Annikajulia_

Annikajulia_ — CS2 Stats

FI76561199806106903[U:1:1845841175]Steam profile ↗✓ No bans

1,152Tracked matches50%Win rate2025Tracked since
1,088Hours in CS6Hrs last 2 wks
CSDB Rating2.5 LearningClutch Specialist
Ladder ranks via Leetify

Performance scores

Aim16
Positioning27
Utility47

0–100 skill scores via Leetify.

Recent form

HOT39–49–12Last 10039%Win rateLWWWWWWWLW

Last 10 vs previous 10: +60pp win rate · +0.02 avg rating · +1.6pp headshot accuracy · −35ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 681ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 673ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 690ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.7 against its own average).

Aim1.6
Utility4.7
Positioning2.7
Opening Duels0.0
Clutch10.0

Effective flashesLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning2.7
Utility4.7
Mechanics2.0
Opening Duels0.0
Win Impact5.0

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time680ms+24ms
first ⅓ avg 657ms → last ⅓ avg 680ms
Headshot accuracy15.2%−3.1%
first ⅓ avg 18.3% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · inferno, 1 Oct →
39%Best headshot accuracy · 13–10 · anubis, 28 Sept →
484msFastest reaction time · 12–1 · nuke, 28 Sept →
13–0Biggest win · nuke, 16 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–4In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 67% over 6ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC177–1041%-0.04
mirageC167–944%-0.05
infernoD103–730%-0.04
dust2C104–640%-0.03
vertigoC94–544%-0.02
trainC94–544%-0.06
overpassD72–529%-0.02
cacheD62–433%-0.05
ancientD61–517%-0.05
anubisS64–267%-0.02
office—41–325%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,560Lifetime kills
0.64K/D
1,491Matches
44.1%Match win rate
46.1%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
1,185MVPs
507Hours (in match)
653Bombs planted
125Bombs defused

Most-used weapons

Lifetime map wins

1,553dust2
1,464inferno
1,376nuke
1,134train
973vertigo
357office
87italy
12lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.93Avg K/D
67.1ADR
38%Headshot %

Clutches & streaks

100%1v1 clutch win
100%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
29.2%Accuracy (enemy spotted)
30.1%Spray accuracy
59.1%Counter-strafing
14.3°Preaim
680msReaction time
24.6%T opening success
21.1%CT opening success
0.73Enemies flashed / flash
0.3%Flash assists
5.83HE damage / grenade
4.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.2648° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.163% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0712%23 Oct →
mirage12–2-0.0310%23 Oct →
cache13–3-0.0716%23 Oct →
nuke13–7-0.0217%23 Oct →
vertigo13–10-0.0126%22 Oct →
mirage13–10-0.1113%22 Oct →
train13–70.0114%21 Oct →
nuke13–8-0.0416%21 Oct →
office6–13-0.0915%17 Oct →
vertigo13–11-0.0114%16 Oct →
mirage3–13-0.055%16 Oct →
ancient1–13-0.014%16 Oct →
nuke6–13-0.0713%16 Oct →
mirage8–13-0.1126%16 Oct →
anubis9–13-0.0613%16 Oct →
train13–7-0.0613%16 Oct →
inferno7–9-0.1616%16 Oct →
overpass2–60.0233%16 Oct →
mirage3–13-0.118%11 Oct →
overpass13–3-0.015%10 Oct →
nuke12–12-0.0424%10 Oct →
train7–13-0.0418%10 Oct →
ancient8–13-0.0610%10 Oct →
inferno12–12-0.0212%10 Oct →
mirage13–3-0.063%10 Oct →
overpass8–13-0.0814%8 Oct →
vertigo11–13-0.039%7 Oct →
ancient12–12-0.075%5 Oct →
dust213–11-0.0116%5 Oct →
cache13–9-0.0117%3 Oct →
vertigo12–12-0.0222%2 Oct →
dust20–13-0.0433%2 Oct →
office10–13-0.0429%2 Oct →
nuke13–6-0.0219%2 Oct →
train9–13-0.0420%2 Oct →
mirage1–13-0.1024%2 Oct →
anubis13–100.0321%2 Oct →
dust213–4-0.0014%1 Oct →
nuke4–13-0.0217%1 Oct →
inferno13–40.0918%1 Oct →
mirage13–10-0.0314%1 Oct →
cache7–13-0.0133%1 Oct →
anubis13–30.0517%1 Oct →
dust26–13-0.0312%1 Oct →
inferno4–13-0.0131%1 Oct →
nuke2–13-0.1224%30 Sept →
anubis8–13-0.0520%30 Sept →
train6–13-0.1038%29 Sept →
nuke13–6-0.0811%29 Sept →
mirage13–2-0.0020%29 Sept →
cache12–12-0.0618%28 Sept →
mirage6–13-0.0612%28 Sept →
office13–100.0211%28 Sept →
inferno13–5-0.0522%28 Sept →
vertigo13–50.0116%28 Sept →
anubis13–10-0.1139%28 Sept →
overpass12–12-0.0224%28 Sept →
nuke12–10.0410%28 Sept →
anubis13–50.0516%27 Sept →
train11–13-0.0520%27 Sept →
dust213–1-0.067%27 Sept →
cache7–13-0.108%27 Sept →
overpass8–13-0.0412%27 Sept →
inferno12–12-0.036%27 Sept →
mirage7–13-0.0517%27 Sept →
inferno9–13-0.065%25 Sept →
dust210–13-0.009%25 Sept →
nuke4–13-0.0022%25 Sept →
nuke9–13-0.0716%24 Sept →
train13–11-0.1211%24 Sept →
vertigo13–50.0323%23 Sept →
mirage13–6-0.0411%22 Sept →
overpass9–13-0.0419%21 Sept →
nuke8–13-0.0818%21 Sept →
ancient13–8-0.097%21 Sept →
mirage10–13-0.0511%21 Sept →
dust29–13-0.0129%20 Sept →
nuke13–11-0.0422%20 Sept →
vertigo12–12-0.0525%20 Sept →
dust211–13-0.0714%19 Sept →
mirage13–9-0.0120%19 Sept →
nuke12–12-0.0515%19 Sept →
ancient12–12-0.0018%19 Sept →
dust210–130.0132%19 Sept →
cache12–12-0.0816%19 Sept →
ancient10–13-0.0824%18 Sept →
nuke8–13-0.0526%18 Sept →
train2–13-0.0719%18 Sept →
office4–13-0.0025%18 Sept →
mirage6–13-0.068%18 Sept →
nuke4–13-0.0727%18 Sept →
dust213–9-0.0518%18 Sept →
inferno13–8-0.0611%18 Sept →
overpass13–40.0215%16 Sept →
vertigo5–13-0.0124%16 Sept →
inferno12–120.0116%16 Sept →
nuke13–00.0422%16 Sept →
mirage9–13-0.0020%16 Sept →
vertigo5–13-0.0810%16 Sept →
train9–5-0.068%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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