ManicMikey

ManicMikey — CS2 Stats

76561197962200632[U:1:1934904]Steam profile ↗✓ No bans

727Tracked matches37%Win rate2022Tracked since
949Hours in CS23Hrs last 2 wks
CSDB Rating3.1 LearningSupport
FaceitLevel 2 · 613 ELOTop 97.9% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,533 +1,902 8 Sept – 13 Oct · 3 days played
13,63115,657peak 15,6578 Sept13 Oct
15,657Peak Premier in tracked matches
613Highest Faceit ELO seen on CSDB
68Days played since 2023-04-23

Faceit ELO

  • At peak — 613
  • Next: Level 3 at 751 — 138 to go
  • Reached: Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate44.0%41.3%41.8%above
Shot accuracy8.9%12.7%12.2%3.3% short
Kill/death ratio0.700.950.980.28 short
Match win rate47.3%42.6%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGManicMikeyFACEITLevel 2 · 613 ELOSTANDINGTop 97.9% of rankedPEAK ELO613csdb.gg/stats

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Performance scores

Aim41
Positioning34
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateLWWLLWWLWL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +2.8pp headshot accuracy · +59ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 17%
  • Avg reaction 630ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 688ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 659ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim4.1
Utility3.8
Positioning3.4
Opening Duels0.0
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 38% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning3.4
Utility3.8
Mechanics5.6
Opening Duels1.0
Win Impact0.6

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time666ms+6ms
first ⅓ avg 659ms → last ⅓ avg 666ms
Headshot accuracy18.3%+1.1%
first ⅓ avg 17.2% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · mirage, 14 Sept →
42%Best headshot accuracy · 13–11 · nuke, 8 May →
422msFastest reaction time · 1–13 · ancient, 29 Jan →
16–4Biggest win · mirage, 5 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–8In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 60% over 5infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2716–1159%-0.00
ancientC135–838%-0.02
dust2B115–645%-0.02
infernoD103–730%-0.07
anubisA95–456%-0.02
nukeB63–350%-0.07
overpassD62–433%-0.01
cacheA53–260%-0.00
office—42–250%-0.04
italy—20–20%-0.07
vertigo—21–150%-0.07
warden—10–10%-0.06
agency—11–0100%0.07
grail—10–10%-0.03
edin—11–0100%0.01
train—10–10%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,688Lifetime kills
0.70K/D
1,158Matches
47.3%Match win rate · Top 25% of Level 2 players
44.0%Headshot % · Top 50% of Level 2 players
8.9%Shot accuracy
2,523MVPs
477Hours (in match)
1,839Bombs planted
274Bombs defused

Most-used weapons

Lifetime map wins

1,662inferno
969dust2
684nuke
345vertigo
189train
89office
37lake
29cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

