Meepins64

Meepins64 — CS2 Stats

76561197962996766[U:1:2731038]Steam profile ↗✓ No bans

4,723Tracked matches52%Win rate2020Tracked since
CSDB Rating7.9 StrongPositional Player
Premier CS Rating25,950Top 10% of 205,416 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#13175 of 252584 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

+944Premier CS Rating · 25,006 → 25,950

Rating over time

Premier CS Rating: 25,950 +3,697 1 Aug – 17 Oct · 17 days played
20,86125,950peak 25,9501 Aug17 Oct
25,950Peak Premier in tracked matches
14Days played since 2026-08-01

Premier CS Rating

  • At peak — 25,950
  • +4,103 over 30 days · improving
  • +3,697 over 90 days
  • Next: Gold band at 30,000 — 4,050 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-06
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMeepins64FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,950 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning82
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY46–48–6Last 10046%Win rateWWWWWLWLTL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · −9ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 497ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 493ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 497ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.4
Utility2.4
Positioning8.2
Opening Duels7.0
Clutch7.6

Sharp aimerStrong CT-side openerLimited utility dependenceStrong positioningReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 69% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning8.2
Utility2.4
Mechanics7.6
Opening Duels9.9
Win Impact5.6

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time504ms−40ms
first ⅓ avg 544ms → last ⅓ avg 504ms
Headshot accuracy20.0%+0.2%
first ⅓ avg 19.8% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 16–14 · cache, 2 Aug →
48%Best headshot accuracy · 3–13 · nuke, 19 Sept →
328msFastest reaction time · 13–5 · ancient, 11 Oct →
13–3Biggest win · mirage, 17 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
9–2In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 64% over 14ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB189–950%0.03
mirageC177–1041%0.05
nukeA149–564%0.02
dust2C125–742%0.03
ancientD123–925%0.01
anubisB126–650%0.04
infernoA106–460%0.03
overpass—11–0100%0.13
debris—10–10%-0.04
office—10–10%-0.03
train—10–10%-0.00
italy—10–10%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,113Matches
51%Win rate
1.46Avg K/D
87.3ADR
28%Headshot %

Clutches & streaks

58%1v1 clutch win
23%1v2 clutch win
16Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2045%1.4920.6
Nuke1362%1.5518.9
Ancient1275%1.4217.4
Dust21173%1.5017.6
Overpass1060%1.6724.0
Inferno956%1.1518.8
Anubis933%1.4119.3
Train450%1.3916.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
41.4%Accuracy (enemy spotted)
43.2%Spray accuracy
84.4%Counter-strafing
7.0°Preaim
493msReaction time
71.9%T opening success
68.9%CT opening success
0.37Enemies flashed / flash
1.9%Flash assists
7.18HE damage / grenade
1.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3671 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–14-0.0020%17 Oct →
nuke13–40.0536%17 Oct →
dust213–90.0635%17 Oct →
mirage13–30.0621%17 Oct →
ancient13–10-0.0515%17 Oct →
cache7–130.0522%17 Oct →
ancient13–100.0617%17 Oct →
dust27–130.0022%17 Oct →
nuke15–15-0.0110%17 Oct →
dust210–130.0118%11 Oct →
cache13–100.0414%11 Oct →
ancient13–50.0121%11 Oct →
cache15–150.0520%11 Oct →
anubis7–13-0.0240%11 Oct →
anubis9–130.057%10 Oct →
cache10–13-0.0111%10 Oct →
nuke4–13-0.0221%10 Oct →
mirage9–130.0322%10 Oct →
dust213–110.0623%10 Oct →
anubis13–70.1220%10 Oct →
inferno7–13-0.0325%10 Oct →
mirage13–80.0516%10 Oct →
inferno10–130.0117%4 Oct →
anubis13–70.0816%4 Oct →
mirage7–130.0129%4 Oct →
cache4–13-0.0818%4 Oct →
ancient15–150.0413%4 Oct →
anubis11–130.0723%4 Oct →
dust216–140.027%4 Oct →
dust213–70.0727%4 Oct →
mirage13–110.1117%3 Oct →
inferno13–60.0614%3 Oct →
mirage10–130.0823%3 Oct →
mirage9–130.0219%3 Oct →
ancient5–13-0.0113%3 Oct →
inferno13–70.0517%3 Oct →
nuke16–140.119%3 Oct →
anubis13–3-0.0119%3 Oct →
dust29–130.0311%27 Sept →
nuke16–130.0114%27 Sept →
dust213–8-0.0115%27 Sept →
nuke13–100.0213%27 Sept →
cache13–90.0632%27 Sept →
anubis2–13-0.0545%27 Sept →
mirage16–140.0720%27 Sept →
anubis13–90.0619%26 Sept →
inferno13–30.0321%26 Sept →
ancient15–150.019%26 Sept →
nuke16–120.0130%26 Sept →
cache7–130.0218%26 Sept →
inferno13–60.0920%26 Sept →
dust210–130.0716%26 Sept →
nuke13–90.0322%26 Sept →
cache13–90.1110%26 Sept →
mirage8–13-0.0313%26 Sept →
anubis13–60.0328%20 Sept →
inferno13–70.0641%20 Sept →
mirage13–50.1217%20 Sept →
nuke13–80.0715%20 Sept →
ancient4–130.0513%20 Sept →
cache7–130.0025%20 Sept →
mirage5–130.0433%20 Sept →
ancient15–150.109%19 Sept →
nuke3–13-0.0748%19 Sept →
inferno2–13-0.0833%19 Sept →
dust210–130.0431%19 Sept →
mirage13–80.1317%19 Sept →
anubis7–130.1023%19 Sept →
mirage13–100.1020%19 Sept →
overpass13–40.1323%19 Sept →
debris2–9-0.0423%19 Sept →
ancient6–130.0020%15 Aug →
dust26–13-0.0239%15 Aug →
inferno13–90.0924%15 Aug →
anubis10–130.0114%15 Aug →
cache7–13-0.0116%15 Aug →
cache13–100.0622%15 Aug →
mirage10–130.0121%9 Aug →
cache13–110.0627%9 Aug →
cache10–13-0.0319%9 Aug →
dust28–13-0.0211%9 Aug →
nuke8–130.0614%9 Aug →
ancient5–130.0328%8 Aug →
nuke13–110.0213%8 Aug →
mirage5–130.0423%8 Aug →
cache13–90.0133%8 Aug →
office9–13-0.0318%8 Aug →
train12–12-0.0019%8 Aug →
cache13–70.1229%2 Aug →
ancient4–13-0.0332%2 Aug →
cache16–140.1419%2 Aug →
nuke13–70.0516%2 Aug →
mirage10–130.0327%2 Aug →
anubis13–80.0618%2 Aug →
italy9–130.0910%2 Aug →
inferno5–13-0.0019%1 Aug →
mirage8–130.067%1 Aug →
nuke11–13-0.0413%1 Aug →
ancient0–13-0.109%1 Aug →
cache4–13-0.037%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.