Hybed

Hybed — CS2 Stats

DE76561197960847808[U:1:582080]Steam profile ↗✓ No bans

2,248Tracked matches43%Win rate2020Tracked since
5,249Hours in CS7Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 -3,795 16 May – 11 Oct · 23 days played
14,49219,026peak 19,02616 May11 Oct
Faceit ELO: 1,523 +0 28 Aug – 22 Sept · 2 observations
1,5231,523peak 1,52328 Aug22 Sept
19,148Peak Premier in tracked matches
1,523Highest Faceit ELO seen on CSDB
39Days played since 2026-05-16

Faceit ELO

  • At peak — 1,523
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 8 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • 4,027 below peak (19,026)
  • -3,922 over 90 days
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate48.6%42.0%44.3%above
Shot accuracy17.0%9.6%11.9%above
Kill/death ratio0.990.981.030.04 short
Match win rate37.1%43.8%45.2%8.2% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHybedPREMIER14,999 · Blue band30 DAYS0 ELOPEAK ELO1,523csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning46
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY39–55–6Last 10039%Win rateWLWLLLLLWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.1pp headshot accuracy · +42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 572ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 576ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim6.3
Utility6.5
Positioning4.6
Opening Duels0.7
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.6
Utility6.5
Mechanics7.2
Opening Duels0.2
Win Impact2.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time594ms−42ms
first ⅓ avg 636ms → last ⅓ avg 594ms
Headshot accuracy12.5%−1.9%
first ⅓ avg 14.4% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · dust2, 4 Aug →
32%Best headshot accuracy · 9–7 · poseidon, 9 Jun →
445msFastest reaction time · 6–13 · anubis, 11 Aug →
13–0Biggest win · dust2, 22 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 60% over 10ancientWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
dust2C2810–1836%0.01
infernoC2410–1442%-0.01
ancientD206–1430%-0.01
nukeA106–460%0.01
cacheC83–538%-0.02
anubisD62–433%-0.02
overpass—21–150%0.04
mirage—10–10%-0.08
poseidon—11–0100%0.12

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

240,717Lifetime kills
0.99K/D · Top 50% of Blue band
8,334Matches
37.1%Match win rate
48.6%Headshot % · Top 25% of Blue band
17.0%Shot accuracy · Top 25% of Blue band
15,978MVPs
7,980Hours (in match)
8,727Bombs planted
1,766Bombs defused

Most-used weapons

AK-47116,520
AWP10,382
P2507,095
FAMAS6,466
MP74,044

Lifetime map wins

15,500dust2
12,455inferno
7,045nuke
2,119train
955cbble
730lake
717vertigo
703safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

601Matches
48%Win rate
1.18Avg K/D
77.9ADR
38%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno8159%1.1516.0
Ancient6456%1.1515.1
Dust25735%1.1015.0
Nuke5645%1.1316.1
Anubis4337%1.0814.6
Overpass2255%1.1914.1
Mirage944%1.0314.9
Cache560%0.8613.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
36.1%Accuracy (enemy spotted)
39.5%Spray accuracy
82.3%Counter-strafing
11.4°Preaim
597msReaction time
26.9%T opening success
31.8%CT opening success
0.62Enemies flashed / flash
5.9%Flash assists
13.63HE damage / grenade
10.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.26% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8582% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–13-0.0413%11 Oct →
dust28–13-0.0216%11 Oct →
inferno13–9-0.0416%11 Oct →
mirage7–13-0.085%7 Oct →
dust28–13-0.0621%4 Oct →
ancient11–130.0216%4 Oct →
inferno9–13-0.069%2 Sept →
anubis3–13-0.0514%2 Sept →
inferno13–7-0.054%31 Aug →
dust213–10.0613%31 Aug →
nuke13–11-0.0113%31 Aug →
nuke13–20.0621%31 Aug →
inferno9–13-0.0611%30 Aug →
ancient10–13-0.0731%30 Aug →
nuke13–11-0.019%16 Aug →
dust26–13-0.072%16 Aug →
ancient13–9-0.014%16 Aug →
dust210–13-0.0615%13 Aug →
dust213–40.1326%13 Aug →
anubis4–13-0.0815%13 Aug →
cache4–13-0.0719%12 Aug →
dust25–13-0.078%12 Aug →
inferno6–130.0213%12 Aug →
dust211–130.0610%11 Aug →
anubis6–13-0.083%11 Aug →
dust213–7-0.0012%10 Aug →
cache13–6-0.0113%10 Aug →
ancient13–70.002%10 Aug →
inferno13–7-0.028%8 Aug →
ancient6–13-0.029%8 Aug →
nuke9–13-0.0115%8 Aug →
inferno13–9-0.0115%8 Aug →
cache14–160.0114%8 Aug →
inferno6–13-0.0611%7 Aug →
ancient13–30.077%7 Aug →
cache13–2-0.0019%7 Aug →
dust213–50.0211%7 Aug →
nuke9–130.0323%4 Aug →
dust213–70.1515%4 Aug →
ancient8–13-0.0012%1 Aug →
inferno13–60.0513%1 Aug →
dust211–13-0.039%1 Aug →
ancient15–15-0.017%1 Aug →
anubis13–110.0230%31 Jul →
dust26–13-0.0822%31 Jul →
inferno15–150.0213%31 Jul →
dust213–5-0.0510%31 Jul →
dust26–130.0215%31 Jul →
ancient10–13-0.0615%30 Jul →
dust27–130.0120%29 Jul →
ancient13–7-0.036%29 Jul →
dust29–130.0412%29 Jul →
inferno13–110.0817%28 Jul →
dust213–9-0.0211%27 Jul →
nuke13–90.0214%27 Jul →
inferno13–50.1212%27 Jul →
cache9–130.0322%27 Jul →
dust213–20.1010%27 Jul →
ancient12–16-0.0316%23 Jul →
ancient11–13-0.044%22 Jul →
inferno10–13-0.0111%22 Jul →
dust213–00.0810%22 Jul →
dust215–150.0318%22 Jul →
ancient10–130.0116%20 Jul →
nuke13–40.0824%20 Jul →
anubis13–20.048%20 Jul →
cache15–15-0.0117%20 Jul →
ancient15–15-0.008%17 Jul →
dust27–130.0311%17 Jul →
nuke5–13-0.0123%17 Jul →
ancient6–13-0.038%16 Jul →
dust24–13-0.0212%16 Jul →
inferno11–130.0212%15 Jul →
dust28–13-0.0418%15 Jul →
nuke13–8-0.039%14 Jul →
inferno7–130.0620%14 Jul →
ancient13–8-0.046%6 Jul →
anubis14–160.0316%6 Jul →
inferno10–13-0.0312%4 Jul →
ancient10–130.0116%4 Jul →
inferno13–7-0.0412%4 Jul →
overpass13–50.0811%1 Jul →
ancient11–130.0312%18 Jun →
cache8–13-0.0316%14 Jun →
ancient13–110.0815%14 Jun →
inferno2–13-0.0613%13 Jun →
dust216–130.0613%13 Jun →
poseidon9–70.1232%9 Jun →
inferno0–9-0.2320%9 Jun →
inferno13–16-0.0213%28 May →
inferno8–13-0.0114%28 May →
inferno7–130.0119%20 May →
dust26–13-0.0215%20 May →
dust215–150.0415%19 May →
inferno13–40.0729%19 May →
overpass7–13-0.009%17 May →
ancient9–13-0.0615%17 May →
inferno13–50.017%17 May →
nuke7–13-0.0715%16 May →
dust211–130.0114%16 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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