JokkMokk

JokkMokk — CS2 Stats

76561198067551007[U:1:107285279]Steam profile ↗✓ No bans

522Tracked matches46%Win rate2022Tracked since
823Hours in CS
CSDB Rating6.0 SolidSupport
Premier CS Rating21,842Top 50% of 210,584 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#57754 of 257635 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,842 +286 5 Sept – 24 Oct · 28 days played
21,55624,528peak 24,5285 Sept24 Oct
24,684Peak Premier in tracked matches
33Days played since 2026-09-05

Premier CS Rating

  • 2,686 below peak (24,528)
  • -1,612 over 30 days · declining
  • Next: Red band at 25,000 — 3,158 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches125——
Win rate51%——
K/D1.15——
Headshot %35%——

Measured 24 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.9%46.8%48.2%7.4% short
Shot accuracy12.2%13.0%13.2%1.0% short
Kill/death ratio1.101.061.07above
Match win rate46.6%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJokkMokkFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,842 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning57
Utility65

0–100 skill scores via Leetify.

Recent form

COLD50–47–3Last 10050%Win rateLTLLLLLWWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −2.2pp headshot accuracy · +15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 8%
  • Avg reaction 533ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 548ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.2
Utility6.5
Positioning5.7
Opening Duels1.8
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.2
Positioning5.7
Utility6.5
Mechanics5.7
Opening Duels4.2
Win Impact3.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time535ms−23ms
first ⅓ avg 558ms → last ⅓ avg 535ms
Headshot accuracy11.5%−1.1%
first ⅓ avg 12.6% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–2 · poseidon, 9 Sept →
44%Best headshot accuracy · 8–0 · nuke, 21 Sept →
359msFastest reaction time · 7–3 · anubis, 17 Sept →
13–1Biggest win · mirage, 23 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–12In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 59% over 17dust2Weakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC188–1044%-0.00
cacheA1810–856%0.01
nukeA1710–759%0.01
infernoB158–753%0.03
anubisB115–645%0.01
dust2C73–443%0.01
ancientA74–357%0.00
poseidon—41–325%0.01
vertigo—21–150%0.04
debris—10–10%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,474Lifetime kills
1.10K/D · Top 50% of Level 8 players
1,820Matches
46.6%Match win rate · Top 50% of Level 8 players
40.9%Headshot %
12.2%Shot accuracy
4,176MVPs
823Hours (in match)
1,669Bombs planted
388Bombs defused

Most-used weapons

Lifetime map wins

3,104inferno
2,166dust2
1,659nuke
484cbble
416vertigo
322train
108lake
21shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
59%Win rate
0.97Avg K/D
83.1ADR
36%Headshot %

Clutches & streaks

45%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke1267%0.9812.6
Cache1173%1.0713.6
Mirage850%1.0214.6
Inferno862%1.2217.5
Anubis888%1.4118.1
Vertigo333%1.1016.7
Dust2333%0.9217.7
Ancient1100%1.3320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
39.5%Accuracy (enemy spotted)
40.9%Spray accuracy
75.7%Counter-strafing
9.4°Preaim
540msReaction time
53.0%T opening success
40.4%CT opening success
0.50Enemies flashed / flash
3.5%Flash assists
11.41HE damage / grenade
14.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3334% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.499 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0714%24 Oct →
nuke15–15-0.108%24 Oct →
cache11–13-0.0511%22 Oct →
inferno10–13-0.043%21 Oct →
anubis11–13-0.013%21 Oct →
anubis11–130.0410%19 Oct →
anubis8–130.0011%19 Oct →
cache13–60.0713%19 Oct →
nuke13–11-0.026%19 Oct →
mirage16–14-0.019%18 Oct →
anubis11–130.0315%18 Oct →
cache6–13-0.0219%18 Oct →
dust211–13-0.018%17 Oct →
dust27–130.0411%17 Oct →
cache13–70.0513%17 Oct →
inferno16–130.0213%16 Oct →
ancient13–10-0.037%16 Oct →
cache9–13-0.0410%16 Oct →
mirage13–50.0312%16 Oct →
mirage10–130.002%16 Oct →
ancient13–50.0923%15 Oct →
anubis13–30.073%15 Oct →
inferno9–10.2921%15 Oct →
cache8–130.0012%13 Oct →
nuke8–130.0110%13 Oct →
anubis6–13-0.0119%13 Oct →
mirage13–10-0.1014%13 Oct →
nuke13–50.0312%11 Oct →
dust213–30.098%8 Oct →
inferno15–150.019%8 Oct →
cache13–50.016%8 Oct →
inferno13–70.0726%7 Oct →
anubis13–50.0317%7 Oct →
inferno11–130.018%7 Oct →
nuke4–3-0.020%7 Oct →
mirage4–13-0.0714%7 Oct →
mirage9–13-0.0510%5 Oct →
mirage10–130.0618%5 Oct →
nuke11–13-0.0217%5 Oct →
mirage5–130.0015%5 Oct →
cache8–130.049%5 Oct →
inferno13–80.107%5 Oct →
anubis12–160.0310%3 Oct →
inferno6–130.036%3 Oct →
cache7–130.018%2 Oct →
anubis13–110.0010%2 Oct →
dust213–10-0.0514%2 Oct →
vertigo7–9-0.016%1 Oct →
cache13–80.017%30 Sept →
ancient11–13-0.0311%28 Sept →
nuke11–130.029%28 Sept →
cache13–30.0910%28 Sept →
mirage13–40.0115%27 Sept →
ancient7–13-0.0211%26 Sept →
nuke13–90.0211%25 Sept →
ancient6–130.028%25 Sept →
inferno13–8-0.0710%23 Sept →
cache13–11-0.079%23 Sept →
mirage10–13-0.0310%23 Sept →
ancient13–8-0.019%23 Sept →
dust210–13-0.027%23 Sept →
mirage13–10.018%23 Sept →
cache13–16-0.0311%23 Sept →
cache7–130.0013%22 Sept →
inferno6–13-0.0410%22 Sept →
mirage7–130.0816%22 Sept →
inferno13–11-0.0113%21 Sept →
dust213–70.0116%21 Sept →
cache13–70.038%21 Sept →
nuke8–00.0744%21 Sept →
inferno6–130.0111%21 Sept →
nuke12–160.0612%21 Sept →
mirage6–130.019%21 Sept →
nuke13–8-0.0415%20 Sept →
mirage13–11-0.0317%20 Sept →
nuke9–10.119%19 Sept →
inferno9–40.1313%19 Sept →
debris8–80.083%19 Sept →
poseidon3–9-0.203%19 Sept →
nuke16–140.0113%17 Sept →
anubis7–3-0.0711%17 Sept →
inferno13–90.0013%17 Sept →
mirage13–50.0512%17 Sept →
cache13–70.0417%17 Sept →
nuke6–13-0.054%17 Sept →
ancient13–60.0119%16 Sept →
inferno9–13-0.0212%16 Sept →
mirage13–40.0513%16 Sept →
poseidon7–9-0.157%16 Sept →
vertigo9–50.0812%16 Sept →
nuke6–130.0410%15 Sept →
cache13–70.0216%15 Sept →
mirage10–130.0210%14 Sept →
nuke13–8-0.008%13 Sept →
anubis13–8-0.008%13 Sept →
dust212–16-0.0017%10 Sept →
nuke13–60.0414%10 Sept →
cache13–40.014%10 Sept →
poseidon7–90.0710%9 Sept →
poseidon9–20.3225%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.