MiniGunner

MiniGunner — CS2 Stats

AU76561199846307975[U:1:1886042247]Steam profile ↗✓ No bans

85Tracked matches42%Win rate2025Tracked since
934Hours in CS13Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
Premier CS Rating15,056Purple band · top ~28.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 85 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 13 Apr 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,056 +2,058 23 Aug15 Sept · 11 days played
12,99815,056peak 15,05623 Aug15 Sept
15,113Peak Premier in tracked matches
20Days played since 2025-04-13

Premier CS Rating

  • At peak — 15,056
  • +2,058 over 30 days · improving
  • Next: Pink band at 20,000 4,944 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.8%44.3%47.0%3.2% short
Shot accuracy0.0%11.8%13.0%13.0% short
Kill/death ratio0.771.031.080.31 short
Match win rate31.7%45.2%46.7%15.0% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGMiniGunnerPREMIER15,056 · Purple bandcsdb.gg/stats

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Performance scores

Aim53
Positioning45
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY413410Last 8548%Win rateTWWWLLTLWT

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +1.7pp headshot accuracy · +26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 600ms

Last 10

  • 433 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 573ms

Last 20

  • 794 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 560ms

Newest first, from the last 85 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.3
Utility4.7
Positioning4.5
Opening Duels0.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.5
Utility4.7
Mechanics5.4
Opening Duels0.0
Win Impact2.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.05
first ⅓ avg 0.02 → last ⅓ avg -0.04
Reaction time562ms−104ms
first ⅓ avg 666ms → last ⅓ avg 562ms
Headshot accuracy17.2%+3.8%
first ⅓ avg 13.4% → last ⅓ avg 17.2%

Rolling 5-match average across the last 85 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 1–1 · mirage, 18 Apr
34%Best headshot accuracy · 12–12 · dust2, 8 Sept
359msFastest reaction time · 6–0 · mirage, 27 Aug
13–1Biggest win · dust2, 5 Jul

Across the last 85 tracked matches.

Highlights

5Longest win streak
85In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 50% over 20infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB31151648%-0.01
dust2B20101050%-0.02
infernoC104640%-0.01
nukeC94544%-0.02
cache32167%0.02
vertigo330100%0.07
office21150%-0.04
overpass21150%-0.01
ancient1010%-0.06
anubis1010%0.05
grail110100%0.04
jura1010%-0.01
agency1010%-0.05

Across the last 85 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,290Lifetime kills
0.77K/D
142Matches
31.7%Match win rate
43.8%Headshot %
0.0%Shot accuracy
169MVPs
41Hours (in match)
112Bombs planted
29Bombs defused

Most-used weapons

Lifetime map wins

258dust2
115inferno
92nuke
45vertigo
20office
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
29.9%Accuracy (enemy spotted)
27.7%Spray accuracy
74.4%Counter-strafing
10.0°Preaim
564msReaction time
25.8%T opening success
27.8%CT opening success
0.67Enemies flashed / flash
5.3%Flash assists
7.37HE damage / grenade
2.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6197 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.7668% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage15–15-0.0519%10 Sept
cache13–60.0519%10 Sept
mirage13–8-0.0623%10 Sept
dust213–20.069%10 Sept
mirage0–13-0.0523%10 Sept
dust24–13-0.090%9 Sept
mirage15–15-0.0718%9 Sept
mirage4–13-0.0214%9 Sept
office13–4-0.0313%8 Sept
dust212–12-0.0234%8 Sept
inferno10–13-0.0410%8 Sept
mirage10–13-0.0819%8 Sept
dust23–13-0.117%8 Sept
nuke10–13-0.054%6 Sept
inferno15–15-0.0610%6 Sept
dust213–8-0.0524%6 Sept
nuke8–13-0.037%6 Sept
dust213–11-0.0729%30 Aug
dust28–13-0.0517%30 Aug
dust213–10-0.0230%30 Aug
dust28–13-0.0322%30 Aug
mirage13–60.0322%30 Aug
mirage13–6-0.0322%30 Aug
dust211–130.0631%30 Aug
mirage4–13-0.0519%27 Aug
mirage6–00.000%27 Aug
ancient12–16-0.0619%27 Aug
mirage11–13-0.0719%27 Aug
dust213–160.0222%25 Aug
inferno13–110.0114%25 Aug
dust213–11-0.0416%25 Aug
dust215–15-0.0611%25 Aug
nuke16–12-0.0511%25 Aug
mirage16–14-0.0521%24 Aug
dust213–110.0123%24 Aug
nuke15–15-0.0122%24 Aug
nuke13–20.0131%23 Aug
dust26–13-0.0318%23 Aug
mirage13–40.0121%23 Aug
mirage15–15-0.0416%23 Aug
mirage13–20.0218%21 Aug
dust213–100.0428%21 Aug
inferno13–110.0727%21 Aug
mirage13–10-0.0129%21 Aug
cache13–60.0116%9 Aug
cache5–13-0.0129%8 Aug
inferno10–130.0224%8 Aug
anubis11–130.0520%8 Aug
mirage16–13-0.0913%12 Jul
nuke5–2-0.0725%12 Jul
mirage13–20.0021%12 Jul
dust20–13-0.1320%12 Jul
dust213–4-0.0217%12 Jul
mirage0–13-0.0633%12 Jul
mirage13–20.0329%5 Jul
inferno13–110.0411%5 Jul
mirage3–13-0.096%5 Jul
dust213–10.1216%5 Jul
inferno6–13-0.0410%5 Jul
inferno2–13-0.049%16 Jun
vertigo13–40.1010%30 May
mirage10–13-0.0810%30 May
mirage13–50.0718%30 May
vertigo13–90.0310%30 May
inferno13–2-0.0433%7 Dec
mirage8–13-0.0117%7 Dec
mirage12–12-0.096%10 May
mirage13–20.064%10 May
dust213–7-0.0413%10 May
overpass13–6-0.0112%10 May
grail13–30.045%10 May
jura7–13-0.016%10 May
agency12–12-0.0511%10 May
office7–13-0.0622%10 May
mirage10–13-0.0211%18 Apr
nuke10–130.0911%18 Apr
mirage1–10.2617%18 Apr
mirage13–40.0613%18 Apr
vertigo13–100.098%18 Apr
nuke4–60.0017%18 Apr
nuke11–13-0.0213%13 Apr
mirage8–130.0621%13 Apr
overpass12–12-0.0110%13 Apr
inferno9–130.0118%13 Apr
mirage10–20.0527%13 Apr

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →