PromillePeek SHRIEX

PromillePeek SHRIEX — CS2 Stats

76561199752385490[U:1:1792119762]Steam profile ↗✓ No bans

222Tracked matches44%Win rate2025Tracked since
512Hours in CS7Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim50
Positioning59
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY46–47–7Last 10046%Win rateLLWWLLWWWW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +0.2pp headshot accuracy · +29ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 650ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.0
Utility3.4
Positioning5.9
Opening Duels2.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.9
Utility3.4
Mechanics4.6
Opening Duels3.7
Win Impact3.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time639ms−4ms
first ⅓ avg 643ms → last ⅓ avg 639ms
Headshot accuracy12.6%−2.1%
first ⅓ avg 14.7% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–5 · inferno, 29 Aug →
32%Best headshot accuracy · 9–13 · dust2, 19 Jul →
406msFastest reaction time · 9–6 · inferno, 10 Jun →
13–1Biggest win · inferno, 29 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
3–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

vertigoBest map · 67% over 9infernoWeakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
mirageC3012–1840%-0.01
infernoC249–1538%-0.00
dust2B157–847%0.02
vertigoS96–367%0.03
cacheA85–363%-0.01
nuke—42–250%-0.08
anubis—42–250%-0.01
overpass—31–233%0.03
poseidon—10–10%0.02
debris—11–0100%0.18
ancient—11–0100%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,497Lifetime kills
1.94K/D · Top 5% of tracked players
931Matches
58.6%Match win rate · Top 5% of tracked players
46.5%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
3,300MVPs
235Hours (in match)
849Bombs planted
391Bombs defused

Most-used weapons

Lifetime map wins

1,811dust2
1,541inferno
393vertigo
261nuke
15office
8train
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
35.7%Accuracy (enemy spotted)
39.2%Spray accuracy
70.7%Counter-strafing
10.7°Preaim
650msReaction time
57.2%T opening success
32.8%CT opening success
0.47Enemies flashed / flash
2.8%Flash assists
3.77HE damage / grenade
7.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6893% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4654 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.765% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.038%8 Oct →
dust25–13-0.0211%8 Oct →
mirage13–9-0.0413%4 Oct →
dust213–10-0.0520%4 Oct →
dust211–130.0415%4 Oct →
inferno8–130.0114%3 Oct →
vertigo13–8-0.0112%3 Oct →
mirage13–4-0.044%3 Oct →
mirage13–80.0112%30 Sept →
dust213–50.0213%30 Sept →
inferno6–130.017%30 Sept →
mirage5–13-0.0212%24 Sept →
inferno13–9-0.0214%24 Sept →
cache6–130.0313%24 Sept →
vertigo5–130.0312%24 Sept →
vertigo12–12-0.0113%24 Sept →
mirage2–130.0213%23 Sept →
vertigo13–70.059%21 Sept →
mirage5–13-0.088%21 Sept →
dust213–80.0320%21 Sept →
vertigo13–20.059%21 Sept →
mirage12–12-0.089%21 Sept →
mirage13–9-0.0311%20 Sept →
vertigo9–40.0916%14 Sept →
inferno7–90.0514%14 Sept →
inferno8–8-0.0113%14 Sept →
inferno4–9-0.123%14 Sept →
overpass1–13-0.0119%12 Sept →
vertigo12–120.0416%12 Sept →
inferno4–130.0719%12 Sept →
mirage1–130.0010%12 Sept →
cache13–80.0415%12 Sept →
dust22–130.0620%12 Sept →
nuke5–11-0.117%12 Sept →
inferno5–13-0.0615%12 Sept →
mirage7–130.0113%12 Sept →
mirage5–120.0113%12 Sept →
inferno6–13-0.0620%12 Sept →
inferno8–80.0624%6 Sept →
inferno1–9-0.2314%6 Sept →
mirage13–9-0.0113%5 Sept →
dust213–6-0.067%5 Sept →
cache13–8-0.0311%5 Sept →
inferno13–80.025%5 Sept →
mirage5–130.028%29 Aug →
cache13–50.049%29 Aug →
overpass1–13-0.0415%29 Aug →
dust27–110.058%29 Aug →
nuke7–20.018%29 Aug →
vertigo13–40.0324%29 Aug →
inferno13–10.0712%29 Aug →
mirage10–3-0.0215%29 Aug →
vertigo9–10.0420%29 Aug →
inferno9–50.2225%29 Aug →
inferno5–9-0.1010%29 Aug →
dust26–130.0211%27 Aug →
mirage13–110.0612%27 Aug →
cache0–13-0.0313%27 Aug →
inferno4–130.0020%19 Jul →
anubis13–6-0.0215%19 Jul →
dust29–130.0232%19 Jul →
inferno9–6-0.0113%19 Jul →
poseidon8–80.0216%19 Jul →
anubis1–13-0.0510%18 Jul →
nuke9–4-0.017%18 Jul →
inferno9–7-0.019%18 Jul →
debris9–50.186%18 Jul →
overpass9–20.1517%18 Jul →
mirage15–150.0218%18 Jul →
dust213–16-0.0117%16 Jul →
cache13–9-0.016%16 Jul →
cache3–13-0.099%16 Jul →
cache13–10-0.0524%16 Jul →
anubis13–60.0616%16 Jul →
mirage9–130.0018%16 Jul →
dust213–100.1021%15 Jul →
dust213–50.016%15 Jul →
mirage13–70.1019%15 Jul →
mirage3–13-0.0522%22 Jun →
mirage11–40.0313%19 Jun →
inferno13–11-0.015%19 Jun →
mirage5–13-0.0229%18 Jun →
anubis8–13-0.0512%18 Jun →
ancient13–100.0016%12 Jun →
mirage11–13-0.003%12 Jun →
dust210–130.0814%12 Jun →
mirage10–130.0313%12 Jun →
inferno4–13-0.1417%12 Jun →
mirage5–13-0.0618%12 Jun →
dust213–70.0118%12 Jun →
mirage13–6-0.007%11 Jun →
inferno14–16-0.018%11 Jun →
mirage13–50.056%11 Jun →
inferno14–160.1210%11 Jun →
mirage13–10-0.058%11 Jun →
inferno9–30.0526%11 Jun →
inferno9–60.0218%10 Jun →
nuke6–9-0.210%10 Jun →
mirage2–13-0.0219%10 Jun →
mirage10–13-0.0130%10 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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