheC135–838%-0.02
mirageA127–558%-0.01
anubisB84–450%-0.02
ancientS75–271%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,966Lifetime kills
1.08K/D · Top 50% of Level 7 players
2,215Matches
44.8%Match win rate
47.7%Headshot % · Top 50% of Level 7 players
7.8%Shot accuracy
4,023MVPs
876Hours (in match)
2,451Bombs planted
595Bombs defused

Most-used weapons

AK-4712,810
AWP1,811
MP91,562
MAC-101,472
Tec-91,057
P901,014

Lifetime map wins

5,091dust2
2,756nuke
2,754inferno
617train
597vertigo
122cbble
101militia
60safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

47Matches
64%Win rate
1.55Avg K/D
80.2ADR
49%Headshot %

Clutches & streaks

45%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1377%2.6016.6
Mirage838%1.0018.3
Overpass875%1.5415.4
Dust2771%1.0515.1
Inferno450%1.0713.8
Ancient367%0.9517.3
Anubis250%1.0812.5
Train250%1.0416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
29.1%Accuracy (enemy spotted)
28.2%Spray accuracy
73.7%Counter-strafing
11.0°Preaim
596msReaction time
65.7%T opening success
37.7%CT opening success
0.49Enemies flashed / flash
7.6%Flash assists
9.83HE damage / grenade
7.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.489 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.691% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0222%1 Nov →
inferno15–15-0.0314%31 Oct →
dust26–13-0.0315%31 Oct →
dust213–30.0516%31 Oct →
ancient13–110.0510%31 Oct →
nuke16–14-0.0128%30 Oct →
ancient13–8-0.0315%30 Oct →
anubis15–150.0115%30 Oct →
cache10–13-0.0217%30 Oct →
dust212–16-0.0522%21 Oct →
ancient13–40.0110%21 Oct →
nuke13–16-0.0218%21 Oct →
cache11–13-0.0520%20 Oct →
cache13–90.0320%20 Oct →
mirage2–13-0.065%19 Oct →
mirage13–60.0018%19 Oct →
mirage13–10-0.0224%17 Oct →
dust211–13-0.0226%17 Oct →
inferno4–13-0.0134%16 Oct →
dust213–3-0.0414%16 Oct →
nuke13–90.0825%15 Oct →
dust213–60.0123%14 Oct →
dust29–13-0.0214%12 Oct →
dust216–13-0.0217%12 Oct →
inferno5–13-0.0320%12 Oct →
inferno8–130.0113%11 Oct →
anubis4–13-0.0323%11 Oct →
cache6–13-0.0132%11 Oct →
dust213–50.0119%7 Oct →
ancient3–13-0.0415%7 Oct →
dust25–13-0.0518%5 Oct →
mirage4–13-0.0812%5 Oct →
ancient13–90.0329%5 Oct →
nuke4–13-0.0429%5 Oct →
inferno5–13-0.097%3 Oct →
nuke13–6-0.0111%3 Oct →
nuke13–50.0720%2 Oct →
inferno8–13-0.0132%28 Aug →
cache13–3-0.0423%28 Aug →
nuke13–40.1011%28 Aug →
ancient11–13-0.0423%26 Aug →
ancient16–12-0.0119%26 Aug →
inferno14–16-0.0322%25 Aug →
mirage7–13-0.0227%22 Aug →
anubis16–14-0.0923%22 Aug →
inferno10–13-0.0514%22 Aug →
inferno6–13-0.0717%21 Aug →
inferno13–11-0.0124%20 Aug →
nuke13–30.0111%20 Aug →
dust211–130.0234%20 Aug →
inferno13–110.0211%19 Aug →
nuke5–13-0.0710%19 Aug →
nuke13–10-0.0010%17 Aug →
inferno12–16-0.0416%17 Aug →
dust25–13-0.0321%14 Aug →
cache6–13-0.0226%14 Aug →
inferno16–140.0225%11 Aug →
dust23–50.0150%11 Aug →
mirage13–70.0128%8 Aug →
anubis6–13-0.0227%8 Aug →
inferno11–130.0118%7 Aug →
nuke13–9-0.0115%7 Aug →
anubis13–5-0.0412%7 Aug →
mirage11–13-0.056%5 Aug →
inferno13–90.0217%5 Aug →
cache2–13-0.089%5 Aug →
inferno13–6-0.0119%5 Aug →
inferno13–100.0629%4 Aug →
dust213–9-0.0627%1 Aug →
inferno10–130.0213%1 Aug →
anubis6–13-0.0323%31 Jul →
nuke8–13-0.0717%31 Jul →
anubis13–11-0.0021%30 Jul →
nuke13–100.0414%29 Jul →
cache13–50.0727%29 Jul →
dust213–100.0413%29 Jul →
mirage13–110.0416%28 Jul →
mirage13–70.0313%27 Jul →
cache13–9-0.0826%27 Jul →
dust213–11-0.0414%25 Jul →
anubis13–30.0324%25 Jul →
inferno16–140.0317%25 Jul →
mirage13–90.0323%25 Jul →
dust27–13-0.0618%24 Jul →
nuke13–80.0918%24 Jul →
dust25–130.0227%24 Jul →
inferno8–13-0.0024%23 Jul →
cache9–13-0.0216%23 Jul →
dust23–13-0.0718%23 Jul →
cache15–15-0.0419%22 Jul →
mirage9–13-0.0329%22 Jul →
inferno6–13-0.0617%20 Jul →
nuke13–5-0.0118%20 Jul →
cache13–110.0220%20 Jul →
nuke13–10-0.0311%20 Jul →
dust21–13-0.0215%19 Jul →
dust22–13-0.0210%19 Jul →
cache6–13-0.0414%19 Jul →
inferno4–13-0.0634%18 Jul →
inferno13–100.0520%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.