CoolMann

CoolMann — CS2 Stats

DK76561197961910517[U:1:1644789]Steam profile ↗✓ No bans

3,531Tracked matches41%Win rate2020Tracked since
6,630Hours in CS40Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
Premier CS Rating9,673Light Blue band · top ~56.5% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,673 +75 31 Aug – 26 Oct · 27 days played
9,59813,599peak 13,59931 Aug26 Oct
13,599Peak Premier in tracked matches
26Days played since 2026-08-31

Premier CS Rating

  • 3,926 below peak (13,599)
  • -1,251 over 30 days · declining
  • Next: Blue band at 10,000 — 327 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-24
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches116112+4
Win rate43%45%−2pp
K/D0.860.77+0.09
Headshot %37%45%−8pp

Measured 26 Sep 2026 → 27 Oct 2026; previous 30 Aug 2026 → 26 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate37.2%41.3%41.8%4.7% short
Shot accuracy13.8%12.7%12.2%above
Kill/death ratio0.900.950.980.08 short
Match win rate36.1%42.6%43.3%7.2% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCoolMannFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER9,673 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning44
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY42–55–3Last 10042%Win rateLWLLLLLWWW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −1.7pp headshot accuracy · +24ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 689ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 624ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim6.3
Utility5.5
Positioning4.4
Opening Duels0.1
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.4
Utility5.5
Mechanics4.9
Opening Duels1.6
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time627ms−10ms
first ⅓ avg 637ms → last ⅓ avg 627ms
Headshot accuracy13.1%−0.7%
first ⅓ avg 13.8% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · cache, 4 Oct →
33%Best headshot accuracy · 7–13 · dust2, 9 Oct →
422msFastest reaction time · 13–3 · inferno, 6 Oct →
13–0Biggest win · nuke, 2 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
14–5In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 57% over 28dust2Weakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
nukeA2816–1257%-0.00
infernoB2110–1148%-0.02
dust2D173–1418%-0.03
mirageC114–736%-0.01
anubisD103–730%-0.01
cacheA74–357%0.02
ancientD62–433%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

158,345Lifetime kills
0.90K/D
8,620Matches
36.1%Match win rate
37.2%Headshot %
13.8%Shot accuracy · Top 50% of Level 2 players
15,900MVPs
3,649Hours (in match)
5,106Bombs planted
1,805Bombs defused

Most-used weapons

AK-4748,759
AWP19,202
AUG9,150
P2505,674
MAC-104,518
MP93,790

Lifetime map wins

23,805inferno
20,143nuke
4,672dust2
3,274vertigo
1,859train
289office
88cbble
33lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

