Honest Liar

Honest Liar — CS2 Stats

SE76561197960848241[U:1:582513]Steam profile ↗✓ No bans

1,135Tracked matches46%Win rate2020Tracked since
2,074Hours in CS
CSDB Rating3.3 LearningOpening Duellist
Premier CS Rating13,611Blue band · top ~35.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,611 → 13,611
+1Tracked matches · now 1,135
0.0ppWin rate · 46.4% → 46.4%

Rating over time

Premier CS Rating: 13,611 -2,576 16 May – 2 Sept · 15 days played
11,11516,318peak 16,31816 May2 Sept
16,427Peak Premier in tracked matches
23Days played since 2026-05-16

Premier CS Rating

  • 2,707 below peak (16,318)
  • +1,828 over 30 days · improving
  • -1,819 over 90 days
  • Next: Purple band at 15,000 — 1,389 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 25 Sep 2026 and 2 Oct 2026.

Measured 25 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

No matches recorded between 2 Sep 2026 and 2 Oct 2026.

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,636), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate51.5%43.8%44.8%above
Shot accuracy12.4%12.0%12.4%meets
Kill/death ratio0.971.021.030.06 short
Match win rate39.5%44.7%45.2%5.7% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHonest LiarFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,611 · Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning42
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY41–52–7Last 10041%Win rateWLLWTWWWWL

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating · −1.8pp headshot accuracy · −91ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 539ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 542ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim4.2
Utility1.3
Positioning4.2
Opening Duels4.8
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.2
Utility1.3
Mechanics3.3
Opening Duels3.0
Win Impact3.8

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time595ms−14ms
first ⅓ avg 609ms → last ⅓ avg 595ms
Headshot accuracy18.5%−6.6%
first ⅓ avg 25.1% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · cache, 17 May →
44%Best headshot accuracy · 6–9 · poseidon, 22 May →
383msFastest reaction time · 5–13 · anubis, 8 Aug →
13–2Biggest win · anubis, 2 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 80% over 15infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
cacheS1512–380%0.02
anubisD154–1127%-0.00
ancientB147–750%0.01
infernoD143–1121%-0.01
dust2D123–925%0.01
nukeC94–544%-0.02
mirageD82–625%-0.04
vertigoA53–260%0.03
poseidon—21–150%0.06
train—21–150%0.01
debris—10–10%0.03
fachwerk—10–10%-0.03
eldorado—11–0100%0.12
overpass—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,289Lifetime kills
0.97K/D
4,156Matches
39.5%Match win rate
51.5%Headshot % · Top 25% of Level 5 players
12.4%Shot accuracy · Top 50% of Level 5 players
9,633MVPs
2,074Hours (in match)
4,047Bombs planted
782Bombs defused

Most-used weapons

AK-4729,210
Nova4,577
P2502,446
P901,797
FAMAS1,748
AWP1,681

Lifetime map wins

6,960inferno
4,571nuke
3,316dust2
1,986vertigo
737train
658cbble
118lake
113safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

