Intoleranz

Intoleranz — CS2 Stats

76561199798923528[U:1:1838657800]Steam profile ↗✓ No bans

660Tracked matches48%Win rate2025Tracked since
314Hours in CS
CSDB Rating6.5 SolidPositional Player
Premier CS Rating19,109Top 50% of 201,122 CSDB-tracked playersPurple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#92949 of 247969 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches41——
Win rate41%——
K/D0.91——
Headshot %59%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate57.1%44.3%46.9%above
Shot accuracy0.1%11.9%13.0%12.9% short
Kill/death ratio1.061.031.080.03 short
Match win rate52.2%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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Performance scores

Aim96
Positioning59
Utility36

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim9.6
Utility3.6
Positioning5.9
Opening Duels3.5
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning5.9
Utility3.6
Mechanics7.7
Opening Duels3.3
Win Impact4.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

14,796Lifetime kills
1.06K/D · Top 50% of Purple band
885Matches
52.2%Match win rate · Top 10% of Purple band
57.1%Headshot % · Top 10% of Purple band
0.1%Shot accuracy
2,796MVPs
314Hours (in match)
1,032Bombs planted
318Bombs defused

Most-used weapons

Lifetime map wins

1,241inferno
1,134dust2
953nuke
239train
206vertigo
193office
25italy
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
67%Win rate
0.89Avg K/D
71.0ADR
61%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient2100%0.8414.0
Mirage10%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.9%Headshot accuracy
37.5%Accuracy (enemy spotted)
38.7%Spray accuracy
84.7%Counter-strafing
6.9°Preaim
482msReaction time
39.3%T opening success
47.2%CT opening success
0.45Enemies flashed / flash
4.8%Flash assists
9.95HE damage / grenade
3.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4456 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3489% — below the 40% mark we flag

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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