BZK =(^^)=

BZK =(^^)= — CS2 Stats

FI76561197960896468[U:1:630740]Steam profile ↗✓ No bans

269Tracked matches36%Win rate2021Tracked since
643Hours in CS8Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating5,627Light Blue band · top ~75.8% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,627 +3,222 15 Nov – 13 Nov · 5 days played
2,4055,627peak 5,62715 Nov13 Nov
5,932Peak Premier in tracked matches
22Days played since 2025-10-10

Premier CS Rating

  • At peak — 5,627
  • Next: Blue band at 10,000 — 4,373 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.2%39.9%42.0%above
Shot accuracy22.2%7.0%9.6%above
Kill/death ratio1.850.920.98above
Match win rate44.1%42.3%43.8%meets

Across every metric we can compare, this profile already matches the typical Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGBZK =(^^)=PREMIER5,627 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning52
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY38–56–6Last 10038%Win rateTWLLWWWLLW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +0.3pp headshot accuracy · −122ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 583ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 590ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 651ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim5.8
Utility4.8
Positioning5.2
Opening Duels2.1

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.2
Utility4.8
Mechanics5.8
Opening Duels1.4
Win Impact0.2

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time632ms−96ms
first ⅓ avg 729ms → last ⅓ avg 632ms
Headshot accuracy15.0%+2.3%
first ⅓ avg 12.7% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · inferno, 31 Oct →
30%Best headshot accuracy · 4–13 · ancient, 10 Oct →
422msFastest reaction time · 8–13 · inferno, 27 Mar →
13–2Biggest win · inferno, 31 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 50% over 18dust2Weakest map · 26% over 31
MapGradePlayedRecordWin rateAvg rating
dust2D318–2326%-0.01
ancientB189–950%-0.00
infernoC167–944%0.00
nukeC156–940%-0.01
overpassB84–450%0.01
mirage—31–233%-0.02
cache—31–233%-0.02
anubis—21–150%0.01
train—20–20%-0.02
agency—10–10%-0.09
palacio—11–0100%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (26% over 31). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,499Lifetime kills
1.85K/D · Top 5% of Light Blue band
942Matches
44.1%Match win rate · Top 50% of Light Blue band
43.2%Headshot % · Top 50% of Light Blue band
22.2%Shot accuracy · Top 1% of Light Blue band
4,314MVPs
368Hours (in match)
1,923Bombs planted
724Bombs defused

Most-used weapons

Lifetime map wins

1,838dust2
1,451inferno
990nuke
589train
208cbble
144stmarc
138safehouse
101dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
36.0%Accuracy (enemy spotted)
41.0%Spray accuracy
76.1%Counter-strafing
11.6°Preaim
640msReaction time
31.6%T opening success
39.8%CT opening success
0.71Enemies flashed / flash
3.7%Flash assists
8.38HE damage / grenade
7.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5926% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 31 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–12-0.0423%13 Nov →
anubis13–70.0314%13 Nov →
anubis10–13-0.0117%13 Nov →
ancient8–130.0315%13 Nov →
mirage13–90.0019%13 Nov →
inferno13–110.0116%13 Nov →
cache13–90.0215%13 Nov →
mirage7–13-0.0216%31 Oct →
mirage10–13-0.0423%31 Oct →
nuke13–5-0.0213%31 Oct →
inferno13–20.1910%31 Oct →
dust213–60.0525%31 Oct →
ancient4–13-0.0430%10 Oct →
nuke7–13-0.0415%10 Oct →
inferno7–13-0.098%10 Oct →
nuke6–13-0.0412%10 Oct →
nuke13–60.0413%18 Sept →
inferno2–13-0.0915%18 Sept →
dust23–13-0.0023%18 Sept →
cache6–13-0.0215%18 Sept →
dust29–13-0.054%18 Sept →
ancient5–13-0.0223%18 Sept →
ancient15–150.0411%5 Sept →
dust26–13-0.0716%5 Sept →
nuke13–60.0316%5 Sept →
dust25–13-0.047%5 Sept →
nuke8–13-0.0513%5 Sept →
dust29–130.0815%5 Sept →
ancient13–100.0911%4 Sept →
dust27–130.059%4 Sept →
dust24–13-0.097%4 Sept →
ancient13–11-0.0213%4 Sept →
inferno13–50.0113%4 Sept →
dust213–110.0818%7 Aug →
dust215–15-0.0112%7 Aug →
inferno13–4-0.019%7 Aug →
nuke10–13-0.0516%7 Aug →
cache7–13-0.058%7 Aug →
ancient4–13-0.0416%7 Aug →
inferno13–50.0518%7 Aug →
dust213–60.0423%7 Aug →
dust27–13-0.0312%7 Aug →
dust27–13-0.0513%19 Jul →
dust211–13-0.0220%19 Jul →
ancient13–110.0116%3 Apr →
dust27–130.0421%2 Apr →
nuke2–13-0.0316%2 Apr →
nuke13–110.0514%27 Mar →
inferno8–13-0.0516%27 Mar →
dust25–13-0.067%27 Mar →
ancient13–100.0111%21 Mar →
nuke13–110.0116%21 Feb →
ancient13–100.027%21 Feb →
nuke13–5-0.069%21 Feb →
inferno13–100.0017%21 Feb →
dust27–13-0.0410%21 Feb →
dust28–13-0.0412%21 Feb →
dust213–80.0815%20 Feb →
ancient4–13-0.0311%20 Feb →
inferno5–130.0216%20 Feb →
nuke6–130.0712%20 Feb →
dust213–6-0.0011%20 Feb →
dust28–13-0.0610%10 Jan →
overpass13–8-0.0115%10 Jan →
overpass6–13-0.0610%10 Jan →
dust213–16-0.0415%10 Jan →
inferno15–15-0.036%9 Jan →
ancient13–2-0.0012%9 Jan →
nuke9–13-0.0515%9 Jan →
ancient13–11-0.078%9 Jan →
ancient2–13-0.0114%15 Nov →
overpass13–20.0913%15 Nov →
inferno9–13-0.0217%15 Nov →
ancient13–100.0913%1 Nov →
overpass8–130.079%1 Nov →
inferno15–150.139%1 Nov →
train15–15-0.0211%1 Nov →
ancient2–13-0.0611%1 Nov →
dust23–13-0.0620%31 Oct →
train7–13-0.016%31 Oct →
dust26–13-0.0419%31 Oct →
nuke10–13-0.0314%31 Oct →
ancient11–130.0111%31 Oct →
overpass13–10-0.0216%31 Oct →
ancient13–7-0.0411%31 Oct →
dust213–40.1115%31 Oct →
nuke11–130.0415%31 Oct →
dust213–100.0716%18 Oct →
inferno11–13-0.0310%18 Oct →
inferno13–11-0.0215%18 Oct →
dust213–10-0.0115%18 Oct →
overpass13–80.0918%18 Oct →
dust25–13-0.109%17 Oct →
inferno5–13-0.063%17 Oct →
overpass4–13-0.0319%17 Oct →
dust211–130.0811%17 Oct →
agency6–13-0.0916%10 Oct →
palacio13–7-0.0811%10 Oct →
dust27–13-0.099%10 Oct →
overpass7–13-0.059%10 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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