OC

OC — CS2 Stats

DK76561197960645511[U:1:379783]Steam profile ↗✓ No bans

3,041Tracked matches48%Win rate2020Tracked since
6,357Hours in CS67Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating16,511Purple band · top ~22.4% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+29Premier CS Rating · 16,482 → 16,511

Rating over time

Premier CS Rating: 16,511 +790 6 Sept – 26 Oct · 22 days played
11,96416,979peak 16,9796 Sept26 Oct
17,130Peak Premier in tracked matches
21Days played since 2026-09-06

Premier CS Rating

  • 468 below peak (16,979)
  • Next: Pink band at 20,000 — 3,489 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches155——
Win rate46%——
K/D1.35——
Headshot %31%——

Measured 25 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate32.0%44.4%46.9%15.0% short
Shot accuracy11.1%11.9%13.0%1.9% short
Kill/death ratio1.271.031.08above
Match win rate44.8%45.2%46.7%1.9% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOCPREMIER16,511 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning84
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY47–51–2Last 10047%Win rateWLWLLWWLWL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +5.7pp headshot accuracy · +10ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 542ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 525ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.7
Utility5.2
Positioning8.4
Opening Duels7.4
Clutch4.0

Sharp aimerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning8.4
Utility5.2
Mechanics6.1
Opening Duels9.4
Win Impact4.4

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time521ms+19ms
first ⅓ avg 502ms → last ⅓ avg 521ms
Headshot accuracy11.3%−1.6%
first ⅓ avg 12.8% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–3 · inferno, 7 Oct →
33%Best headshot accuracy · 5–0 · vertigo, 23 Oct →
391msFastest reaction time · 5–9 · vertigo, 9 Oct →
13–1Biggest win · dust2, 18 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 67% over 9mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeC2712–1544%0.03
infernoA1811–761%0.05
dust2C146–843%0.04
cacheD124–833%0.01
anubisS96–367%0.01
ancientA74–357%0.03
mirageD72–529%0.01
vertigoD62–433%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,486Lifetime kills
1.27K/D · Top 25% of Purple band
5,694Matches
44.8%Match win rate
32.0%Headshot %
11.1%Shot accuracy
17,127MVPs
2,470Hours (in match)
5,818Bombs planted
1,274Bombs defused

Most-used weapons

AWP34,621
AK-4726,009
MP92,422
MAC-102,346
XM10142,214

Lifetime map wins

11,985inferno
10,229nuke
9,973dust2
6,271vertigo
730train
74office
45cbble
33lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
17%Win rate
1.42Avg K/D
102.8ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient333%1.7626.7
Nuke10%1.2117.0
Overpass10%1.3523.0
Mirage10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
46.0%Accuracy (enemy spotted)
44.1%Spray accuracy
77.4%Counter-strafing
7.9°Preaim
524msReaction time
72.0%T opening success
65.6%CT opening success
0.58Enemies flashed / flash
8.0%Flash assists
11.09HE damage / grenade
4.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7914% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–30.0214%26 Oct →
cache10–130.0014%26 Oct →
nuke13–80.0216%26 Oct →
ancient10–13-0.0224%26 Oct →
mirage7–13-0.0821%25 Oct →
nuke13–50.1214%25 Oct →
inferno13–9-0.013%25 Oct →
dust24–130.0714%25 Oct →
inferno13–11-0.0010%25 Oct →
mirage4–13-0.0313%25 Oct →
inferno2–130.015%24 Oct →
nuke13–60.0522%24 Oct →
ancient13–80.044%24 Oct →
cache7–13-0.0611%24 Oct →
inferno10–130.076%24 Oct →
inferno13–70.036%24 Oct →
anubis15–150.077%24 Oct →
cache11–130.084%23 Oct →
dust27–130.0113%23 Oct →
nuke6–130.099%23 Oct →
dust24–130.0119%23 Oct →
vertigo1–9-0.190%23 Oct →
vertigo5–00.1633%23 Oct →
cache10–130.055%22 Oct →
inferno13–30.117%22 Oct →
ancient16–140.018%22 Oct →
nuke8–13-0.0510%22 Oct →
vertigo9–70.1410%21 Oct →
anubis13–90.0510%21 Oct →
cache8–130.0212%21 Oct →
cache13–40.085%21 Oct →
cache13–90.0110%21 Oct →
nuke13–9-0.0513%19 Oct →
cache6–13-0.0213%19 Oct →
nuke4–13-0.054%19 Oct →
nuke13–90.1011%19 Oct →
inferno13–110.086%19 Oct →
dust23–130.0017%19 Oct →
nuke11–130.0310%18 Oct →
anubis13–90.074%18 Oct →
mirage13–70.0512%18 Oct →
dust213–10.2216%18 Oct →
ancient9–130.066%18 Oct →
dust213–40.0411%18 Oct →
nuke6–13-0.018%18 Oct →
cache13–9-0.0612%16 Oct →
cache13–70.0219%16 Oct →
nuke10–13-0.029%16 Oct →
nuke13–30.2111%16 Oct →
inferno6–13-0.028%16 Oct →
cache11–130.029%16 Oct →
anubis13–80.0118%16 Oct →
anubis13–5-0.036%16 Oct →
nuke10–130.0812%15 Oct →
anubis6–13-0.0713%15 Oct →
inferno13–100.049%15 Oct →
mirage13–40.0817%15 Oct →
nuke13–90.0912%15 Oct →
anubis13–110.008%15 Oct →
anubis13–100.0116%14 Oct →
dust213–60.0526%14 Oct →
nuke13–70.088%13 Oct →
nuke16–140.0413%13 Oct →
inferno7–13-0.0111%13 Oct →
nuke14–160.0416%12 Oct →
inferno10–13-0.0110%12 Oct →
mirage10–13-0.0312%11 Oct →
ancient16–120.0710%11 Oct →
dust27–13-0.0012%11 Oct →
dust213–8-0.0713%10 Oct →
nuke13–70.006%10 Oct →
inferno13–80.062%10 Oct →
cache5–130.0214%10 Oct →
nuke8–130.0625%10 Oct →
nuke13–70.025%10 Oct →
vertigo5–9-0.1221%9 Oct →
inferno8–130.0913%9 Oct →
inferno13–70.1412%9 Oct →
inferno16–130.1210%9 Oct →
mirage13–160.035%9 Oct →
nuke11–130.0516%9 Oct →
nuke8–13-0.0210%9 Oct →
dust213–110.0913%9 Oct →
nuke3–13-0.0813%8 Oct →
nuke15–150.0619%7 Oct →
inferno13–30.2312%7 Oct →
dust213–30.0513%7 Oct →
vertigo7–90.004%6 Oct →
vertigo3–9-0.1312%6 Oct →
dust26–13-0.0329%5 Oct →
nuke13–100.0317%5 Oct →
dust25–130.0312%5 Oct →
inferno9–130.0216%4 Oct →
nuke4–13-0.089%4 Oct →
anubis7–13-0.0113%4 Oct →
dust27–130.0820%4 Oct →
inferno16–140.0112%4 Oct →
mirage6–130.045%4 Oct →
ancient5–130.0212%4 Oct →
nuke9–130.0117%4 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.