127Matches
47%Win rate
0.87Avg K/D
70.0ADR
40%Headshot %

Clutches & streaks

32%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3765%0.9113.2
Nuke2850%0.9013.9
Mirage1020%0.7611.2
Anubis944%0.9517.9
Overpass956%1.0314.2
Ancient812%0.6812.0
Cache743%0.8513.3
Dust2520%0.7612.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
40.9%Accuracy (enemy spotted)
42.4%Spray accuracy
72.0%Counter-strafing
11.3°Preaim
627msReaction time
41.1%T opening success
31.5%CT opening success
0.46Enemies flashed / flash
4.4%Flash assists
9.46HE damage / grenade
10.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1663% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4596 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.4837% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.126%26 Oct →
nuke13–6-0.0519%26 Oct →
mirage5–13-0.1016%26 Oct →
inferno4–13-0.0411%25 Oct →
dust24–13-0.036%25 Oct →
inferno8–130.0214%25 Oct →
inferno11–130.038%24 Oct →
dust213–110.0018%24 Oct →
nuke16–14-0.0220%24 Oct →
inferno13–30.0416%24 Oct →
anubis10–130.0414%24 Oct →
cache13–11-0.0213%24 Oct →
inferno13–40.0219%24 Oct →
ancient7–13-0.0219%24 Oct →
dust213–10.0613%24 Oct →
nuke13–20.0817%24 Oct →
mirage9–13-0.0119%24 Oct →
nuke13–40.068%24 Oct →
dust210–13-0.0416%24 Oct →
dust29–13-0.0212%24 Oct →
nuke13–8-0.064%24 Oct →
dust29–13-0.0514%24 Oct →
inferno13–2-0.0321%24 Oct →
cache8–130.0111%23 Oct →
nuke15–15-0.0512%23 Oct →
cache3–13-0.0017%23 Oct →
nuke13–16-0.0312%21 Oct →
dust28–13-0.103%21 Oct →
nuke12–00.0913%18 Oct →
dust26–13-0.029%18 Oct →
nuke13–90.0814%17 Oct →
nuke3–13-0.069%17 Oct →
nuke13–16-0.0311%16 Oct →
nuke13–8-0.024%16 Oct →
inferno13–11-0.0612%16 Oct →
mirage4–13-0.0512%16 Oct →
mirage9–130.0114%16 Oct →
dust213–11-0.0716%15 Oct →
inferno16–14-0.0213%15 Oct →
cache8–13-0.029%15 Oct →
anubis11–13-0.0221%14 Oct →
mirage13–80.0612%14 Oct →
inferno7–13-0.0717%13 Oct →
mirage13–16-0.019%11 Oct →
nuke7–130.0316%11 Oct →
nuke3–13-0.0614%10 Oct →
nuke13–11-0.0213%10 Oct →
nuke9–13-0.0718%10 Oct →
inferno4–13-0.099%10 Oct →
anubis8–13-0.0810%10 Oct →
inferno10–13-0.0012%9 Oct →
mirage8–13-0.0117%9 Oct →
dust27–13-0.0433%9 Oct →
ancient5–13-0.049%9 Oct →
inferno13–9-0.0112%6 Oct →
inferno13–30.0311%6 Oct →
mirage8–13-0.0420%6 Oct →
nuke13–9-0.0119%6 Oct →
anubis15–15-0.018%5 Oct →
inferno16–14-0.0213%5 Oct →
nuke9–130.0314%4 Oct →
inferno8–13-0.0113%4 Oct →
inferno13–9-0.0212%4 Oct →
cache13–30.115%4 Oct →
dust213–160.0122%4 Oct →
nuke13–11-0.074%4 Oct →
nuke10–130.0210%4 Oct →
ancient13–11-0.029%3 Oct →
anubis14–16-0.018%3 Oct →
anubis11–13-0.0211%3 Oct →
dust29–13-0.0216%3 Oct →
cache2–0-0.000%3 Oct →
inferno7–130.0015%3 Oct →
inferno8–13-0.0527%2 Oct →
nuke13–00.0827%2 Oct →
nuke13–100.0212%2 Oct →
inferno14–16-0.0317%1 Oct →
nuke15–150.0112%1 Oct →
nuke13–90.0216%1 Oct →
anubis13–110.016%30 Sept →
ancient16–130.0014%30 Sept →
nuke13–11-0.029%29 Sept →
nuke5–13-0.039%29 Sept →
anubis7–13-0.0322%28 Sept →
inferno13–40.0015%28 Sept →
ancient9–13-0.0824%28 Sept →
nuke5–13-0.0613%28 Sept →
dust27–13-0.128%27 Sept →
cache13–40.0414%27 Sept →
mirage13–110.0211%27 Sept →
dust29–130.0615%27 Sept →
mirage13–80.0218%27 Sept →
anubis13–20.0211%27 Sept →
dust27–13-0.0313%27 Sept →
dust213–16-0.0412%27 Sept →
nuke10–4-0.014%25 Sept →
dust28–13-0.0728%25 Sept →
anubis16–12-0.039%25 Sept →
ancient9–13-0.0211%25 Sept →
mirage13–10-0.0019%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.