vedenjakaja

vedenjakaja — CS2 Stats

FI76561199801734929[U:1:1841469201]Steam profile ↗✓ No bans

693Tracked matches53%Win rate2025Tracked since
932Hours in CS6Hrs last 2 wks
CSDB Rating6.9 SolidSupport
Premier CS Rating17,164Purple band · top ~19.8% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,164 -2,308 6 Jun – 24 Sept · 24 days played
16,69620,496peak 20,4966 Jun24 Sept
20,496Peak Premier in tracked matches
58Days played since 2026-05-14

Premier CS Rating

  • 3,332 below peak (20,496)
  • -1,434 over 30 days · declining
  • -3,332 over 90 days
  • Next: Pink band at 20,000 — 2,836 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches37——
Win rate68%——
K/D0.71——
Headshot %75%——

Measured 9 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate65.3%48.2%50.9%above
Shot accuracy0.0%13.3%13.7%13.7% short
Kill/death ratio0.681.071.090.41 short
Match win rate56.4%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvedenjakajaFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER17,164 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning60
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY51–49Last 10051%Win rateLWLWWWWLWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +2.4pp headshot accuracy · +52ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 567ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 588ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility6.7
Positioning6.0
Opening Duels4.5
Clutch3.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.87 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 57% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.0
Utility6.7
Mechanics8.0
Opening Duels4.7
Win Impact6.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time583ms−22ms
first ⅓ avg 605ms → last ⅓ avg 583ms
Headshot accuracy27.0%−1.1%
first ⅓ avg 28.2% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · mirage, 29 Aug →
71%Best headshot accuracy · 13–2 · dust2, 27 Jun →
406msFastest reaction time · 3–13 · inferno, 31 Jul →
13–0Biggest win · nuke, 10 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 71% over 14infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C219–1243%-0.02
infernoC145–936%-0.01
mirageS1410–471%0.01
nukeA148–657%0.00
cacheB137–654%-0.01
ancientB126–650%-0.02
anubisA116–555%-0.00
overpass—10–10%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,708Lifetime kills
0.68K/D
856Matches
56.4%Match win rate · Top 5% of Level 9 players
65.3%Headshot % · Top 5% of Level 9 players
0.0%Shot accuracy
2,618MVPs
2,023Hours (in match)
917Bombs planted
366Bombs defused

Most-used weapons

Lifetime map wins

1,554dust2
1,466nuke
1,126inferno
220train
105vertigo
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

580Matches
51%Win rate
1.03Avg K/D
81.9ADR
60%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11249%1.0216.1
Ancient10750%1.0317.3
Anubis8250%1.0216.5
Dust27946%0.8915.1
Nuke7659%1.1617.3
Inferno6053%1.0716.7
Cache5349%1.0316.2
Overpass1050%0.9216.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.6%Spray accuracy
85.9%Counter-strafing
9.2°Preaim
579msReaction time
40.1%T opening success
57.4%CT opening success
0.87Enemies flashed / flash
13.0%Flash assists
8.57HE damage / grenade
6.42Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0322%5 Oct →
inferno13–3-0.0510%5 Oct →
dust210–13-0.0333%5 Oct →
cache13–6-0.0127%28 Sept →
cache13–10.0325%28 Sept →
inferno13–10-0.0136%27 Sept →
cache13–70.1225%27 Sept →
cache6–13-0.0534%26 Sept →
ancient13–8-0.0720%26 Sept →
mirage9–13-0.0031%26 Sept →
dust213–160.0222%26 Sept →
dust25–00.000%24 Sept →
dust213–40.0628%24 Sept →
inferno10–13-0.0122%23 Sept →
inferno6–130.0135%14 Sept →
dust213–30.0322%13 Sept →
nuke13–9-0.0124%10 Sept →
ancient10–130.0223%10 Sept →
cache1–13-0.0735%8 Sept →
inferno13–90.0227%7 Sept →
mirage16–140.0034%4 Sept →
cache13–50.0538%4 Sept →
dust213–30.0223%3 Sept →
mirage11–130.0233%3 Sept →
ancient13–3-0.0033%3 Sept →
cache13–8-0.0422%3 Sept →
ancient11–13-0.0128%2 Sept →
dust26–13-0.0129%2 Sept →
ancient8–13-0.1017%1 Sept →
cache9–130.0031%1 Sept →
anubis13–10-0.0231%1 Sept →
mirage13–20.1532%29 Aug →
dust21–13-0.0638%29 Aug →
inferno3–130.0142%28 Aug →
nuke10–13-0.0119%27 Aug →
mirage16–14-0.0331%26 Aug →
dust27–13-0.0530%25 Aug →
inferno2–13-0.0338%23 Aug →
dust213–11-0.0130%22 Aug →
nuke13–20.0723%22 Aug →
dust23–13-0.0942%21 Aug →
dust213–100.0219%19 Aug →
inferno6–9-0.0542%18 Aug →
anubis13–90.0327%17 Aug →
inferno13–30.1339%15 Aug →
ancient13–60.0622%14 Aug →
nuke12–16-0.0820%12 Aug →
anubis13–9-0.0739%12 Aug →
anubis10–13-0.0327%11 Aug →
anubis13–90.0214%9 Aug →
dust20–13-0.0557%6 Aug →
ancient13–100.0522%4 Aug →
nuke11–130.0135%4 Aug →
cache9–13-0.0223%3 Aug →
anubis13–90.0320%3 Aug →
mirage13–90.0930%1 Aug →
anubis11–130.0439%1 Aug →
dust210–13-0.0119%1 Aug →
inferno3–13-0.0626%31 Jul →
mirage13–7-0.0135%28 Jul →
anubis0–7-0.020%28 Jul →
cache13–7-0.0229%27 Jul →
nuke13–100.0026%23 Jul →
cache5–13-0.0713%22 Jul →
nuke13–90.0334%22 Jul →
anubis13–60.0223%22 Jul →
anubis11–13-0.0218%22 Jul →
cache11–130.0135%15 Jul →
dust26–13-0.0837%12 Jul →
mirage13–3-0.0221%11 Jul →
dust213–10.0050%11 Jul →
inferno8–13-0.0025%9 Jul →
nuke13–10.0126%9 Jul →
mirage13–16-0.0342%9 Jul →
nuke13–80.0821%8 Jul →
overpass8–13-0.0233%1 Jul →
nuke13–20.0533%1 Jul →
dust213–2-0.0571%27 Jun →
nuke0–13-0.120%27 Jun →
mirage13–11-0.0224%21 Jun →
inferno13–5-0.0124%21 Jun →
dust25–13-0.1164%14 Jun →
dust26–13-0.0629%14 Jun →
inferno7–13-0.0326%12 Jun →
ancient4–13-0.0235%10 Jun →
mirage13–90.0535%10 Jun →
nuke0–13-0.020%10 Jun →
dust213–7-0.0427%10 Jun →
nuke13–00.000%10 Jun →
ancient0–13-0.1050%9 Jun →
dust210–13-0.0123%9 Jun →
mirage13–9-0.0330%8 Jun →
inferno1–13-0.0812%6 Jun →
mirage13–110.0433%6 Jun →
ancient13–6-0.0316%23 May →
mirage6–13-0.0316%23 May →
cache13–9-0.0216%22 May →
nuke8–13-0.0129%22 May →
ancient13–7-0.0220%21 May →
ancient11–13-0.0426%14 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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