brand

brand — CS2 Stats

76561198215512924[U:1:255247196]Steam profile ↗✓ No bans

1,073Tracked matches46%Win rate2020Tracked since
2,992Hours in CS
CSDB Rating7.6 StrongPositional Player
Premier CS Rating26,244Top 10% of 205,052 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#11051 of 252262 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,244 +4,485 2 May – 11 Oct · 24 days played
20,35526,849peak 26,8492 May11 Oct
27,173Peak Premier in tracked matches
24Days played since 2026-05-02

Premier CS Rating

  • 605 below peak (26,849)
  • +3,561 over 30 days · improving
  • +3,540 over 90 days
  • Next: Gold band at 30,000 — 3,756 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate50%——
K/D0.79——
Headshot %71%——

Measured 16 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,088), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate51.2%46.8%48.2%above
Shot accuracy13.0%13.0%13.2%0.3% short
Kill/death ratio0.731.061.070.34 short
Match win rate43.3%46.3%46.9%3.6% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbrandFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,244 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning67
Utility58

0–100 skill scores via Leetify.

Recent form

COLD48–46–6Last 10048%Win rateLLWWTLLLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +1.9pp headshot accuracy · +81ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 556ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 600ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.2
Utility5.8
Positioning6.7
Opening Duels6.0
Clutch2.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 96% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 67% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.7
Utility5.8
Mechanics8.3
Opening Duels6.8
Win Impact3.8

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time572ms−49ms
first ⅓ avg 620ms → last ⅓ avg 572ms
Headshot accuracy29.0%+2.2%
first ⅓ avg 26.8% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · anubis, 3 Oct →
45%Best headshot accuracy · 13–4 · cache, 11 Jul →
422msFastest reaction time · 10–13 · inferno, 4 Oct →
13–3Biggest win · anubis, 3 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
8–3In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 62% over 13ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC198–1142%0.00
anubisC156–940%0.01
cacheA148–657%0.02
nukeA138–562%0.01
infernoB136–746%0.01
dust2B126–650%0.02
ancientD103–730%-0.00
overpass—43–175%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,798Lifetime kills
0.73K/D
4,049Matches
43.3%Match win rate
51.2%Headshot % · Top 50% of Level 8 players
13.0%Shot accuracy
8,741MVPs
2,992Hours (in match)
4,325Bombs planted
868Bombs defused

Most-used weapons

AK-4730,549
AWP6,932
P2501,865
Tec-91,442
FAMAS1,234

Lifetime map wins

8,955dust2
4,173inferno
2,938nuke
1,973train
1,084cbble
1,044vertigo
81office
51militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

486Matches
51%Win rate
0.98Avg K/D
82.2ADR
53%Headshot %

Clutches & streaks

30%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust21267%1.1214.0
Mirage1145%1.0715.8
Inferno1060%1.0117.9
Ancient1060%1.3917.2
Overpass743%1.1715.1
Nuke560%1.2615.0
Anubis425%1.0718.8
Train3100%1.7022.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.7%Headshot accuracy
39.7%Accuracy (enemy spotted)
40.5%Spray accuracy
87.1%Counter-strafing
9.5°Preaim
563msReaction time
66.7%T opening success
47.5%CT opening success
0.55Enemies flashed / flash
8.8%Flash assists
8.24HE damage / grenade
14.05Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0132%11 Oct →
dust210–130.0036%11 Oct →
cache13–10-0.0121%11 Oct →
ancient13–50.0321%11 Oct →
cache15–150.0423%11 Oct →
anubis7–130.0236%11 Oct →
anubis9–130.0435%10 Oct →
cache10–130.0124%10 Oct →
nuke4–13-0.0130%10 Oct →
mirage9–13-0.0136%10 Oct →
dust213–110.0737%10 Oct →
anubis13–70.0836%10 Oct →
inferno7–13-0.0132%10 Oct →
mirage13–80.0637%10 Oct →
inferno10–13-0.0227%4 Oct →
anubis13–70.0020%4 Oct →
mirage7–13-0.0120%4 Oct →
cache4–13-0.0033%4 Oct →
ancient15–150.0318%4 Oct →
anubis11–13-0.0316%4 Oct →
dust216–140.0133%4 Oct →
dust213–70.0737%4 Oct →
mirage13–11-0.0723%3 Oct →
inferno13–60.0226%3 Oct →
mirage10–130.0025%3 Oct →
mirage9–13-0.0224%3 Oct →
ancient5–13-0.0228%3 Oct →
inferno13–7-0.0131%3 Oct →
nuke16–14-0.0135%3 Oct →
anubis13–30.1233%3 Oct →
dust29–130.0432%27 Sept →
nuke16–130.0633%27 Sept →
dust213–8-0.0125%27 Sept →
nuke13–100.0429%27 Sept →
cache13–90.0123%27 Sept →
anubis2–13-0.0338%27 Sept →
mirage16–140.0136%27 Sept →
ancient15–15-0.0235%26 Sept →
nuke16–120.0227%26 Sept →
cache7–130.0027%26 Sept →
inferno13–6-0.0117%26 Sept →
dust210–130.0117%26 Sept →
nuke13–90.0438%26 Sept →
cache13–90.0532%26 Sept →
mirage8–13-0.0116%26 Sept →
mirage13–80.0137%6 Sept →
mirage13–7-0.0133%31 Aug →
cache13–70.0634%31 Aug →
inferno5–130.0143%1 Aug →
mirage8–130.0335%1 Aug →
nuke11–130.0139%1 Aug →
ancient0–13-0.0130%1 Aug →
cache4–13-0.0319%1 Aug →
anubis13–60.0437%1 Aug →
mirage13–100.0428%19 Jul →
inferno13–60.0919%19 Jul →
cache13–90.1123%19 Jul →
anubis6–13-0.0829%19 Jul →
dust26–13-0.0134%12 Jul →
cache13–5-0.0324%12 Jul →
anubis13–10-0.0529%12 Jul →
cache8–13-0.0325%12 Jul →
nuke13–110.0132%12 Jul →
mirage13–70.0521%11 Jul →
nuke11–13-0.0530%11 Jul →
anubis8–130.0038%11 Jul →
dust23–13-0.0426%11 Jul →
inferno13–60.1128%11 Jul →
ancient13–8-0.0117%11 Jul →
cache13–40.0645%11 Jul →
inferno1–13-0.0433%5 Jul →
mirage9–13-0.0127%5 Jul →
nuke15–15-0.0219%5 Jul →
ancient13–16-0.0626%5 Jul →
dust215–150.0438%28 Jun →
mirage5–13-0.0529%28 Jun →
inferno9–13-0.0327%28 Jun →
anubis13–16-0.0026%28 Jun →
inferno13–70.0423%21 Jun →
nuke13–160.0127%21 Jun →
overpass13–10-0.0244%7 Jun →
ancient9–130.0023%7 Jun →
anubis15–150.0138%7 Jun →
overpass13–80.0036%7 Jun →
nuke13–5-0.0422%7 Jun →
mirage3–130.0026%2 Jun →
dust213–110.0019%1 Jun →
anubis10–13-0.0316%25 May →
ancient13–100.0321%25 May →
anubis13–70.0824%25 May →
mirage9–13-0.0310%24 May →
nuke13–60.0620%24 May →
overpass13–110.0525%16 May →
inferno7–130.0440%16 May →
ancient8–130.0223%10 May →
inferno13–16-0.0119%3 May →
dust213–40.0633%3 May →
overpass8–13-0.0020%3 May →
cache13–90.0530%3 May →
mirage13–50.0925%2 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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