74Matches
47%Win rate
1.04Avg K/D
70.0ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.7214.5
Dust2250%0.5610.0
Ancient1100%1.0024.0
Cache10%1.0017.0
Vertigo10%0.356.0
Mirage10%0.7311.0
Overpass10%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
28.7%Accuracy (enemy spotted)
31.9%Spray accuracy
65.0%Counter-strafing
10.6°Preaim
599msReaction time
29.8%T opening success
53.8%CT opening success
0.13Enemies flashed / flash
3.1%Flash assists
8.42HE damage / grenade
0.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1258 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7773% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0121%30 Aug →
cache9–130.0120%30 Aug →
mirage3–13-0.038%25 Aug →
ancient13–70.0229%24 Aug →
vertigo8–8-0.007%24 Aug →
nuke13–90.0223%15 Aug →
anubis13–110.0313%15 Aug →
cache13–70.0723%15 Aug →
poseidon9–60.0719%15 Aug →
debris5–90.0312%15 Aug →
mirage15–150.0018%15 Aug →
dust212–16-0.0122%15 Aug →
nuke13–100.0220%15 Aug →
mirage6–13-0.0525%15 Aug →
dust27–130.0226%15 Aug →
ancient9–13-0.0623%15 Aug →
cache13–11-0.028%9 Aug →
mirage4–13-0.0515%9 Aug →
mirage13–9-0.0413%9 Aug →
anubis15–15-0.0321%9 Aug →
mirage13–7-0.0727%9 Aug →
ancient7–13-0.0619%9 Aug →
nuke7–20.0219%8 Aug →
dust27–13-0.0438%8 Aug →
anubis7–13-0.0217%8 Aug →
vertigo13–10-0.077%8 Aug →
inferno11–13-0.0016%8 Aug →
nuke9–13-0.0221%8 Aug →
dust210–13-0.0225%8 Aug →
anubis5–130.009%8 Aug →
nuke3–13-0.0014%8 Aug →
ancient13–9-0.0115%8 Aug →
cache13–11-0.0017%8 Aug →
train13–9-0.0031%8 Aug →
anubis12–160.0516%8 Aug →
ancient7–13-0.0023%8 Aug →
inferno16–140.0529%7 Aug →
ancient6–130.0420%7 Aug →
cache11–130.0220%3 Aug →
inferno7–9-0.0632%2 Aug →
anubis6–13-0.0312%2 Aug →
dust213–90.0330%2 Aug →
anubis13–8-0.0311%2 Aug →
dust210–130.1031%2 Aug →
inferno5–13-0.0915%2 Aug →
anubis3–13-0.0627%2 Aug →
inferno5–130.0036%2 Aug →
cache13–60.0214%2 Aug →
inferno10–13-0.0112%2 Aug →
mirage6–13-0.0116%2 Aug →
cache13–9-0.0614%2 Aug →
ancient13–60.0816%2 Aug →
dust216–140.0517%2 Aug →
anubis13–20.0224%2 Aug →
nuke5–13-0.0535%2 Aug →
ancient13–3-0.015%2 Aug →
anubis7–130.0132%2 Aug →
inferno11–130.0029%2 Aug →
ancient6–130.0512%2 Aug →
inferno15–15-0.0513%2 Aug →
cache13–80.0532%1 Aug →
fachwerk2–13-0.0335%27 Jul →
ancient16–14-0.0313%26 Jul →
anubis15–150.0111%26 Jul →
eldorado9–50.1223%17 Jul →
mirage10–13-0.0513%17 Jul →
ancient5–130.0322%7 Jun →
inferno13–90.0315%6 Jun →
inferno6–130.1024%6 Jun →
anubis4–130.0320%6 Jun →
overpass9–13-0.0119%5 Jun →
nuke13–11-0.0515%5 Jun →
ancient11–13-0.0115%5 Jun →
dust215–150.0327%5 Jun →
dust23–130.0233%5 Jun →
anubis9–130.0816%31 May →
dust27–130.0024%31 May →
nuke5–9-0.1526%31 May →
inferno8–8-0.0742%30 May →
anubis13–11-0.0625%30 May →
ancient13–30.0517%30 May →
cache13–80.0324%30 May →
cache13–3-0.0515%30 May →
inferno9–5-0.0134%29 May →
inferno8–13-0.0610%23 May →
cache13–60.0523%23 May →
cache13–90.0333%23 May →
dust213–10-0.0632%23 May →
dust213–160.0227%23 May →
inferno6–90.0521%22 May →
poseidon6–90.0544%22 May →
vertigo6–90.1134%22 May →
cache5–13-0.0429%17 May →
vertigo13–20.0422%17 May →
train11–130.0322%17 May →
cache13–90.0122%17 May →
cache13–50.1528%17 May →
vertigo9–70.1025%17 May →
nuke11–130.0531%16 May →
anubis2–13-0.0233%16 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.