Liero

Liero — CS2 Stats

FI76561197960313273[U:1:47545]Steam profile ↗✓ No bans

575Tracked matches48%Win rate2022Tracked since
3,676Hours in CS40Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Premier CS Rating17,535Purple band · top ~18.3% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 17 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,535 -258 17 Apr11 Sept · 18 days played
16,36018,526peak 18,52617 Apr11 Sept
18,526Peak Premier in tracked matches
1,250Highest Faceit ELO seen on CSDB
31Days played since 2026-04-17

Faceit ELO

  • At peak — 1,250
  • Next: Level 7 at 1,351 101 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 991 below peak (18,526)
  • +1,099 over 30 days · improving
  • -463 over 90 days
  • Next: Pink band at 20,000 2,465 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,147), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.0%44.3%46.9%4.9% short
Shot accuracy7.9%11.8%13.0%5.1% short
Kill/death ratio1.041.031.080.04 short
Match win rate38.1%45.2%46.7%8.6% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLieroPREMIER17,535 · Purple bandPEAK ELO1,250csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning46
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLLWWLWLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −1.1pp headshot accuracy · +1ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 551ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 598ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.8 against its own average).

Aim5.5
Utility4.6
Positioning4.6
Opening Duels2.3
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.6
Utility4.6
Mechanics4.1
Opening Duels2.4
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time605ms−6ms
first ⅓ avg 612ms → last ⅓ avg 605ms
Headshot accuracy13.7%−0.3%
first ⅓ avg 14.0% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · nuke, 30 Jun
38%Best headshot accuracy · 13–2 · train, 13 May
398msFastest reaction time · 13–7 · nuke, 11 Sept
13–1Biggest win · nuke, 28 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
75In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 67% over 15dust2Weakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA2112957%-0.01
infernoS1510567%0.01
anubisD1331023%-0.03
ancientB126650%0.00
cacheB105550%-0.01
dust2D8080%-0.05
mirageD72529%-0.02
overpassD51420%-0.00
train32167%0.06
office110100%0.01
stronghold1010%0.07
vertigo1010%0.07
italy1010%0.10
sanctum110100%-0.02
poseidon110100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

130,528Lifetime kills
1.04K/D · Top 50% of Purple band
7,573Matches
38.1%Match win rate
42.0%Headshot %
7.9%Shot accuracy
7,379MVPs
1,971Hours (in match)
1,506Bombs planted
414Bombs defused

Most-used weapons

AK-4737,272
AWP13,644
SSG 083,454
FAMAS2,864
P902,290

Lifetime map wins

5,170inferno
5,069dust2
4,224nuke
1,944train
1,401vertigo
739cbble
332office
295italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
53%Win rate
1.16Avg K/D
86.2ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2245%1.0116.7
Nuke2065%1.3617.6
Ancient1136%1.0014.2
Mirage757%1.0013.7
Dust2786%1.8016.3
Overpass450%1.1416.0
Anubis425%0.7612.8
Cache333%0.8818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
39.6%Spray accuracy
68.6%Counter-strafing
10.9°Preaim
599msReaction time
39.9%T opening success
39.7%CT opening success
0.48Enemies flashed / flash
5.4%Flash assists
9.63HE damage / grenade
4.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1391% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4805 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8503% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0420%20 Sept
inferno13–16-0.0419%20 Sept
inferno13–6-0.0414%11 Sept
nuke13–7-0.0710%11 Sept
mirage10–13-0.059%11 Sept
cache13–11-0.098%11 Sept
anubis6–130.0217%11 Sept
ancient13–30.0924%4 Sept
inferno13–50.039%4 Sept
cache13–9-0.019%28 Aug
anubis10–13-0.0115%28 Aug
nuke13–1-0.0019%28 Aug
mirage13–30.058%21 Aug
nuke6–13-0.0717%21 Aug
dust29–13-0.0315%21 Aug
nuke8–13-0.0910%21 Aug
cache7–13-0.0817%21 Aug
inferno13–100.0617%17 Aug
ancient13–110.0719%15 Aug
inferno13–20.0513%15 Aug
mirage8–13-0.0013%15 Aug
ancient9–13-0.0711%14 Aug
nuke10–13-0.0021%14 Aug
inferno15–15-0.0523%14 Aug
dust24–13-0.0719%14 Aug
ancient13–50.0410%14 Aug
anubis13–16-0.047%14 Aug
anubis13–7-0.0511%14 Aug
nuke13–80.015%14 Aug
inferno9–13-0.0315%7 Aug
dust23–13-0.107%31 Jul
inferno13–5-0.0611%31 Jul
anubis7–13-0.0510%31 Jul
mirage7–13-0.0420%31 Jul
nuke8–13-0.1314%31 Jul
mirage3–13-0.0821%31 Jul
cache13–4-0.037%31 Jul
nuke13–2-0.0116%31 Jul
inferno10–13-0.0211%31 Jul
cache15–150.019%24 Jul
nuke2–13-0.057%24 Jul
nuke9–130.0015%23 Jul
anubis8–13-0.017%23 Jul
cache13–80.0416%23 Jul
inferno13–40.0811%22 Jul
nuke13–7-0.0111%22 Jul
ancient7–13-0.0318%22 Jul
anubis2–13-0.0516%22 Jul
mirage11–13-0.0614%22 Jul
cache13–70.0031%15 Jul
office13–110.0118%10 Jul
ancient1–13-0.0820%8 Jul
stronghold11–130.0715%8 Jul
overpass5–130.0116%6 Jul
nuke10–13-0.0513%6 Jul
inferno13–60.0813%6 Jul
dust25–130.0517%6 Jul
cache11–130.039%6 Jul
inferno10–13-0.0020%6 Jul
nuke13–40.1610%30 Jun
dust211–130.0317%27 Jun
nuke9–13-0.0512%27 Jun
nuke13–60.0419%20 Jun
dust26–13-0.0914%12 Jun
ancient8–130.0317%4 Jun
nuke13–90.098%4 Jun
vertigo7–130.0713%4 Jun
inferno13–90.027%1 Jun
anubis13–50.0113%1 Jun
italy9–130.1016%28 May
train13–110.0213%25 May
cache6–13-0.0523%25 May
overpass9–50.0312%25 May
anubis13–11-0.0414%13 May
dust28–13-0.0911%13 May
ancient13–90.0120%13 May
nuke13–60.0725%13 May
train13–20.1438%13 May
cache10–130.0714%13 May
anubis1–13-0.063%13 May
overpass12–12-0.0219%13 May
nuke13–110.0117%11 May
ancient10–13-0.0112%11 May
train5–130.038%11 May
anubis0–13-0.058%11 May
anubis10–13-0.075%8 May
overpass11–13-0.0217%8 May
ancient13–6-0.009%8 May
sanctum9–3-0.0220%24 Apr
inferno9–40.0723%24 Apr
nuke9–4-0.0214%24 Apr
poseidon9–5-0.0218%24 Apr
mirage13–70.0215%23 Apr
anubis9–13-0.025%17 Apr
dust24–13-0.077%17 Apr
ancient16–120.0114%17 Apr
inferno13–5-0.039%17 Apr
ancient15–15-0.046%17 Apr
overpass5–13-0.0214%17 Apr
nuke13–11-0.0115%17 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →