Apollo 13

Apollo 13 — CS2 Stats

US76561199893904481[U:1:1933638753]Steam profile ↗✓ No bans

1,466Tracked matches60%Win rate2026Tracked since
684Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating13,572Blue band · top ~36% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

+1570Premier CS Rating · 12,002 → 13,572

Rating over time

Premier CS Rating: 13,572 -1,079 12 Sept – 19 Oct · 9 days played
10,75014,651peak 14,65112 Sept19 Oct
14,651Peak Premier in tracked matches
8Days played since 2026-09-12

Premier CS Rating

  • 1,079 below peak (14,651)
  • -1,079 over 30 days · declining
  • Next: Purple band at 15,000 — 1,428 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-12
  • Light Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches369——
Win rate50%——
K/D1.08——
Headshot %46%——

Measured 20 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.0%42.0%44.3%5.3% short
Shot accuracy0.0%9.6%11.9%11.9% short
Kill/death ratio0.990.981.030.04 short
Match win rate48.6%43.8%45.2%above

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGApollo 13PREMIER13,572 · Blue bandcsdb.gg/stats

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Performance scores

Aim85
Positioning52
Utility26

0–100 skill scores via Leetify.

Recent form

HOT51–45–4Last 10051%Win rateWWLWWWLLWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −0.5pp headshot accuracy · −28ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 553ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.5
Utility2.6
Positioning5.2
Opening Duels2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.2
Utility2.6
Mechanics7.4
Opening Duels4.9
Win Impact8.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time572ms−42ms
first ⅓ avg 614ms → last ⅓ avg 572ms
Headshot accuracy16.1%−3.1%
first ⅓ avg 19.2% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · ancient, 16 Oct →
48%Best headshot accuracy · 13–5 · inferno, 12 Oct →
406msFastest reaction time · 13–5 · anubis, 15 Oct →
13–1Biggest win · nuke, 12 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
4–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 69% over 13nukeWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
mirageC2310–1343%-0.00
nukeC198–1142%0.02
cacheB157–847%0.03
dust2S139–469%0.00
ancientA127–558%0.05
anubisS96–367%0.01
infernoB84–450%0.01
rush_001—10–10%-0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,305Lifetime kills
0.99K/D · Top 50% of Blue band
1,821Matches
48.6%Match win rate · Top 25% of Blue band
39.0%Headshot %
0.0%Shot accuracy
3,402MVPs
684Hours (in match)
1,761Bombs planted
539Bombs defused

Most-used weapons

Lifetime map wins

3,309dust2
2,671nuke
1,635inferno
153vertigo
125office
18train
8italy
2assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
38.9%Accuracy (enemy spotted)
39.6%Spray accuracy
83.3%Counter-strafing
7.2°Preaim
572msReaction time
56.3%T opening success
43.1%CT opening success
0.28Enemies flashed / flash
6.1%Flash assists
3.90HE damage / grenade
2.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2814 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0216%19 Oct →
ancient13–70.1216%19 Oct →
mirage6–13-0.0110%19 Oct →
nuke13–8-0.0211%19 Oct →
cache13–20.0923%19 Oct →
inferno13–90.0436%19 Oct →
ancient8–13-0.0320%19 Oct →
nuke10–130.0117%19 Oct →
anubis13–6-0.0422%19 Oct →
nuke13–60.0310%19 Oct →
ancient13–90.0723%16 Oct →
dust213–6-0.0218%16 Oct →
cache13–70.0713%16 Oct →
cache8–130.0722%16 Oct →
mirage13–10-0.049%16 Oct →
mirage14–16-0.0118%16 Oct →
nuke12–160.0015%16 Oct →
nuke6–130.0218%16 Oct →
nuke11–13-0.0216%16 Oct →
mirage13–30.0333%16 Oct →
mirage0–10-0.0512%16 Oct →
ancient13–30.1622%16 Oct →
ancient13–7-0.0118%16 Oct →
ancient6–13-0.008%15 Oct →
mirage13–7-0.0512%15 Oct →
anubis13–5-0.029%15 Oct →
ancient12–16-0.0520%14 Oct →
ancient13–100.048%14 Oct →
nuke7–130.0215%14 Oct →
dust212–3-0.0111%14 Oct →
nuke8–130.0111%14 Oct →
mirage5–13-0.0916%14 Oct →
nuke13–50.056%12 Oct →
dust210–20.0017%12 Oct →
nuke13–10.0511%12 Oct →
cache5–13-0.017%12 Oct →
cache13–110.0621%12 Oct →
nuke13–80.0010%12 Oct →
dust213–1-0.0113%12 Oct →
ancient13–30.0416%12 Oct →
mirage13–70.0221%12 Oct →
mirage13–160.0018%12 Oct →
nuke13–160.0211%12 Oct →
inferno4–130.0211%12 Oct →
anubis13–110.0114%12 Oct →
nuke11–130.0211%12 Oct →
anubis13–50.0510%12 Oct →
inferno13–50.0748%12 Oct →
inferno13–110.0018%12 Oct →
ancient8–130.0416%12 Oct →
mirage15–15-0.0124%12 Oct →
cache8–130.0129%12 Oct →
cache13–8-0.0213%12 Oct →
dust26–13-0.0523%12 Oct →
mirage15–15-0.0216%9 Oct →
mirage2–130.0115%9 Oct →
anubis11–130.0015%9 Oct →
nuke13–50.1028%9 Oct →
mirage13–100.0419%9 Oct →
cache9–13-0.0112%9 Oct →
nuke11–13-0.0221%9 Oct →
nuke13–70.1227%9 Oct →
mirage3–13-0.0425%9 Oct →
dust213–7-0.0313%9 Oct →
dust213–90.1014%9 Oct →
cache12–120.0421%9 Oct →
mirage4–130.0130%9 Oct →
dust26–130.0721%9 Oct →
mirage13–8-0.0617%9 Oct →
mirage12–120.0116%9 Oct →
mirage13–80.1423%9 Oct →
mirage13–30.0415%9 Oct →
cache2–13-0.0421%9 Oct →
cache13–70.0929%9 Oct →
inferno9–13-0.0318%9 Oct →
cache9–13-0.0316%9 Oct →
mirage10–130.0320%8 Oct →
inferno7–130.0219%8 Oct →
ancient7–130.1030%8 Oct →
mirage13–50.0418%8 Oct →
cache13–100.0327%8 Oct →
inferno16–13-0.0218%8 Oct →
anubis14–16-0.0119%8 Oct →
dust211–13-0.0218%8 Oct →
inferno13–16-0.0122%8 Oct →
rush_0014–8-0.1338%8 Oct →
cache10–130.0615%7 Oct →
cache13–100.0916%7 Oct →
nuke7–13-0.0524%7 Oct →
anubis8–130.0022%7 Oct →
anubis13–60.0515%7 Oct →
dust211–130.0320%7 Oct →
dust213–9-0.0414%7 Oct →
nuke5–130.0214%7 Oct →
anubis13–70.0519%7 Oct →
mirage2–13-0.0614%7 Oct →
ancient13–90.0922%7 Oct →
mirage13–90.0213%7 Oct →
dust213–20.0110%7 Oct →
nuke13–70.0915%7 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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