sTm-ᵏᵒᶤ

sTm-ᵏᵒᶤ — CS2 Stats

76561199757899170[U:1:1797633442]Steam profile ↗✓ No bans

1,376Tracked matches31%Win rate2025Tracked since
2,433Hours in CS18Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating16,285Purple band · top ~23.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,285 +561 30 Jun – 13 Nov · 16 days played
15,72418,546peak 18,54630 Jun13 Nov
Faceit ELO: 1,365 +0 17 Sept – 7 Nov · 3 observations
1,3651,365peak 1,36517 Sept7 Nov
18,654Peak Premier in tracked matches
1,365Highest Faceit ELO seen on CSDB
37Days played since 2026-06-30

Faceit ELO

  • At peak — 1,365
  • Next: Level 8 at 1,531 — 166 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-17
  • Level 6 first seen 2026-09-17

Premier CS Rating

  • 2,261 below peak (18,546)
  • -2,199 over 30 days · declining
  • Next: Pink band at 20,000 — 3,715 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-11-07
  • Blue band first seen 2026-11-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches11——
Win rate36%——
K/D1.17——
Headshot %64%——

Measured 7 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=42,517), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate66.2%44.4%46.9%above
Shot accuracy0.1%11.8%13.0%12.9% short
Kill/death ratio1.181.031.08above
Match win rate44.1%45.3%46.7%2.6% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsTm-ᵏᵒᶤPREMIER16,285 · Purple bandPEAK ELO1,365csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning67
Utility42

0–100 skill scores via Leetify.

Recent form

COLD46–52–2Last 10046%Win rateLLWLWLLLWL

Last 10 vs previous 10: −10pp win rate · +0.05 avg rating · +0.6pp headshot accuracy · +46ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 649ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 612ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.9
Utility4.2
Positioning6.7
Opening Duels5.2
Clutch3.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.7
Utility4.2
Mechanics7.6
Opening Duels7.3
Win Impact0.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time597ms−7ms
first ⅓ avg 604ms → last ⅓ avg 597ms
Headshot accuracy27.0%−5.2%
first ⅓ avg 32.3% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–4 · poseidon, 2 Oct →
73%Best headshot accuracy · 13–3 · dust2, 6 Jul →
375msFastest reaction time · 13–6 · inferno, 10 Oct →
13–1Biggest win · nuke, 29 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 53% over 15anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2513–1252%-0.02
mirageC197–1237%-0.01
ancientB158–753%-0.01
infernoC146–843%-0.00
nukeB84–450%0.05
anubisD51–420%0.04
cacheC52–340%0.03
vertigo—30–30%-0.03
poseidon—22–0100%0.25
debris—11–0100%0.21
eldorado—11–0100%0.13
train—10–10%0.01
overpass—11–0100%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,276Lifetime kills
1.18K/D · Top 25% of Purple band
2,892Matches
44.1%Match win rate
66.2%Headshot % · Top 5% of Purple band
0.1%Shot accuracy
9,559MVPs
1,516Hours (in match)
2,798Bombs planted
738Bombs defused

Most-used weapons

AK-4735,458
AWP3,833
Knife1,228
MP91,174
P250641

Lifetime map wins

5,438dust2
2,242nuke
2,215inferno
643vertigo
535train
47office
13italy
6ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

