nekru67

nekru67 — CS2 Stats

76561199870076315[U:1:1909810587]Steam profile ↗✓ No bans

515Tracked matches70%Win rate2025Tracked since
226Hours in CS
CSDB Rating7.7 StrongAll-Rounder
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 12,488 +3,909 30 Dec – 22 Jun · 24 days played
3,87712,488peak 12,48830 Dec22 Jun
12,488Peak Premier in tracked matches
37Days played since 2025-12-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim90
Positioning70
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLWLLWWWLWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +10.6pp headshot accuracy · +62ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 40%
  • Avg reaction 561ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 35%
  • Avg reaction 627ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 30%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.0
Utility5.8
Positioning7.0
Opening Duels6.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.0
Utility5.8
Mechanics7.3
Opening Duels6.8
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.06
first ⅓ avg -0.00 → last ⅓ avg 0.05
Reaction time601ms−35ms
first ⅓ avg 636ms → last ⅓ avg 601ms
Headshot accuracy31.3%−5.5%
first ⅓ avg 36.7% → last ⅓ avg 31.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–5 · mirage, 19 Sept →
100%Best headshot accuracy · 9–0 · overpass, 31 Dec →
414msFastest reaction time · 1–9 · inferno, 16 Jan →
13–0Biggest win · anubis, 8 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 67% over 21infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B3014–1647%0.02
nukeS2114–767%0.00
mirageB2010–1050%0.01
anubisA95–456%0.06
infernoD81–713%-0.03
ancientS64–267%0.05
overpass—33–0100%0.14
vertigo—11–0100%0.18
cache—11–0100%0.16
train—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,484Lifetime kills
1.24K/D · Top 25% of tracked players
609Matches
55.2%Match win rate · Top 5% of tracked players
64.9%Headshot % · Top 5% of tracked players
0.0%Shot accuracy
1,768MVPs
226Hours (in match)
378Bombs planted
159Bombs defused

Most-used weapons

Lifetime map wins

1,642dust2
1,099nuke
408inferno
193train
92vertigo
78office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.1%Headshot accuracy
36.5%Accuracy (enemy spotted)
45.8%Spray accuracy
82.7%Counter-strafing
9.8°Preaim
620msReaction time
53.8%T opening success
60.8%CT opening success
0.41Enemies flashed / flash
8.4%Flash assists
9.04HE damage / grenade
16.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4091 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–130.0252%25 Sept →
dust213–90.1054%25 Sept →
inferno6–13-0.0122%23 Sept →
nuke8–13-0.0841%20 Sept →
mirage13–50.2530%19 Sept →
nuke13–90.0341%19 Sept →
ancient13–60.0222%18 Sept →
anubis6–13-0.0526%12 Aug →
nuke13–60.0338%12 Aug →
vertigo9–10.1826%12 Aug →
nuke11–130.0435%17 Jul →
mirage13–40.0333%17 Jul →
nuke13–110.0725%22 Jun →
ancient13–80.0517%22 Jun →
overpass13–10.1722%22 Jun →
nuke13–80.0221%22 Jun →
dust213–110.0130%22 Jun →
mirage13–110.0832%22 Jun →
nuke13–90.1230%22 Jun →
mirage0–30.000%10 Jun →
anubis2–90.0460%10 Jun →
anubis13–00.0617%8 Jun →
mirage13–4-0.0218%8 Jun →
dust213–60.1347%8 Jun →
overpass13–100.0451%8 Jun →
anubis13–60.0734%3 Jun →
cache13–30.1646%30 Apr →
anubis11–130.1116%20 Apr →
nuke13–50.1060%20 Apr →
ancient13–10.1221%20 Apr →
nuke7–13-0.0229%5 Apr →
nuke13–3-0.0033%4 Apr →
ancient8–13-0.020%24 Mar →
anubis13–100.1253%24 Mar →
dust213–110.0632%23 Mar →
dust213–100.0447%15 Mar →
dust213–60.0350%15 Mar →
nuke4–13-0.0533%15 Mar →
dust213–30.1533%15 Mar →
nuke16–13-0.0580%14 Mar →
dust213–60.0145%14 Mar →
mirage13–20.0931%13 Mar →
dust29–13-0.0641%13 Mar →
mirage13–9-0.0245%13 Mar →
dust213–90.1240%13 Mar →
inferno9–130.0433%3 Mar →
anubis8–130.1018%23 Feb →
mirage8–130.0440%23 Feb →
nuke13–110.0544%7 Feb →
anubis13–100.0437%7 Feb →
mirage7–13-0.0821%7 Feb →
mirage4–3-0.1425%7 Feb →
anubis13–30.0938%7 Feb →
dust213–10.0468%7 Feb →
nuke13–10.0963%6 Feb →
nuke13–7-0.0045%6 Feb →
inferno15–15-0.0532%26 Jan →
mirage3–110.015%26 Jan →
dust211–13-0.0422%26 Jan →
mirage13–70.0845%26 Jan →
mirage15–15-0.1033%18 Jan →
nuke13–100.0146%18 Jan →
mirage7–130.0833%17 Jan →
dust29–130.0824%17 Jan →
nuke10–13-0.0939%17 Jan →
dust29–130.0425%16 Jan →
inferno13–5-0.0120%16 Jan →
mirage13–100.0250%16 Jan →
inferno1–9-0.1921%16 Jan →
nuke8–13-0.0238%8 Jan →
dust26–13-0.0820%6 Jan →
mirage16–120.0042%5 Jan →
dust26–7-0.0229%5 Jan →
dust213–11-0.0233%5 Jan →
dust20–13-0.0333%5 Jan →
dust28–130.0534%4 Jan →
ancient13–70.0947%4 Jan →
dust29–130.0226%4 Jan →
inferno8–13-0.0650%4 Jan →
dust27–130.000%3 Jan →
dust21–13-0.030%3 Jan →
inferno8–8-0.0048%3 Jan →
mirage9–13-0.0660%3 Jan →
nuke0–5-0.0433%3 Jan →
dust210–130.0537%3 Jan →
dust20–13-0.0533%3 Jan →
dust211–13-0.0217%3 Jan →
dust25–13-0.0418%2 Jan →
mirage3–130.0125%1 Jan →
ancient10–130.0752%1 Jan →
dust216–140.0741%1 Jan →
dust213–40.0253%1 Jan →
dust213–110.0343%31 Dec →
mirage5–13-0.1147%31 Dec →
inferno11–130.0533%31 Dec →
train1–130.0240%31 Dec →
nuke13–9-0.0617%31 Dec →
overpass9–00.20100%31 Dec →
nuke13–9-0.0430%30 Dec →
mirage9–130.0259%30 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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