Zarat

Zarat — CS2 Stats

76561197960744743[U:1:479015]Steam profile ↗✓ No bans

963Tracked matches43%Win rate2020Tracked since
4,375Hours in CS5Hrs last 2 wks
CSDB Rating3.1 LearningSupport
Premier CS Rating9,341Light Blue band · top ~58% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−111Premier CS Rating · 9,452 → 9,341
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 7 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,341 +1,794 7 Aug20 Sept · 28 days played
6,1159,820peak 9,8207 Aug20 Sept
9,999Peak Premier in tracked matches
28Days played since 2026-08-07

Premier CS Rating

  • 479 below peak (9,820)
  • +1,742 over 30 days · improving
  • Next: Blue band at 10,000 659 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,337), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate35.3%39.9%41.9%6.6% short
Shot accuracy11.5%6.9%9.6%above
Kill/death ratio0.940.920.980.04 short
Match win rate45.2%42.3%43.8%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZaratPREMIER9,341 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim28
Positioning43
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLWWWLLWWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +5.5pp headshot accuracy · −54ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 650ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 628ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim2.8
Utility5.2
Positioning4.3
Opening Duels2.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning4.3
Utility5.2
Mechanics3.3
Opening Duels2.2
Win Impact2.8

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time636ms−12ms
first ⅓ avg 648ms → last ⅓ avg 636ms
Headshot accuracy14.4%+0.3%
first ⅓ avg 14.1% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · cache, 22 Aug
27%Best headshot accuracy · 13–8 · ancient, 3 Sept
406msFastest reaction time · 10–13 · ancient, 16 Aug
13–3Biggest win · dust2, 15 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
813In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 65% over 17infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA22121055%-0.01
ancientS1711665%-0.02
anubisA169756%-0.01
dust2D1551033%-0.02
cacheD124833%-0.03
mirageB105550%-0.01
infernoD82625%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

99,703Lifetime kills
0.94K/D · Top 50% of Light Blue band
6,038Matches
45.2%Match win rate · Top 50% of Light Blue band
35.3%Headshot %
11.5%Shot accuracy · Top 50% of Light Blue band
11,259MVPs
2,688Hours (in match)
10,785Bombs planted
1,398Bombs defused

Most-used weapons

AK-4717,936
P9014,633
AWP4,621
XM10144,417
MP73,886
SG 5533,816

Lifetime map wins

28,462nuke
11,552dust2
4,112inferno
1,073vertigo
739office
697train
502cbble
315italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

35Matches
40%Win rate
0.77Avg K/D
60.2ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
17%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1136%0.8111.2
Nuke667%1.0812.8
Anubis50%0.467.4
Ancient475%0.8412.0
Dust230%0.6110.3
Overpass250%0.7212.5
Vertigo250%0.6612.0
Train1100%0.569.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
29.0%Accuracy (enemy spotted)
30.3%Spray accuracy
65.0%Counter-strafing
12.0°Preaim
642msReaction time
33.6%T opening success
43.9%CT opening success
0.49Enemies flashed / flash
3.4%Flash assists
10.04HE damage / grenade
5.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1293% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4919 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6389% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0221%20 Sept
anubis16–130.0412%19 Sept
nuke13–6-0.0516%19 Sept
anubis13–60.0014%19 Sept
ancient9–13-0.0619%19 Sept
cache7–13-0.0614%5 Sept
nuke13–8-0.0216%5 Sept
anubis13–40.1120%3 Sept
ancient13–8-0.0127%3 Sept
anubis7–13-0.0224%3 Sept
mirage13–16-0.0115%2 Sept
dust211–13-0.0423%1 Sept
dust213–8-0.0121%31 Aug
ancient11–130.0012%30 Aug
dust213–11-0.0413%30 Aug
inferno10–130.0020%30 Aug
ancient13–9-0.0411%30 Aug
cache13–16-0.045%30 Aug
nuke7–13-0.010%30 Aug
anubis14–16-0.069%30 Aug
anubis9–130.035%30 Aug
nuke13–40.067%29 Aug
dust23–13-0.0821%29 Aug
mirage11–13-0.0510%29 Aug
inferno2–13-0.0718%29 Aug
anubis13–5-0.014%29 Aug
dust29–130.0412%28 Aug
mirage13–7-0.045%28 Aug
inferno11–13-0.0517%28 Aug
nuke13–7-0.0118%28 Aug
anubis8–13-0.0518%26 Aug
nuke13–80.0112%26 Aug
ancient13–40.0916%25 Aug
nuke13–8-0.017%25 Aug
mirage13–10-0.0418%24 Aug
anubis11–13-0.019%24 Aug
dust213–80.0112%23 Aug
cache13–110.0110%23 Aug
inferno13–11-0.013%23 Aug
ancient13–6-0.0217%23 Aug
nuke10–13-0.078%23 Aug
cache13–40.038%23 Aug
nuke5–13-0.0617%23 Aug
cache3–13-0.0611%23 Aug
cache13–50.1314%22 Aug
nuke13–90.0421%22 Aug
dust26–13-0.067%22 Aug
ancient7–13-0.0115%22 Aug
ancient13–60.059%22 Aug
anubis3–13-0.0518%22 Aug
ancient11–130.0315%22 Aug
nuke6–0-0.010%22 Aug
nuke11–13-0.0712%22 Aug
cache4–13-0.0616%21 Aug
anubis13–11-0.0312%21 Aug
ancient13–6-0.0519%21 Aug
dust29–13-0.0717%21 Aug
ancient13–8-0.0510%18 Aug
mirage15–15-0.0113%18 Aug
cache8–13-0.0714%17 Aug
nuke16–14-0.018%16 Aug
anubis13–90.0810%16 Aug
nuke13–11-0.0114%16 Aug
ancient13–7-0.0817%16 Aug
ancient10–13-0.087%16 Aug
cache11–13-0.0317%16 Aug
nuke13–16-0.0210%16 Aug
ancient13–9-0.044%16 Aug
cache10–13-0.047%15 Aug
nuke14–160.0120%15 Aug
ancient16–13-0.0410%15 Aug
mirage13–70.0210%15 Aug
inferno5–13-0.079%15 Aug
dust213–100.0313%15 Aug
dust213–3-0.0119%15 Aug
ancient7–13-0.0017%14 Aug
mirage6–130.0321%14 Aug
anubis13–9-0.0710%13 Aug
inferno13–6-0.0212%13 Aug
dust22–13-0.0825%13 Aug
nuke13–160.0323%12 Aug
anubis13–7-0.045%12 Aug
inferno4–13-0.018%12 Aug
anubis13–70.0115%12 Aug
anubis7–13-0.069%11 Aug
mirage13–11-0.0014%11 Aug
ancient16–13-0.058%11 Aug
mirage13–110.0317%10 Aug
dust27–13-0.0220%10 Aug
dust25–13-0.0018%9 Aug
nuke15–150.0119%9 Aug
nuke13–40.0923%9 Aug
mirage7–13-0.0616%8 Aug
cache11–13-0.1120%8 Aug
nuke14–16-0.0510%8 Aug
dust29–13-0.0120%7 Aug
cache13–9-0.0618%7 Aug
inferno8–13-0.063%7 Aug
nuke13–4-0.0214%7 Aug
nuke15–15-0.048%7 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →