sQuirtmaker

sQuirtmaker — CS2 Stats

NO76561197961422308[U:1:1156580]Steam profile ↗✓ No bans

2,895Tracked matches60%Win rate2023Tracked since
2,655Hours in CS51Hrs last 2 wks
CSDB Rating6.4 SolidSupport
Premier CS Rating22,883Top 25% of 210,584 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#44468 of 257628 tracked
FaceitLevel 10 · 1,747 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+59Premier CS Rating · 22,824 → 22,883

Rating over time

Premier CS Rating: 22,883 +587 30 Aug – 26 Oct · 22 days played
19,79323,098peak 23,09830 Aug26 Oct
Faceit ELO: 1,747 +0 30 Aug – 25 Sept · 3 observations
1,7471,747peak 1,74730 Aug25 Sept
23,615Peak Premier in tracked matches
1,747Highest Faceit ELO seen on CSDB
21Days played since 2026-08-30

Faceit ELO

  • At peak — 1,747
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 4 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-30
  • Level 7 first seen 2026-08-30

Premier CS Rating

  • 215 below peak (23,098)
  • +1,191 over 30 days · improving
  • Next: Red band at 25,000 — 2,117 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches158——
Win rate48%——
K/D1.28——
Headshot %61%——

Measured 25 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate57.5%50.9%
Shot accuracy1.0%13.7%
Kill/death ratio1.081.09
Match win rate47.6%48.4%

Share this profile

CSDB.GGsQuirtmakerFACEITLevel 10 · 1,747 ELOSTANDINGTop 12.4% of rankedPREMIER22,883 · Pink band30 DAYS0 ELOPEAK ELO1,747csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning55
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateLWLLWWLWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −1.7pp headshot accuracy · +2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 569ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim7.2
Utility7.4
Positioning5.5
Opening Duels1.7
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.5
Utility7.4
Mechanics5.4
Opening Duels2.8
Win Impact8.3

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time593ms+26ms
first ⅓ avg 567ms → last ⅓ avg 593ms
Headshot accuracy22.0%−0.6%
first ⅓ avg 22.6% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · nuke, 4 Oct →
35%Best headshot accuracy · 16–14 · dust2, 11 Oct →
391msFastest reaction time · 7–13 · ancient, 20 Oct →
13–1Biggest win · dust2, 20 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 86% over 7mirageWeakest map · 27% over 22
MapGradePlayedRecordWin rateAvg rating
mirageD226–1627%-0.01
ancientS2114–767%0.00
infernoB147–750%0.02
dust2B136–746%-0.00
anubisA127–558%0.01
cacheA116–555%0.00
nukeS76–186%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,591Lifetime kills
1.08K/D
3,320Matches
47.6%Match win rate
57.5%Headshot % · Top 25% of Level 10 players
1.0%Shot accuracy
6,534MVPs
1,471Hours (in match)
3,520Bombs planted
1,066Bombs defused

Most-used weapons

AK-4731,795
MP91,733
MAC-101,698
AWP1,204
FAMAS1,161

Lifetime map wins

6,267dust2
4,286inferno
2,439nuke
1,225vertigo
504train
67cbble
50italy
20ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

