wanteD

wanteD — CS2 Stats

PL76561197961630768[U:1:1365040]Steam profile ↗✓ No bans

1,160Tracked matches59%Win rate2024Tracked since
3,337Hours in CS8Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating26,677Top 5% of 215,558 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8754 of 261688 tracked
FaceitLevel 9 · 2,146 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,677 +633 2 Sept – 8 Nov · 12 days played
25,46427,230peak 27,2302 Sept8 Nov
27,442Peak Premier in tracked matches
2,146Highest Faceit ELO seen on CSDB
31Days played since 2026-08-29

Faceit ELO

  • At peak — 2,146
  • Next: 2,500 ELO at 2,500 — 354 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-26
  • Level 9 first seen 2026-09-26

Premier CS Rating

  • 553 below peak (27,230)
  • -384 over 30 days · steady
  • Next: Gold band at 30,000 — 3,323 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-26
  • Pink band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,553), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate60.7%48.2%50.9%above
Shot accuracy8.8%13.2%13.7%4.9% short
Kill/death ratio1.551.071.09above
Match win rate48.2%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwanteDFACEITLevel 9 · 2,146 ELOSTANDINGTop 20.7% of rankedPREMIER26,677 · Red bandPEAK ELO2,146csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning74
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateLWWLWWLWLW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +0.9pp headshot accuracy · +14ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 564ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 527ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.2
Utility4.9
Positioning7.4
Opening Duels6.5
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning7.4
Utility4.9
Mechanics5.6
Opening Duels7.9
Win Impact7.9

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time530ms+5ms
first ⅓ avg 525ms → last ⅓ avg 530ms
Headshot accuracy20.5%+0.6%
first ⅓ avg 19.9% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · mirage, 29 Aug →
58%Best headshot accuracy · 11–1 · ancient, 8 Nov →
375msFastest reaction time · 13–9 · inferno, 11 Oct →
13–2Biggest win · train, 8 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 67% over 21cacheWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2511–1444%0.02
ancientB2111–1052%0.00
nukeS2114–767%0.01
cacheD123–925%-0.02
dust2B115–645%0.00
anubis—32–167%-0.02
office—22–0100%0.01
inferno—21–150%-0.00
vertigo—21–150%0.03
train—11–0100%0.08

Across the last 100 tracked matches.

Lifetime stats

112,169Lifetime kills
1.55K/D · Top 5% of Level 9 players
3,219Matches
48.2%Match win rate · Top 50% of Level 9 players
60.7%Headshot % · Top 10% of Level 9 players
8.8%Shot accuracy
9,949MVPs
1,920Hours (in match)
2,166Bombs planted
640Bombs defused

Most-used weapons

Lifetime map wins

4,668dust2
3,698nuke
1,761inferno
725train
324vertigo
201office
194cbble
153dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