401Matches
52%Win rate
1.08Avg K/D
78.5ADR
55%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15353%1.0715.2
Dust27555%1.0916.4
Ancient6047%1.0716.3
Inferno3749%1.0216.2
Anubis3447%1.1317.0
Nuke2864%1.1615.0
Overpass850%1.0617.9
Train450%1.4015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
38.6%Accuracy (enemy spotted)
45.5%Spray accuracy
84.4%Counter-strafing
9.0°Preaim
608msReaction time
64.3%T opening success
54.4%CT opening success
0.47Enemies flashed / flash
2.6%Flash assists
8.73HE damage / grenade
7.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.474 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–130.0630%13 Nov →
nuke10–130.0325%13 Nov →
dust213–60.0238%12 Nov →
inferno6–13-0.0519%12 Nov →
nuke13–110.0828%12 Nov →
anubis9–130.0628%8 Nov →
anubis7–130.1238%8 Nov →
mirage3–130.0524%8 Nov →
nuke13–70.1723%7 Nov →
mirage2–13-0.0815%7 Nov →
mirage15–150.0020%6 Nov →
inferno8–130.0321%5 Nov →
dust25–13-0.0126%5 Nov →
dust22–13-0.0340%3 Nov →
dust213–8-0.0415%2 Nov →
mirage13–11-0.0317%1 Nov →
dust213–70.1230%1 Nov →
vertigo7–9-0.0822%1 Nov →
dust213–8-0.0243%31 Oct →
cache13–160.0327%28 Oct →
mirage14–16-0.0111%27 Oct →
anubis11–130.0128%25 Oct →
cache13–50.068%25 Oct →
inferno4–13-0.0429%25 Oct →
dust23–13-0.0915%25 Oct →
mirage6–13-0.0719%25 Oct →
inferno7–13-0.0140%25 Oct →
mirage7–13-0.0529%25 Oct →
dust29–13-0.0553%17 Oct →
mirage13–70.0020%12 Oct →
ancient0–6-0.0357%12 Oct →
dust29–13-0.0611%11 Oct →
ancient16–140.0143%11 Oct →
dust23–13-0.0421%11 Oct →
inferno13–70.0434%10 Oct →
dust213–40.0430%10 Oct →
dust211–13-0.0237%10 Oct →
ancient13–6-0.0322%10 Oct →
inferno13–6-0.0167%10 Oct →
inferno13–110.0237%10 Oct →
nuke13–70.0138%10 Oct →
mirage11–13-0.0130%9 Oct →
cache11–130.0115%9 Oct →
inferno4–13-0.0944%9 Oct →
dust28–13-0.0443%9 Oct →
mirage8–13-0.0421%9 Oct →
mirage6–13-0.0232%9 Oct →
mirage5–130.0115%6 Oct →
dust213–11-0.0325%6 Oct →
mirage16–140.0022%6 Oct →
ancient13–10-0.0212%5 Oct →
mirage13–3-0.0640%4 Oct →
inferno9–70.1929%2 Oct →
nuke7–90.2045%2 Oct →
poseidon9–60.2449%2 Oct →
poseidon9–40.2624%2 Oct →
nuke15–15-0.0517%30 Sept →
ancient14–160.0221%30 Sept →
dust213–11-0.0424%30 Sept →
anubis11–13-0.0516%30 Sept →
ancient6–130.0224%30 Sept →
inferno9–50.1543%30 Sept →
anubis13–80.0516%30 Sept →
vertigo6–13-0.0355%30 Sept →
dust27–00.1633%30 Sept →
nuke13–1-0.0257%29 Sept →
nuke10–130.0130%29 Sept →
ancient13–90.0517%29 Sept →
ancient10–13-0.0524%29 Sept →
dust213–80.0130%29 Sept →
debris9–10.2125%25 Sept →
mirage13–4-0.0424%25 Sept →
dust28–13-0.0847%25 Sept →
eldorado9–40.1341%25 Sept →
dust212–16-0.0826%24 Sept →
ancient8–13-0.0518%24 Sept →
mirage3–13-0.0216%24 Sept →
dust213–9-0.0357%24 Sept →
inferno13–50.0025%24 Sept →
cache13–80.0321%29 Jul →
train8–130.0150%28 Jul →
ancient13–6-0.0219%28 Jul →
ancient13–11-0.0616%17 Jul →
mirage13–70.0337%17 Jul →
dust213–7-0.0625%17 Jul →
ancient2–13-0.0740%14 Jul →
mirage9–130.0452%8 Jul →
cache6–130.0323%8 Jul →
vertigo6–130.0150%7 Jul →
inferno8–13-0.0226%7 Jul →
overpass13–90.0126%7 Jul →
dust213–3-0.0273%6 Jul →
inferno9–13-0.0833%4 Jul →
ancient13–90.0143%4 Jul →
dust23–130.0028%4 Jul →
inferno4–9-0.1513%3 Jul →
dust210–13-0.0433%1 Jul →
dust212–50.0137%1 Jul →
mirage16–130.1041%30 Jun →
ancient13–50.0129%30 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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