Zaura

Zaura — CS2 Stats

DK76561198086221653[U:1:125955925]Steam profile ↗✓ No bans

2,154Tracked matches33%Win rate2021Tracked since
4,174Hours in CS16Hrs last 2 wks
CSDB Rating3.9 LearningPositional Player
Premier CS Rating3,666Grey band · top ~84.5% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,666 +433 12 Aug – 25 Oct · 43 days played
2,9814,767peak 4,76712 Aug25 Oct
4,831Peak Premier in tracked matches
42Days played since 2026-08-12

Premier CS Rating

  • 1,101 below peak (4,767)
  • -323 over 30 days · steady
  • Next: Light Blue band at 5,000 — 1,334 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5335+18
Win rate42%49%−7pp
K/D0.730.69+0.04
Headshot %40%37%+3pp

Measured 24 Sep 2026 → 27 Oct 2026; previous 30 Aug 2026 → 24 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate33.6%41.3%41.8%8.2% short
Shot accuracy13.1%12.7%12.2%above
Kill/death ratio0.610.950.980.36 short
Match win rate31.9%42.6%43.3%11.4% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZauraFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER3,666 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning42
Utility17

0–100 skill scores via Leetify.

Recent form

COLD40–57–3Last 10040%Win rateLLLWLLWLWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.3pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 710ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 753ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 747ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim6.3
Utility1.7
Positioning4.2
Opening Duels0.5
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 718ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.2
Utility1.7
Mechanics7.3
Opening Duels2.2
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time711ms+19ms
first ⅓ avg 692ms → last ⅓ avg 711ms
Headshot accuracy14.0%−1.2%
first ⅓ avg 15.2% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 12–0 · nuke, 18 Oct →
43%Best headshot accuracy · 6–13 · inferno, 21 Sept →
438msFastest reaction time · 2–0 · cache, 3 Oct →
12–0Biggest win · nuke, 18 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
8–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 55% over 22dust2Weakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.04
nukeA2212–1055%-0.03
anubisD195–1426%-0.03
cacheC135–838%-0.04
mirageC94–544%-0.03
dust2D60–60%-0.04
ancient—42–250%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,798Lifetime kills
0.61K/D
5,207Matches
31.9%Match win rate
33.6%Headshot %
13.1%Shot accuracy · Top 50% of Level 2 players
5,288MVPs
1,943Hours (in match)
4,980Bombs planted
682Bombs defused

Most-used weapons

AK-478,721
AUG5,531
SG 5533,946
AWP3,525
FAMAS2,499
MP72,036
P2501,786

Lifetime map wins

12,352inferno
11,486nuke
2,102vertigo
1,760dust2
723train
97office
46lake
32safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
53%Win rate
0.69Avg K/D
57.2ADR
40%Headshot %