288Matches
56%Win rate
1.11Avg K/D
82.2ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7647%1.1117.1
Ancient5963%1.1016.9
Nuke5671%1.2016.6
Dust22759%1.0717.5
Anubis2552%1.1515.9
Cache1436%0.9515.6
Train771%1.1218.0
Vertigo633%1.0816.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
37.7%Accuracy (enemy spotted)
43.9%Spray accuracy
75.2%Counter-strafing
9.5°Preaim
527msReaction time
66.7%T opening success
56.2%CT opening success
0.50Enemies flashed / flash
9.8%Flash assists
6.73HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4982 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.074%8 Nov →
ancient11–10.0758%8 Nov →
nuke13–10-0.0713%5 Nov →
ancient11–130.0317%1 Nov →
nuke13–70.0212%1 Nov →
office13–80.0131%28 Oct →
inferno8–13-0.0415%22 Oct →
ancient16–140.0818%22 Oct →
dust212–16-0.0529%18 Oct →
dust216–140.0516%18 Oct →
ancient1–13-0.0212%18 Oct →
nuke13–40.0228%18 Oct →
cache15–150.0119%15 Oct →
nuke9–13-0.0021%15 Oct →
mirage5–130.0426%15 Oct →
mirage9–13-0.0420%12 Oct →
nuke8–13-0.0219%12 Oct →
ancient13–80.0419%12 Oct →
dust210–13-0.0317%11 Oct →
inferno13–90.0321%11 Oct →
nuke13–11-0.0218%11 Oct →
anubis13–11-0.0023%11 Oct →
ancient1–13-0.0421%11 Oct →
anubis13–90.0015%11 Oct →
train13–20.0818%8 Oct →
nuke13–50.0225%6 Oct →
nuke13–50.1026%6 Oct →
dust213–50.048%6 Oct →
nuke13–40.0825%6 Oct →
ancient3–13-0.0921%6 Oct →
nuke13–9-0.0015%6 Oct →
ancient13–4-0.0127%6 Oct →
dust213–30.0921%4 Oct →
dust28–130.0113%4 Oct →
cache6–13-0.0229%4 Oct →
mirage13–9-0.0020%1 Oct →
cache0–3-0.130%1 Oct →
ancient13–9-0.0125%1 Oct →
mirage13–50.0713%1 Oct →
office13–60.0229%30 Sept →
dust23–130.0120%30 Sept →
cache13–16-0.0623%29 Sept →
mirage13–11-0.0120%29 Sept →
cache7–130.0229%29 Sept →
mirage7–130.0312%29 Sept →
mirage13–160.0016%27 Sept →
ancient13–100.0115%27 Sept →
nuke5–130.0319%27 Sept →
ancient11–130.0122%27 Sept →
mirage13–80.0328%27 Sept →
ancient13–100.0521%27 Sept →
nuke13–100.0120%27 Sept →
nuke8–130.0319%24 Sept →
mirage13–10-0.0330%24 Sept →
anubis5–13-0.0638%23 Sept →
mirage4–130.0032%23 Sept →
vertigo13–80.0416%23 Sept →
dust217–190.0423%22 Sept →
nuke13–100.0633%22 Sept →
mirage13–60.1255%22 Sept →
cache7–13-0.0122%22 Sept →
ancient11–13-0.0431%21 Sept →
mirage10–130.0518%21 Sept →
nuke10–13-0.0613%21 Sept →
mirage17–190.0426%20 Sept →
nuke13–9-0.0222%20 Sept →
ancient13–6-0.0123%20 Sept →
cache13–70.0019%20 Sept →
mirage8–13-0.0521%20 Sept →
dust22–13-0.0617%20 Sept →
ancient13–80.0822%18 Sept →
mirage13–16-0.0418%18 Sept →
mirage13–110.0024%18 Sept →
nuke13–100.0128%17 Sept →
nuke16–13-0.019%17 Sept →
ancient16–12-0.0313%13 Sept →
mirage8–13-0.037%13 Sept →
nuke11–13-0.0411%13 Sept →
nuke16–19-0.0621%9 Sept →
mirage14–16-0.0224%8 Sept →
vertigo8–130.0233%8 Sept →
cache13–7-0.0022%6 Sept →
mirage13–80.0322%6 Sept →
ancient13–20.0428%6 Sept →
dust213–10-0.0519%5 Sept →
ancient11–13-0.0517%5 Sept →
cache12–16-0.049%5 Sept →
mirage7–13-0.0026%5 Sept →
mirage7–13-0.0323%5 Sept →
ancient9–13-0.025%5 Sept →
mirage16–130.0629%2 Sept →
nuke13–80.0611%2 Sept →
mirage13–60.0316%2 Sept →
cache13–100.0120%2 Sept →
ancient6–13-0.0426%2 Sept →
cache10–13-0.0021%30 Aug →
mirage12–160.0018%30 Aug →
dust213–10-0.0516%29 Aug →
mirage13–30.1231%29 Aug →
ancient11–13-0.0432%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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