654Matches
53%Win rate
1.05Avg K/D
76.5ADR
51%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage21251%1.0015.0
Dust215650%1.0715.7
Ancient10161%1.0916.3
Inferno6250%1.1216.1
Anubis6252%0.9614.3
Nuke2070%1.2615.5
Cache1953%1.0716.3
Vertigo1656%1.1616.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.9%Spray accuracy
74.1%Counter-strafing
11.0°Preaim
590msReaction time
43.3%T opening success
39.4%CT opening success
0.67Enemies flashed / flash
9.9%Flash assists
12.02HE damage / grenade
11.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.4454% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–130.0725%26 Oct →
ancient13–50.0227%26 Oct →
inferno8–13-0.0612%25 Oct →
mirage7–13-0.0228%25 Oct →
mirage13–90.0111%25 Oct →
dust213–11-0.0223%25 Oct →
dust26–13-0.0427%25 Oct →
ancient16–14-0.0320%22 Oct →
mirage13–70.0119%22 Oct →
ancient11–130.0419%21 Oct →
mirage16–140.0227%21 Oct →
inferno10–130.0220%21 Oct →
anubis11–13-0.0230%21 Oct →
ancient13–20.0524%21 Oct →
mirage7–13-0.0423%20 Oct →
ancient12–16-0.0115%20 Oct →
dust213–80.0221%20 Oct →
dust213–10.0634%20 Oct →
ancient13–6-0.0117%20 Oct →
cache11–130.0216%20 Oct →
ancient7–13-0.0227%20 Oct →
ancient13–50.0718%20 Oct →
mirage13–10-0.0228%19 Oct →
ancient13–4-0.0220%19 Oct →
inferno13–11-0.0117%19 Oct →
ancient13–11-0.0413%19 Oct →
mirage8–13-0.0832%19 Oct →
dust29–20.0631%19 Oct →
anubis13–6-0.0321%19 Oct →
cache13–9-0.0316%18 Oct →
mirage11–130.0225%18 Oct →
dust211–13-0.0223%18 Oct →
ancient7–130.0118%18 Oct →
anubis13–40.0915%16 Oct →
mirage11–13-0.0411%15 Oct →
cache13–90.0127%15 Oct →
anubis4–130.0016%15 Oct →
ancient13–50.0620%15 Oct →
anubis13–30.0710%15 Oct →
inferno9–10.0926%15 Oct →
anubis13–2-0.0132%15 Oct →
nuke13–80.0128%15 Oct →
ancient9–13-0.0221%14 Oct →
dust24–130.0016%14 Oct →
inferno13–40.0621%14 Oct →
ancient13–10.0416%14 Oct →
nuke13–50.0025%14 Oct →
inferno15–150.0227%13 Oct →
anubis15–150.0218%13 Oct →
anubis11–130.0428%13 Oct →
mirage13–10-0.0018%13 Oct →
inferno11–30.0628%13 Oct →
mirage7–13-0.0023%12 Oct →
dust27–13-0.0216%12 Oct →
ancient9–13-0.0626%11 Oct →
dust216–140.0035%11 Oct →
cache6–13-0.0115%11 Oct →
anubis13–90.0125%11 Oct →
mirage8–13-0.0225%11 Oct →
inferno13–10-0.0120%9 Oct →
ancient16–130.0318%9 Oct →
mirage10–13-0.0326%9 Oct →
mirage8–13-0.0418%8 Oct →
cache16–13-0.0420%8 Oct →
nuke13–30.009%8 Oct →
inferno15–150.0123%8 Oct →
inferno13–70.0315%7 Oct →
anubis13–50.0220%7 Oct →
inferno11–13-0.0321%7 Oct →
nuke4–30.1119%7 Oct →
mirage4–130.0227%7 Oct →
inferno6–13-0.0131%7 Oct →
mirage10–130.0626%7 Oct →
cache13–110.0621%5 Oct →
mirage9–130.0129%5 Oct →
mirage10–13-0.0116%5 Oct →
nuke11–130.0420%5 Oct →
mirage5–130.0521%5 Oct →
cache8–130.0124%5 Oct →
inferno13–80.0921%5 Oct →
dust29–130.0227%4 Oct →
nuke13–30.1623%4 Oct →
ancient8–13-0.0524%4 Oct →
ancient13–100.0430%4 Oct →
mirage13–8-0.0324%4 Oct →
mirage3–13-0.0511%4 Oct →
dust213–6-0.0228%3 Oct →
ancient16–140.0423%3 Oct →
ancient13–8-0.089%3 Oct →
dust28–13-0.0428%3 Oct →
cache13–9-0.0326%3 Oct →
cache13–7-0.0424%3 Oct →
anubis3–13-0.0614%3 Oct →
ancient13–10-0.0513%3 Oct →
mirage14–16-0.0219%3 Oct →
inferno6–13-0.0115%3 Oct →
cache7–13-0.0333%2 Oct →
anubis13–110.0426%2 Oct →
dust23–13-0.0529%1 Oct →
nuke13–20.0621%1 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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