497Matches
48%Win rate
0.86Avg K/D
63.5ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage14251%0.9012.3
Ancient11852%0.9013.3
Anubis7347%0.9213.8
Nuke4531%0.7111.1
Dust23743%0.7311.1
Inferno3238%0.7711.4
Cache1173%1.0110.7
Vertigo1155%0.7510.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
25.5%Accuracy (enemy spotted)
28.1%Spray accuracy
75.0%Counter-strafing
9.4°Preaim
658msReaction time
21.9%T opening success
37.8%CT opening success
0.53Enemies flashed / flash
4.5%Flash assists
5.44HE damage / grenade
6.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.8566% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0725%6 Jun →
nuke13–5-0.0814%3 Jun →
anubis13–3-0.0215%3 Jun →
nuke9–13-0.0415%3 Jun →
mirage9–13-0.1017%31 May →
overpass13–40.0234%24 May →
dust213–7-0.0513%21 May →
dust211–13-0.0740%21 May →
mirage13–11-0.0111%21 May →
anubis10–13-0.0222%15 May →
mirage8–130.0212%3 May →
cache13–60.0422%30 Apr →
cache7–13-0.0140%29 Apr →
anubis4–13-0.0223%26 Apr →
mirage4–13-0.0611%13 Apr →
ancient16–14-0.0120%12 Apr →
ancient10–13-0.0916%11 Apr →
warden1–4-0.060%9 Apr →
anubis8–13-0.0717%4 Apr →
ancient10–13-0.0218%21 Feb →
anubis8–130.0513%17 Jan →
ancient13–11-0.0510%3 Jan →
mirage13–80.0126%20 Dec →
mirage5–13-0.0115%15 Dec →
ancient11–13-0.0011%16 Nov →
dust26–13-0.1027%23 Oct →
overpass8–10-0.0316%8 Aug →
nuke11–13-0.0826%7 Aug →
ancient13–80.0026%5 Aug →
anubis13–11-0.0514%5 Aug →
anubis19–15-0.0312%27 Jun →
anubis13–110.047%19 Jun →
agency13–20.0713%13 Jun →
dust213–60.0611%29 May →
mirage5–13-0.0216%28 May →
overpass4–13-0.0524%28 May →
grail12–12-0.0320%8 May →
ancient7–13-0.0322%8 May →
nuke13–11-0.0442%8 May →
mirage13–10-0.0425%4 May →
nuke6–13-0.120%30 Apr →
dust24–13-0.0617%30 Apr →
ancient12–12-0.0314%14 Mar →
mirage13–20.0123%14 Mar →
dust24–13-0.0715%13 Mar →
mirage5–13-0.1010%10 Mar →
overpass11–130.1114%2 Mar →
mirage11–30.034%2 Mar →
mirage13–80.1012%1 Mar →
mirage6–30.0314%1 Mar →
italy0–6-0.070%5 Feb →
edin13–100.0121%5 Feb →
train12–120.0720%5 Feb →
office13–8-0.058%30 Jan →
dust22–130.0522%29 Jan →
ancient1–13-0.0513%29 Jan →
mirage4–13-0.0217%29 Jan →
nuke16–14-0.0413%29 Jan →
mirage16–14-0.0423%9 Dec →
ancient17–19-0.0512%13 Nov →
italy1–9-0.0818%11 Nov →
inferno8–80.1216%7 Nov →
ancient13–7-0.0018%26 Oct →
inferno1–9-0.2818%26 Oct →
dust213–40.0516%26 Oct →
dust213–90.0217%17 Oct →
inferno9–13-0.1229%13 Oct →
inferno4–9-0.2320%6 Oct →
anubis13–4-0.0213%3 Oct →
inferno3–9-0.1618%1 Oct →
inferno4–20.0829%1 Oct →
ancient13–80.0727%30 Sept →
mirage13–4-0.0025%30 Sept →
inferno13–40.0220%14 Sept →
ancient5–10-0.0520%10 Sept →
dust213–9-0.0523%8 Sept →
dust26–9-0.0119%25 Sept →
overpass1–7-0.0210%24 Sept →
overpass16–14-0.0823%23 Sept →
mirage13–10-0.0313%23 Sept →
vertigo13–10-0.0810%23 Sept →
inferno6–13-0.0318%23 Sept →
vertigo9–13-0.0518%23 Sept →
inferno13–9-0.0610%18 Sept →
mirage13–80.0413%18 Sept →
mirage13–20.1814%14 Sept →
inferno4–11-0.0719%9 Sept →
mirage16–40.0412%5 May →
mirage8–8-0.0535%5 May →
office5–16-0.1114%1 May →
mirage14–160.0117%1 May →
mirage9–60.0322%27 Apr →
cache16–9-0.0310%27 Apr →
cache5–0-0.0413%27 Apr →
mirage16–70.0116%27 Apr →
office9–60.0313%26 Apr →
office2–9-0.0110%26 Apr →
mirage16–110.0316%25 Apr →
cache13–160.0214%24 Apr →
mirage6–16-0.0117%23 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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