Clutches & streaks

31%1v1 clutch win
9%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke1669%0.7410.8
Inferno1457%0.7010.0
Mirage540%0.629.8
Dust2425%0.519.0
Overpass367%1.0212.7
Cache333%0.6010.0
Ancient20%0.488.0
Train250%0.386.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
39.4%Accuracy (enemy spotted)
42.3%Spray accuracy
83.0%Counter-strafing
10.9°Preaim
718msReaction time
40.4%T opening success
37.0%CT opening success
0.30Enemies flashed / flash
0.0%Flash assists
5.98HE damage / grenade
0.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9344% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 717.8711ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2975 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–130.0513%25 Oct →
dust24–13-0.074%25 Oct →
inferno8–13-0.0414%25 Oct →
cache13–3-0.0215%24 Oct →
mirage8–13-0.0421%24 Oct →
dust29–13-0.0211%24 Oct →
nuke13–8-0.0416%24 Oct →
dust29–13-0.0421%24 Oct →
inferno13–20.0119%24 Oct →
cache3–13-0.0514%23 Oct →
nuke13–16-0.018%21 Oct →
dust28–13-0.0617%21 Oct →
nuke12–00.068%18 Oct →
dust26–130.0223%18 Oct →
nuke13–90.0016%17 Oct →
nuke3–13-0.015%17 Oct →
mirage9–13-0.0410%16 Oct →
anubis11–13-0.0311%14 Oct →
mirage13–8-0.0325%14 Oct →
mirage13–16-0.0413%11 Oct →
nuke7–13-0.0812%11 Oct →
nuke3–13-0.039%10 Oct →
nuke13–110.0110%10 Oct →
nuke9–13-0.0314%10 Oct →
inferno4–13-0.0912%10 Oct →
anubis8–13-0.0512%10 Oct →
nuke13–100.0211%9 Oct →
inferno13–3-0.0215%6 Oct →
mirage8–13-0.0224%6 Oct →
nuke13–9-0.0214%6 Oct →
anubis15–15-0.0311%5 Oct →
inferno16–140.0023%5 Oct →
anubis14–160.0213%3 Oct →
anubis11–130.0119%3 Oct →
dust29–13-0.0613%3 Oct →
cache2–00.000%3 Oct →
inferno7–13-0.0912%3 Oct →
nuke15–15-0.0011%1 Oct →
nuke13–9-0.0410%1 Oct →
anubis13–11-0.0313%30 Sept →
ancient16–13-0.0615%30 Sept →
mirage13–10-0.0322%24 Sept →
inferno3–13-0.059%24 Sept →
nuke11–13-0.0521%23 Sept →
cache10–130.0213%22 Sept →
anubis2–13-0.0610%22 Sept →
mirage9–130.0010%21 Sept →
inferno6–130.0243%21 Sept →
inferno13–10-0.0720%20 Sept →
cache5–13-0.1220%20 Sept →
nuke13–8-0.0513%17 Sept →
cache0–11-0.0720%17 Sept →
inferno9–13-0.0413%14 Sept →
anubis6–130.0013%13 Sept →
inferno13–4-0.067%12 Sept →
anubis13–60.0217%12 Sept →
cache6–130.0016%12 Sept →
anubis13–80.0215%6 Sept →
cache4–13-0.0510%6 Sept →
inferno6–13-0.0920%6 Sept →
nuke13–60.0122%5 Sept →
inferno15–15-0.0413%4 Sept →
nuke8–13-0.066%3 Sept →
mirage13–11-0.0122%2 Sept →
inferno13–40.0214%2 Sept →
anubis2–13-0.0816%2 Sept →
mirage13–7-0.0610%1 Sept →
nuke13–10-0.0212%1 Sept →
inferno16–14-0.0410%1 Sept →
anubis11–13-0.0518%1 Sept →
anubis8–13-0.125%31 Aug →
inferno16–13-0.0117%31 Aug →
cache13–16-0.0515%30 Aug →
nuke16–14-0.0415%29 Aug →
ancient8–13-0.0518%29 Aug →
anubis2–13-0.0236%29 Aug →
nuke5–13-0.0124%29 Aug →
anubis4–13-0.0720%26 Aug →
inferno13–8-0.0125%26 Aug →
inferno9–13-0.086%23 Aug →
nuke13–10-0.0618%23 Aug →
inferno7–13-0.0919%22 Aug →
cache13–10-0.0613%22 Aug →
inferno13–5-0.0319%22 Aug →
anubis13–8-0.0714%22 Aug →
inferno9–13-0.0520%22 Aug →
cache13–8-0.0210%22 Aug →
inferno11–13-0.019%19 Aug →
inferno13–9-0.104%19 Aug →
anubis9–5-0.0114%16 Aug →
cache13–11-0.0114%16 Aug →
anubis9–130.0019%15 Aug →
inferno11–13-0.0316%15 Aug →
ancient6–13-0.0823%15 Aug →
anubis8–13-0.0110%15 Aug →
cache9–13-0.0311%15 Aug →
inferno13–60.039%14 Aug →
ancient13–6-0.0110%14 Aug →
nuke6–13-0.0922%12 Aug →
inferno3–13-0.138%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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