็็็็็็็็็็

็็็็็็็็็็ — CS2 Stats

US76561199830376032[U:1:1870110304]Steam profile ↗✓ No bans

1,077Tracked matches50%Win rate2025Tracked since
1,385Hours in CS96Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−323Premier CS Rating · 10,323 → 10,000

Rating over time

Premier CS Rating: 10,000 +3,498 30 Aug – 13 Oct · 15 days played
5,35311,095peak 11,09530 Aug13 Oct
11,459Peak Premier in tracked matches
14Days played since 2026-08-30

Premier CS Rating

  • 1,095 below peak (11,095)
  • +1,557 over 30 days · improving
  • Next: Purple band at 15,000 — 5,000 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches289——
Win rate45%——
K/D1.17——
Headshot %45%——

Measured 8 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.7%41.8%42.7%above
Shot accuracy0.0%12.2%11.3%11.3% short
Kill/death ratio0.960.980.990.03 short
Match win rate43.9%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG็็็็็็็็็็FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER10,000 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning60
Utility31

0–100 skill scores via Leetify.

Recent form

COLD49–45–6Last 10049%Win rateLLLWWLLLLW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +10.6pp headshot accuracy · +49ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 717ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 692ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 668ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.2
Utility3.1
Positioning6.0
Opening Duels4.6
Clutch4.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 63% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.0
Utility3.1
Mechanics8.6
Opening Duels6.0
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time660ms+3ms
first ⅓ avg 657ms → last ⅓ avg 660ms
Headshot accuracy21.7%+1.5%
first ⅓ avg 20.2% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–7 · cache, 3 Oct →
100%Best headshot accuracy · 9–13 · nuke, 5 Oct →
445msFastest reaction time · 10–13 · ancient, 10 Oct →
13–1Biggest win · nuke, 5 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
9–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 86% over 7ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2914–1548%0.03
dust2C176–1135%0.04
mirageS1711–665%0.04
cacheS139–469%0.03
ancientD71–614%0.01
infernoS76–186%0.04
anubisD62–433%0.02
vertigo—20–20%-0.00
train—10–10%-0.02
poseidon—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,570Lifetime kills
0.96K/D
1,546Matches
43.9%Match win rate · Top 50% of Level 3 players
46.7%Headshot % · Top 50% of Level 3 players
0.0%Shot accuracy
3,296MVPs
564Hours (in match)
1,304Bombs planted
361Bombs defused

Most-used weapons

Lifetime map wins

3,987nuke
2,822dust2
1,035inferno
521vertigo
401office
76train
3ar_baggage
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

22Matches
55%Win rate
1.22Avg K/D
75.8ADR
49%Headshot %

Clutches & streaks

41%1v1 clutch win
37%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage757%1.0717.6
Dust2475%1.2718.8
Cache3100%1.9314.7
Nuke333%1.0712.3
Vertigo20%0.8611.5
Ancient1100%2.5010.0
Anubis10%0.000.0
Inferno10%1.1219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
39.8%Accuracy (enemy spotted)
38.9%Spray accuracy
88.6%Counter-strafing
9.5°Preaim
662msReaction time
63.1%T opening success
44.6%CT opening success
0.33Enemies flashed / flash
3.9%Flash assists
6.99HE damage / grenade
4.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3349 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
train8–13-0.0238%13 Oct →
nuke5–130.0327%13 Oct →
dust28–130.1130%13 Oct →
dust213–40.0322%13 Oct →
dust213–30.0229%13 Oct →
nuke5–13-0.0433%12 Oct →
nuke11–130.0025%12 Oct →
ancient10–130.0524%12 Oct →
dust27–130.0217%12 Oct →
cache13–50.0020%12 Oct →
mirage13–110.0819%11 Oct →
cache8–4-0.048%11 Oct →
dust215–150.0613%11 Oct →
inferno13–30.1019%11 Oct →
mirage14–160.0113%11 Oct →
mirage13–90.1322%11 Oct →
ancient15–150.0722%11 Oct →
cache13–50.0713%11 Oct →
mirage4–13-0.0513%11 Oct →
mirage9–10.0817%11 Oct →
nuke6–130.1215%11 Oct →
nuke13–30.1656%10 Oct →
inferno13–110.0532%10 Oct →
ancient10–13-0.0317%10 Oct →
anubis13–60.0215%10 Oct →
ancient10–130.0224%10 Oct →
dust26–13-0.0615%10 Oct →
dust29–130.0224%10 Oct →
nuke16–130.0115%10 Oct →
dust213–100.0520%10 Oct →
cache4–13-0.0312%10 Oct →
dust215–150.0730%10 Oct →
mirage13–70.0317%9 Oct →
dust213–60.0825%9 Oct →
vertigo9–13-0.036%9 Oct →
mirage13–110.0325%9 Oct →
anubis9–13-0.0411%9 Oct →
mirage13–110.1029%9 Oct →
nuke13–90.0318%9 Oct →
mirage13–40.0733%9 Oct →
dust213–16-0.0522%9 Oct →
mirage13–110.0019%9 Oct →
nuke9–13-0.0927%9 Oct →
anubis9–130.0022%8 Oct →
mirage13–6-0.0127%8 Oct →
poseidon3–90.0133%8 Oct →
nuke13–80.0829%8 Oct →
nuke6–130.0625%8 Oct →
nuke13–60.0338%8 Oct →
mirage13–8-0.0117%7 Oct →
cache15–15-0.0116%7 Oct →
anubis6–130.0414%7 Oct →
anubis13–70.1027%7 Oct →
ancient13–70.0521%6 Oct →
dust213–100.0328%6 Oct →
cache13–50.1327%6 Oct →
inferno13–6-0.0215%6 Oct →
dust211–130.0332%6 Oct →
cache13–40.0323%6 Oct →
mirage10–13-0.0116%6 Oct →
inferno13–90.0212%6 Oct →
nuke9–130.037%5 Oct →
mirage9–13-0.0114%5 Oct →
nuke9–13-0.01100%5 Oct →
mirage9–130.0117%5 Oct →
dust213–110.0611%5 Oct →
dust215–150.0621%5 Oct →
anubis10–130.0124%5 Oct →
inferno13–110.0629%5 Oct →
cache16–130.0223%5 Oct →
nuke13–10.0216%5 Oct →
nuke4–13-0.0038%5 Oct →
nuke3–13-0.0827%4 Oct →
nuke2–13-0.0245%4 Oct →
nuke12–120.0130%4 Oct →
nuke13–50.0817%4 Oct →
nuke11–130.0521%4 Oct →
nuke11–13-0.0133%4 Oct →
cache13–90.016%4 Oct →
vertigo11–130.0228%4 Oct →
mirage8–130.1320%4 Oct →
ancient7–13-0.0317%4 Oct →
inferno13–110.0732%4 Oct →
nuke13–20.0825%3 Oct →
dust29–130.1222%3 Oct →
cache13–10.0223%3 Oct →
cache7–130.0715%3 Oct →
cache13–70.1813%3 Oct →
nuke13–100.0711%3 Oct →
nuke13–100.0417%3 Oct →
nuke3–13-0.060%2 Oct →
nuke13–1-0.0313%2 Oct →
ancient3–13-0.0719%2 Oct →
inferno5–13-0.0211%2 Oct →
cache10–13-0.0723%2 Oct →
nuke13–70.0715%2 Oct →
dust27–13-0.0319%2 Oct →
nuke13–60.0610%1 Oct →
mirage13–80.0519%1 Oct →
nuke13–110.086%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.