bjarru

bjarru — CS2 Stats

FI76561197960890043[U:1:624315]Steam profile ↗✓ No bans

1,611Tracked matches47%Win rate2023Tracked since
CSDB Rating5.1 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,470 → 1,470
+3Tracked matches · now 1,611
+3.3ppWin rate · 43.3% → 46.7%

Rating over time

Premier CS Rating: 18,544 -1,955 8 May – 6 Jul · 9 days played
18,54422,619peak 22,6198 May6 Jul
22,619Peak Premier in tracked matches
1,470Highest Faceit ELO seen on CSDB
23Days played since 2026-05-05

Faceit ELO

  • At peak — 1,470
  • Next: Level 8 at 1,531 — 61 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-22
  • Level 6 first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGbjarruPEAK ELO1,470csdb.gg/stats

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Performance scores

Aim64
Positioning59
Utility65

0–100 skill scores via Leetify.

Recent form

HOT45–51–4Last 10045%Win rateWWLWWWWWLL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −6.0pp headshot accuracy · −42ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 620ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 617ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.4
Utility6.5
Positioning5.9
Opening Duels3.3
Clutch2.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.9
Utility6.5
Mechanics6.5
Opening Duels2.8
Win Impact3.9

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time626ms+17ms
first ⅓ avg 609ms → last ⅓ avg 626ms
Headshot accuracy21.7%−0.7%
first ⅓ avg 22.5% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · nuke, 13 May →
48%Best headshot accuracy · 13–3 · cache, 11 May →
422msFastest reaction time · 13–6 · dust2, 14 May →
13–2Biggest win · nuke, 1 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 60% over 5overpassWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2011–955%0.02
cacheC146–843%0.01
dust2D124–833%-0.02
ancientB126–650%0.01
overpassD102–820%0.02
trainC104–640%0.00
anubisD93–633%-0.03
infernoA53–260%0.02
mirage—44–0100%-0.02
italy—21–150%-0.02
vertigo—21–150%-0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

158Matches
56%Win rate
0.96Avg K/D
70.3ADR
50%Headshot %

Clutches & streaks

32%1v1 clutch win
11%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke3259%0.9913.3
Dust22642%0.8414.2
Ancient2650%0.9212.9
Anubis2167%1.0316.1
Inferno1662%1.1217.8
Mirage850%0.8515.6
Train786%0.8115.1
Overpass667%1.1014.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
32.4%Accuracy (enemy spotted)
41.6%Spray accuracy
79.2%Counter-strafing
12.2°Preaim
630msReaction time
43.0%T opening success
39.1%CT opening success
0.72Enemies flashed / flash
9.1%Flash assists
9.60HE damage / grenade
10.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2113° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.0412%2 Nov →
nuke13–60.0131%2 Nov →
cache10–13-0.0524%2 Nov →
nuke13–50.0923%23 Aug →
cache13–60.0025%8 Jul →
nuke13–40.037%8 Jul →
nuke13–60.0814%7 Jul →
anubis13–40.0512%6 Jul →
dust211–130.0319%6 Jul →
nuke8–13-0.0221%6 Jul →
italy13–6-0.0213%4 Jun →
overpass6–130.0114%4 Jun →
ancient8–130.0122%4 Jun →
nuke13–9-0.0415%4 Jun →
vertigo7–13-0.0421%4 Jun →
cache7–130.0128%4 Jun →
train6–130.0532%4 Jun →
dust25–13-0.0538%1 Jun →
nuke13–20.0241%1 Jun →
dust25–13-0.0223%30 May →
inferno13–7-0.0219%30 May →
inferno13–50.1419%29 May →
dust25–13-0.0331%29 May →
ancient9–13-0.0818%29 May →
dust213–70.0533%29 May →
ancient9–130.0517%29 May →
overpass7–130.0333%29 May →
italy9–13-0.0236%28 May →
nuke13–90.0819%28 May →
train8–130.0321%28 May →
vertigo13–8-0.0312%28 May →
ancient10–130.0419%28 May →
cache8–13-0.038%28 May →
anubis5–130.0230%25 May →
nuke11–130.0125%25 May →
train13–110.0023%25 May →
cache6–13-0.0331%25 May →
overpass9–50.0425%25 May →
ancient6–13-0.0012%25 May →
ancient13–80.0712%20 May →
train13–6-0.0324%20 May →
nuke8–130.0224%20 May →
overpass9–130.0020%20 May →
anubis6–130.0118%20 May →
cache13–50.0120%20 May →
train13–11-0.0417%19 May →
overpass6–130.0118%19 May →
ancient13–40.019%19 May →
anubis6–13-0.0611%19 May →
cache10–130.0113%19 May →
nuke3–130.0420%19 May →
nuke13–10-0.0218%18 May →
cache3–13-0.0023%18 May →
dust213–7-0.0023%18 May →
train11–130.0028%18 May →
overpass13–80.0315%18 May →
anubis8–13-0.0619%18 May →
nuke4–13-0.0920%18 May →
cache13–3-0.0017%18 May →
ancient13–30.0318%18 May →
dust28–13-0.0624%17 May →
inferno5–13-0.0410%17 May →
inferno8–130.0225%17 May →
nuke15–15-0.0510%16 May →
mirage13–6-0.049%16 May →
dust216–12-0.0719%16 May →
ancient13–100.0215%16 May →
nuke13–6-0.0116%16 May →
nuke4–13-0.0416%15 May →
inferno13–80.0115%15 May →
mirage16–14-0.0321%15 May →
dust26–13-0.0437%15 May →
nuke9–130.0115%15 May →
dust27–130.0116%15 May →
cache8–130.0719%15 May →
train5–13-0.0121%14 May →
overpass6–130.0011%14 May →
dust213–6-0.0320%14 May →
mirage16–12-0.0315%14 May →
dust215–15-0.0026%14 May →
ancient13–9-0.0021%13 May →
nuke13–60.1422%13 May →
train13–20.0130%13 May →
cache10–13-0.0018%13 May →
anubis1–13-0.0622%13 May →
overpass12–120.0527%13 May →
overpass3–130.0222%12 May →
anubis13–11-0.0215%12 May →
ancient13–60.0317%12 May →
train9–130.0218%12 May →
nuke12–12-0.0326%12 May →
cache13–30.0446%12 May →
nuke13–110.0929%11 May →
ancient10–13-0.0126%11 May →
train5–130.0017%11 May →
anubis0–13-0.0625%11 May →
overpass9–130.0322%11 May →
cache13–30.1248%11 May →
mirage13–100.0115%8 May →
cache13–40.0327%5 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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