[SmD]Alucard|.aG.|

[SmD]Alucard|.aG.| — CS2 Stats

US76561197960543649[U:1:277921]Steam profile ↗✓ No bans

2,918Tracked matches47%Win rate2023Tracked since
14,842Hours in CS45Hrs last 2 wks
CSDB Rating3.1 LearningSupport
Premier CS Rating12,207Blue band · top ~43.2% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GG[SmD]Alucard|.aG.|PREMIER12,207 · Blue bandcsdb.gg/stats

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Performance scores

Aim21
Positioning47
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY45–54–1Last 10045%Win rateLWLLLWWLWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +2.5pp headshot accuracy · −17ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 578ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 596ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim2.1
Utility5.2
Positioning4.7
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 54% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning4.7
Utility5.2
Mechanics1.8
Opening Duels2.4
Win Impact3.9

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time615ms+31ms
first ⅓ avg 584ms → last ⅓ avg 615ms
Headshot accuracy9.7%+0.8%
first ⅓ avg 8.9% → last ⅓ avg 9.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–8 · anubis, 11 Nov →
24%Best headshot accuracy · 4–13 · nuke, 30 Oct →
422msFastest reaction time · 13–6 · anubis, 13 Nov →
13–2Biggest win · nuke, 13 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 20nukeWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
anubisA2012–860%-0.01
nukeC176–1135%-0.01
cacheB157–847%-0.03
infernoC145–936%-0.02
mirageB126–650%-0.01
dust2C104–640%-0.01
ancientC94–544%-0.04
train—20–20%0.01
vertigo—11–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

525,241Lifetime kills
0.96K/D
38,560Matches
49.1%Match win rate
38.7%Headshot %
15.5%Shot accuracy
130,184MVPs
10,737Hours (in match)
47,631Bombs planted
4,627Bombs defused

Most-used weapons

P9040,264
AK-4739,413
Glock-1835,866
AWP30,207
Nova24,354
Tec-917,652

Lifetime map wins

35,857dust2
16,521inferno
16,430nuke
9,405office
7,728train
6,920italy
6,253dust
5,940aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
29.2%Accuracy (enemy spotted)
33.0%Spray accuracy
58.1%Counter-strafing
12.8°Preaim
613msReaction time
42.5%T opening success
36.4%CT opening success
0.51Enemies flashed / flash
2.0%Flash assists
9.24HE damage / grenade
5.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7691° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.811% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.008%15 Nov →
cache13–8-0.0211%15 Nov →
cache7–13-0.0023%15 Nov →
cache10–130.0215%15 Nov →
inferno2–13-0.113%15 Nov →
anubis13–8-0.007%14 Nov →
mirage13–90.0213%14 Nov →
anubis8–13-0.024%14 Nov →
cache13–80.0014%14 Nov →
train11–130.0116%14 Nov →
anubis4–130.0210%14 Nov →
vertigo13–3-0.044%14 Nov →
train10–130.0211%13 Nov →
ancient13–9-0.135%13 Nov →
inferno1–13-0.0112%13 Nov →
inferno3–130.016%13 Nov →
dust213–8-0.0118%13 Nov →
nuke7–130.0412%13 Nov →
anubis13–6-0.067%13 Nov →
nuke8–13-0.023%13 Nov →
anubis6–13-0.028%13 Nov →
nuke13–20.0310%13 Nov →
cache8–13-0.0712%12 Nov →
cache4–13-0.053%11 Nov →
anubis7–130.0514%11 Nov →
anubis13–90.067%11 Nov →
anubis13–8-0.0111%11 Nov →
anubis13–80.0710%11 Nov →
mirage13–9-0.037%11 Nov →
inferno13–7-0.057%10 Nov →
ancient13–6-0.037%10 Nov →
nuke6–130.0011%10 Nov →
nuke13–10-0.0015%10 Nov →
dust213–11-0.0318%9 Nov →
dust29–13-0.0114%9 Nov →
anubis11–13-0.059%9 Nov →
nuke13–9-0.016%9 Nov →
ancient4–130.029%8 Nov →
mirage6–13-0.027%8 Nov →
nuke13–16-0.0711%8 Nov →
nuke15–150.048%8 Nov →
anubis13–9-0.058%6 Nov →
inferno10–130.0513%6 Nov →
anubis13–7-0.028%6 Nov →
dust26–13-0.0211%6 Nov →
mirage6–13-0.048%6 Nov →
dust25–13-0.084%5 Nov →
nuke5–130.009%4 Nov →
inferno9–13-0.0611%4 Nov →
anubis16–13-0.0512%4 Nov →
mirage13–7-0.029%4 Nov →
ancient11–13-0.0410%4 Nov →
cache12–16-0.0211%4 Nov →
anubis9–13-0.063%4 Nov →
anubis11–13-0.0111%2 Nov →
mirage6–10.0111%2 Nov →
anubis3–130.0113%2 Nov →
inferno13–2-0.0610%2 Nov →
dust213–7-0.028%2 Nov →
nuke13–9-0.015%2 Nov →
ancient7–13-0.0913%1 Nov →
nuke13–9-0.044%1 Nov →
nuke7–13-0.047%31 Oct →
mirage4–13-0.084%31 Oct →
dust213–11-0.023%31 Oct →
cache13–110.008%31 Oct →
cache2–13-0.104%31 Oct →
ancient13–80.039%31 Oct →
dust27–130.059%30 Oct →
inferno5–13-0.0513%30 Oct →
cache7–13-0.064%30 Oct →
ancient13–4-0.062%30 Oct →
anubis13–6-0.0410%30 Oct →
nuke4–13-0.0324%30 Oct →
inferno13–100.002%30 Oct →
cache13–5-0.016%29 Oct →
inferno10–13-0.0117%29 Oct →
nuke3–13-0.036%28 Oct →
dust212–160.0113%28 Oct →
ancient4–13-0.034%28 Oct →
mirage13–7-0.0110%28 Oct →
anubis13–110.018%28 Oct →
inferno13–9-0.046%28 Oct →
ancient4–13-0.034%28 Oct →
mirage11–13-0.006%28 Oct →
nuke11–13-0.028%25 Oct →
anubis16–13-0.087%25 Oct →
inferno9–130.0111%25 Oct →
inferno13–80.0711%25 Oct →
dust25–130.0716%25 Oct →
inferno4–13-0.0012%25 Oct →
mirage10–13-0.029%25 Oct →
anubis13–9-0.013%25 Oct →
mirage13–80.0111%25 Oct →
nuke13–7-0.0110%25 Oct →
cache13–11-0.077%25 Oct →
mirage5–130.0314%24 Oct →
cache13–5-0.095%24 Oct →
cache13–50.0214%24 Oct →
cache6–130.054%24 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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